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Mage Wars => Events => Topic started by: Shad0w on April 08, 2014, 08:53:23 PM

Title: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on April 08, 2014, 08:53:23 PM
The Mage Wars Tournament for  GenCon Indy 2014. Will be held on  August 16, 2014

For more info you can check out the Arcane Wonders Tournament HQ (http://www.arcanewonders.com/news/tournaments) and / or http://www.gencon.com/
 (http://www.gencon.com/)
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: tom on April 09, 2014, 08:54:44 AM
Just the one tournament this year or will there be qualifiers? Also, are there any plans to organize casual playing?
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on April 09, 2014, 11:46:08 AM
Have not heard about anything other than the 1 tourney.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: pete2 on April 09, 2014, 04:03:53 PM
Could anyone be starting to make recordings of these tournaments ? I would love to see match coverage on YouTube ! Just like the ones you can see from magic the gathering....i can already imagine a pro tour mage wars, or a mage wars grand prix being aired live on twitch !
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Lord0fWinter on April 09, 2014, 04:12:23 PM
I also wish this would happen, as do all of us. However, I'm quite sure it would be very expensive to get full coverage of a tournament.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: urdarkerend on May 11, 2014, 03:18:16 PM
Im not seeing Mage Wars/Arcane Wonders anywhere on the events list for GenCon2014. Is it just not an official GenCon event or what is the deal?
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on May 11, 2014, 08:11:45 PM
Still waiting on final word
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: surtur5150 on May 11, 2014, 08:34:50 PM
I'm excited to play and meet people!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: urdarkerend on May 14, 2014, 03:11:43 PM
No updates to the Gencon events page yet, BUT i do see Arcane Wonders as Booth# 743. So there is still hope for a tourney :D
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: DaveW on May 17, 2014, 08:34:02 AM
I'm going to start signing up for events this weekend. I would like Mage Wars to be included in the list, but if they aren't posted soon, I might not be able to join in the fun.

PLEASE get them on the schedule ASAP!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on May 17, 2014, 12:47:49 PM
Found out from FB (https://www.facebook.com/MageWars) it is an issue on Gencons end.  :o AW is working to get the events listed  8)


Jordan Moton (https://www.facebook.com/jordan.moton.3?hc_location=stream) Will the Mage Wars team be at GenCon? I didnt see you guys on the events list...Like   May 10 at 10:17pm
 
Title: Re: Mage Wars Tournaments @ GenCon Indy 2014
Post by: Shad0w on July 06, 2014, 02:59:18 AM
This is the info I currently have about the events.  8)

Mage Wars Apprentice Tournament - Thurs - 08/14/2014 08:00 PM

Swiss format. Players will be grouped in pods of 8 & use a pre-constructed Apprentice spellbook.

75 minute rounds
Swiss Style
3 rounds                                               

4 points for a win before time - 0 points to the loser

When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.

To be clear: Highest Remaining Life Total = Life - Damage.

3 Points for a win after time - 1 point to the loser
1 point to each player for a perfect draw

Mage Wars Gen Con 2014 Championship - Fri - 08/15/2014 04:00 PM
You can register for this round without having played in any other events

This mulit-day, swiss-style. Entrants must bring a Tournament Legal spellbook. Top 8 will compete Sunday for the Championship.

75 minute rounds
Swiss Style
3 rounds on Friday then 3 rounds on Saturday                                               

4 points for a win before time - 0 points to the loser

When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.

3 Points for a win after time - 1 point to the loser
1 point to each player for a perfect draw

Only cards have have been released in a full Mage Wars product will be legal.

Mage Wars Gen Con 2014 Championship - Sat - 08/16/2014 04:00 PM
This event is invite-only.
In the event you may not use a different book from the day 1 book

75 minute rounds
Swiss Style
3 rounds on Fri then 3 rounds on Sat with a cut to top 8 for the Sunday event                                               

4 points for a win before time - 0 points to the loser

When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.

3 Points for a win after time - 1 point to the loser
1 point to each player for a perfect draw

Only cards have have been released in a full Mage Wars product will be legal.

Mage Wars Gen Con 2014 Championship Finals - Sun - 08/17/2014 10:00 AM

This event is invite-only. (Top 8 with the best record from the past 2 days)
In the Finals you not may use a different book

75 minute rounds
Single elimination among finalists from day 1 & 2.

When time is called you complete the current round you are in then. To see if a winner can be decided after time we looked at the highest remaining life totals.

If you have no clear winner another round is played. Until the match has a winner using the " To see if a winner can be decided after time we looked at the highest remaining life totals."

Only cards have have been released in a full Mage Wars product will be legal.


Spellbook preregistration for the Mage Wars Gen Con 2014 Championship begins at 3pm on Friday

Random books will be checked on Friday, Saturday, and Sunday. If you get checked on any day you can still be checked on another day. If your book is not registered correctly when checked during a round you will get an automatic round loss. If  a book is checked and it is not correct before the event you must correct the error but no loss is given.

In the Mage Wars Gen Con 2014 Championship players are require to bring all mage specific tokens they need to play their build.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: DaveW on July 06, 2014, 07:03:21 AM
I saw that it was finally listed last night. Unfortunately, I also learned that I can't drop events until GenCon starts now to make room for the tournament, so I'm just hoping that there will be an opening left....

It would have been nice to have at least known the time slot(s) to plan to keep open prior to GenCon opening to event sign-ups. Maybe next year you can tell us that much in advance, at least.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: shawk on July 06, 2014, 07:32:43 AM
Looking at all the events it would seem that Saturday should be like Friday's event as they have 32 seats listed.  Not sure it should have been invite only, would have thought the finals on Sunday would be the only invite only as it states it is for the finalists from day one and two.  Someone should ask Patrick to clarify this, I would hate for Saturday to have no participants.
Title: Mage Wars Tournament @ GenCon Indy 2014
Post by: Sailor Vulcan on July 06, 2014, 10:01:03 AM
Does each round start at 4pm or end at 4pm? Also what's the entry fee?
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on July 06, 2014, 12:17:44 PM
Looking at all the events it would seem that Saturday should be like Friday's event as they have 32 seats listed.  Not sure it should have been invite only, would have thought the finals on Sunday would be the only invite only as it states it is for the finalists from day one and two.  Someone should ask Patrick to clarify this, I would hate for Saturday to have no participants.

I thought the same but then I saw the invite only so I wrote what was listed.

This is what stood out for me.
" This mulit-day, swiss-style. Entrants must bring a Tournament Legal spellbook. Top 8 will compete Sunday for the Championship. "
When I read that it reads as if this is a 6 round event and 3 rounds are played each day.

If they are the same I will adjust my post.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on July 06, 2014, 12:18:55 PM
Does each round start at 4pm or end at 4pm? Also what's the entry fee?

4pm start
did not see fee listed
I would check the excel sheet
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on July 06, 2014, 12:22:11 PM
I saw that it was finally listed last night. Unfortunately, I also learned that I can't drop events until GenCon starts now to make room for the tournament, so I'm just hoping that there will be an opening left....

It would have been nice to have at least known the time slot(s) to plan to keep open prior to GenCon opening to event sign-ups. Maybe next year you can tell us that much in advance, at least.

I just found it last night. You should be able to join on site with no issue every year we have had about 18-24 sign ups.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: shawk on July 06, 2014, 12:36:32 PM
Does each round start at 4pm or end at 4pm? Also what's the entry fee?

4pm start
did not see fee listed
I would check the excel sheet

From the Friday  4pm event

Game ID:    BGM1464415
Location:    ICC : Hall E : Arcane Wonders : HQ
GM(s):    Patrick Connor
Cost:    $16.00
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on July 21, 2014, 01:07:50 PM
Folks,

After meeting with our development team, we have decided that Forged In Fire WILL be legal for the Gen Con Tournament.

The following sets will be legal for the tournament:

Mage Wars Core Set
Forcemaster vs Warlord Expansion
Conquest of Kumanjaro Spell Tome Expansion
Druid vs Necromancer Expansion
Forged In Fire Spell Tome Expansion

If you have any questions, please contact me at patrickconnor{at}arcanewonders{dot}com.

Thanks,

Pat
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: The Archivist on July 22, 2014, 07:06:21 AM
Awesome. Hopefully we'll see some innovative Warlord builds make an appearance. My Druid's not looking forward to fanning the flames, though!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: kiwipaul on July 22, 2014, 09:26:39 AM
So all the standard sets and expansions are allowed.  What about cards from the Organized playkits?   Legal?
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Lord0fWinter on July 22, 2014, 10:03:24 AM
So all the standard sets and expansions are allowed.  What about cards from the Organized playkits?   Legal?

Those are promo cards. So unless they have been released in an official expansion, no.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on July 22, 2014, 03:21:15 PM
So all the standard sets and expansions are allowed.  What about cards from the Organized playkits?   Legal?

Those are promo cards. So unless they have been released in an official expansion, no.


Correct

Best thing to do is check the spell in the SBB (http://forum.arcanewonders.com/sbb/) or check the set lists
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: The Archivist on July 23, 2014, 07:25:26 AM
I suspect this has been answered before, but could someone please confirm exactly what is meant by "highest remaining life total"? I assume the tie-breaker is life minus damage and not merely whichever player has accrued more damage.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: kiwipaul on July 23, 2014, 07:27:22 AM
Wish I could make it.  Europe to America is a bit far for the event, though it is tempting.  Perhaps AW will be at Essen in Germany for all us European players?
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Lord0fWinter on July 23, 2014, 07:46:23 AM
I suspect this has been answered before, but could someone please confirm exactly what is meant by "highest remaining life total"? I assume the tie-breaker is life minus damage and not merely whichever player has accrued more damage.

From the Tournament Guidelines page:

"Modified Win: In the event that neither player has attained a Match Win when time is called, the player with the most Life remaining after Damage (i.e. Life Damage) is awarded the Modified Win. If there is no clear Modified Win, both players will receive a Draw."

So yes, Life-Damage
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: DaveW on July 24, 2014, 10:58:31 PM
So.... I can't figure out how to use the BGG site to see the cards in the new set. I am trying to figure out which of my promos I could use since none of the stores in my area can get the expansion.

Does anyone have a list anywhere else?

Thanks!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Laddinfance on July 25, 2014, 08:01:19 AM
Promos Printed in FIF:

Akiro's Favor
Lion's Savagery
Asyran Defender
Morningstar
Hurl Rock

Hope this helps!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: DaveW on July 29, 2014, 05:26:51 PM
Thanks! And... I just found a store with it on the shelves. Plan to try a few of the new spells out Thursday night (NE Indianapolis area). Any chance you want to visit? Drop me a note if you like.
Title: GenCon Report
Post by: kiwipaul on August 15, 2014, 01:34:17 AM
So, who can tell us how all is going at GenCon?
Title: Re: GenCon Report
Post by: Boocheck on August 15, 2014, 03:01:34 AM
Man, i was thinking that someone is already reporting :D
Title: Re: GenCon Report
Post by: Lord0fWinter on August 15, 2014, 07:17:31 AM
I think Rick from Let's Level Up (http://www.letslevelup.net/) was trying to do some coverage of it but I haven't heard any updates about it. I'm not sure if it was going to be throughout the tournament or just the finals, or what.
Title: Re: GenCon Report
Post by: Cnoedel on August 15, 2014, 01:50:28 PM
http://www.youtube.com/watch?v=r-PsDKtBnZE (ftp://www.youtube.com/watch?v=r-PsDKtBnZE)

Mage Wars Domination explained by tox!

Title: Re: GenCon Report
Post by: kiwipaul on August 15, 2014, 11:51:11 PM
I think Rick from Let's Level Up (http://www.letslevelup.net/) was trying to do some coverage of it but I haven't heard any updates about it. I'm not sure if it was going to be throughout the tournament or just the finals, or what.

I believe Rick will report on the Tourniment on Zaterday. Further it seems to be troll the internet for bits.  Check out photos on Mage Wars FB page fot Toni Drling as Priestess
Title: Re: GenCon Report
Post by: Battlehamster on August 16, 2014, 07:17:10 AM
I'm in the tourney using my Forcemistress so don't want to reveal too much (2-0 atm, wish me luck) First round had lots (4+) of necros, wizards and warlocks(arraxian no adramalechs) with a smattering of forcemasters (3?), druids(2?), beastmasters (1), warlord (1?). Haven't seen a single priestess, priest, joktari, or adramalech. I'm rather surprised at the lack of lady locks with the recent release of FiF but maybe folks haven't had time to get a handle yet. I believe total people was 25-30.

Most I interesting matchup I saw was lock v lock, both beatdown arraxian builds standing toe to toe in the center wailing on each other like Rocky Balboa heavyweights. I believe the winner only had 2-3 life left.

AW is selling magnetized status boards and acrylic colored dice which look really cool so that is my mission today.
Title: Re: GenCon Report
Post by: barriecritzer on August 16, 2014, 02:21:23 PM
Good Luck Battle Hamster
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: DaveW on August 17, 2014, 02:31:43 PM
You should be able to join on site with no issue every year we have had about 18-24 sign ups.

I got in early on Wednesday and switched around my Friday schedule in order to get a place. It was nice to see that all 32 slots were filled by Friday.

Thanks for running the show for us.
Title: Re: GenCon Report
Post by: Boocheck on August 18, 2014, 02:20:48 AM
So, the StrayWood beastmaster wins the Tournament. With Falcon Swarm! I must say, i am really interested in his spellbook. Also, i can comfortably say to each new player, that there is no super strong mage, which wins every tournament, it is all about player it self and his ability how he uses his tools (spellbook and mage).

Congratulation to the winner! Now i have to wait until America will had morning and more news and pictures will flood MW facebook and this forum :)
Title: Re: GenCon Report
Post by: silverclawgrizzly on August 18, 2014, 02:44:34 AM
Boo my friend I'm in America and I can hardly wait lol. Like you I'm very interested in that spell book as the Straywood Beast Master is my favorite Mage. I'd also like to know what he faced as well.

 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D  ;D ;D ;D ;D
Title: Re: GenCon Report
Post by: BoomFrog on August 18, 2014, 09:21:56 AM
I'm Alexander West's brother and the forcemaster he faced in round 1 of the top 8.  Here's a quote of his brief summery from another thread:
Arcane Wonders said they were going to put out a full report with the top 8 booklists, lots of pictures, and some metagame analysis of decks.  I also plan to write a tournament report which I will probably complete sometime this week.  Without going too deep into it at the moment, I'll give a brief sketch of my plan:

T1: Lair (aggressive move to NC and cast in FC, defensive cast in start corner)
T2: Deploy Falcon (pet), QC Falcon, punch if possible
T3: Deploy Falcon, QC Falcon, punch if possible

It's really important to get a critical mass of birds on the table fast so that the opponent is pressured to spend time armoring up or countermeasures like archers or flying creatures can be killed before taking (much) action.  From there I mostly tried to use cards like Dispel/Dissolve/Acid Ball as countermeasures to defensive measures my opponent might take.  Acid Ball vs. armor stacks or to soften armor on conjurations, Dissolve vs. cloaks, bows/whips, and sometimes chest pieces, Dispel vs. damage barriers, etc.  Etherian Lifetree and Healing Spring both played a big role in keeping falcons alive vs. some threats (the tree is amazing vs. Ring of Fire) while Rajan's Fury provided extra firepower when a critical mass of Falcons were achieved.

My opponents at the tournement:
Swiss:
Arraxian Crown Warlock (4-0)
Anvil Throne Warlord (0-4)
Water Wizard (4-0)
Arraxian Crown Warlock (3-1)
Top 8:
Forcemaster (4-0)
Air Wizard (4-0)
Fire Wizard (3-1) - Charmyna Blasting Banker book

More to come later, but for now I should probably go back to sleep!   ;)

The short version is: acid ball made swarm viable since Druid vs Necro came out, wizard isn't king.  Alexander's book had virtually no new cards from FIF.  I would have played a goblin swarm warlord if I had had time to test the book, but I had to stick to my trusted forcemaster.
Title: Re: GenCon Report
Post by: isel on August 18, 2014, 09:31:53 AM
Where i can see the rules of this tournament? thanks
Title: Re: GenCon Report
Post by: Lord0fWinter on August 18, 2014, 09:44:04 AM
Where i can see the rules of this tournament? thanks

 HERE  (http://www.arcanewonders.com/mage-wars-tournament-rules)
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 18, 2014, 12:04:48 PM
You should be able to join on site with no issue every year we have had about 18-24 sign ups.

I got in early on Wednesday and switched around my Friday schedule in order to get a place. It was nice to see that all 32 slots were filled by Friday.

Thanks for running the show for us.


NP good to hear you had fun. My voice is shot I knew it was going on Friday hoping it held all weekend but it did not.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 18, 2014, 12:06:11 PM
About 2.5 hours till I get home then I pass out will get report up tomorrow or Wednesday.
Title: Re: GenCon Report
Post by: Shad0w on August 18, 2014, 12:10:37 PM
Will merge threads
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: V10lentray on August 18, 2014, 01:22:15 PM
Sandstorm would have wrecked that little army of Birds. Too bad the good Promo cards still haven't been printed.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Boocheck on August 18, 2014, 01:43:47 PM
nah, who would include it into their spellbooks anyway? Whou would expect the now legendary Falcon Swarm! It is same as with Spanish Inquisition :)
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: V10lentray on August 18, 2014, 05:53:01 PM
He beat a wizard in the top 4 who threw blanks on a chain lightning that could have taken out his entire army.

Sandstorm is an efficient zone removal card with a bonus against flying creatures. I run jet streams in my necro, and i would run a Sandstorm if it was a legal card.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 18, 2014, 08:45:43 PM
He beat a wizard in the top 4 who threw blanks on a chain lightning that could have taken out his entire army.

Sandstorm is an efficient zone removal card with a bonus against flying creatures. I run jet streams in my necro, and i would run a Sandstorm if it was a legal card.

CL first hit did about 3 hit 2 failed to do damage.  :o
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Coshade on August 18, 2014, 10:57:56 PM
Hey!
I played that wizard that got in 4th at the tourney. I was too greedy that game and he took full advantage of that. My chain lightning failing to do 2 damage on 4 dice (he had about 2 or 3 birds with 1 or 2 health each) really messed up my focus and I played incorrectly the rest of the game. It was my first tournament ever so I guess I just need to learn to not get off my game plan when things like that happen.

I'll post my spell book sometime tonight if anyone's interested

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: kiwipaul on August 19, 2014, 08:52:10 AM
Post away, will be great to see what you used
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 19, 2014, 01:41:04 PM
Spell books played

 
Player Name
Mage
Alec Carey
Warlord Anvil
Alexander West
Beastmaster Straywood
Andrew West
Forcemaster
Bill Servial
Warlock Araxian
Brandon Freitag
Necromancer
Brian Bivona
Beastmaster Straywood
Chris Nelson
Wizard Air
Chris Ohalloran
Forcemaster
ChrisHarten
Druid
Chuck Carey
Necromancer
David Washburn
Wizard Earth
Eric Ayers
Druid
Harry Hirsh
Warlock Araxian
Jonathan Ambriz
Wizard Water
Jonathan Oberto
Warlock Araxian
Joseph Carey
Necromancer
Justin Bailey
Wizard Water
Justin Lowe
Wizard Air
Kyle Sharkey
Warlock Araxian
Nathan Sanders
Warlord Anvil
Nick Tinko
Wizard Fire
Raymond Slover
Necromancer
Rick Aichele
Forcemaster
Scott Taylor
Druid
Steeven Toenjes
Forcemaster
Stephen Walters
Necromancer
Steven Durst
Forcemaster
Tim Mccurry
Wizard Earth
Timothy Simmons
Wizard Water
Tom Lynch
Warlock Araxian




Wizards 8
   Water 3
   Air 2
   Earth 2
   Fire 1
Warlock 5
   Araxian 5
Necromancer 5
Forcemaster 5
Druid 3
Warlord 2
   Anvil 2
Beastnaster 2
   Straywood 2
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 19, 2014, 02:18:51 PM
Round 1 Pairings
Justin Lowe - Brian Bivona
Jonathan Oberto - David Washburn
Chris Nelson - Rick Aichele
Harry Hirsh - Bill Servial
Nick Tinko - Jonathan Ambriz
Andrew West - Eric Ayers
Raymond Slover - Steven Durst
Brandon Freitag - Steeven Toenjes
Joseph Carey - Timothy Simmons
Alec Carey - Tom Lynch
Chris Ohalloran - Justin Bailey
Nathan Sanders - Scott Taylor
Stephen Walters - Chuck Carey
Alexander West - Kyle Sharkey
Chris Hartten - Tim Mccurry

Round 1 Totals

 
Player Name
Points Total
Alec Carey
4
Alexander West
4
Andrew West
4
Bill Servial
0
DROP
Brandon Freitag
0
Brian Bivona
0
DROP
Chris Nelson
0
DROP
Chris Ohalloran
4
ChrisHarten
4
Chuck Carey
0
David Washburn
4
Eric Ayers
0
Harry Hirsh
4
Jonathan Ambriz
0
Jonathan Oberto
0
Joseph Carey
0
Justin Bailey
0
Justin Lowe
4
Kyle Sharkey
0
Nathan Sanders
4
Nick Tinko
4
Raymond Slover
0
Rick Aichele
4
DROP
Scott Taylor
0
Steeven Toenjes
4
Stephen Walters
4
Steven Durst
4
Tim Mccurry
0
Timothy Simmons
4
Tom Lynch
0
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 19, 2014, 02:19:46 PM
 

Round 2 Pairngs
Alec Carey - Alexander West
Andrew West - Chris Ohalloran
David Washburn - Harry Hirsch
Justin Lowe - Nathan Sanders
Nick Tinko - Chris Hartten
Steeven Toenjes - Stephen Walters
Steven Durst - Timothy Simmons
Jonathan Ambriz - Brandon Freitag
Chuck Carey - Eric Ayers
Justin Bailey - Kyle Sharkey
Jonathan Oberto  - Joseph Carey
Raymond Slover - Scott Taylor
Tom Lynch - Tim Mccurry

Round 2 Totals

Player Name
Points Total
Alec Carey
8
Alexander West
4
Andrew West
8
Brandon Freitag
0
DROP
Chris Ohalloran
4
DROP
ChrisHarten
5
DROP
Chuck Carey
4
David Washburn
8
DROP
Eric Ayers
0
DROP
Harry Hirsh
4
Jonathan Ambriz
4
Jonathan Oberto
0
Joseph Carey
4
Justin Bailey
0
Justin Lowe
8
Kyle Sharkey
4
Nathan Sanders
4
Nick Tinko
7
Raymond Slover
3
Scott Taylor
1
Steeven Toenjes
4
Stephen Walters
8
Steven Durst
8
Tim Mccurry
4
Timothy Simmons
4
Tom Lynch
0
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 19, 2014, 02:54:09 PM
Round 3 Parings

Alec Carey - Andrew West
Justin Lowe - Nick Tinko
Stephen Walter - Steven Durst
Jonathan Ambriz - Alexander West
Chuck Carey - Harry Hirsch
Joseph Carey - Kyle Sharkey
Nathan Sanders - Raymond Slover
Steeven Toenjes - Tim Mccurry
Timothy Simmons - Jonathan Oberto
Justin Bailey- Scott Taylor
Tom Lynch - BYE



Round 3 Point Totals

Player Name
Points Total
Alec Carey
8
Alexander West
8
Andrew West
12
Chuck Carey
4
Harry Hirsh
8
Jonathan Ambriz
4
DROP
Jonathan Oberto
1
DROP
Joseph Carey
4
Justin Bailey
1
Justin Lowe
8
Kyle Sharkey
4
Nathan Sanders
8
Nick Tinko
11
Raymond Slover
3
Scott Taylor
4
Steeven Toenjes
4
Stephen Walters
12
Steven Durst
8
Tim Mccurry
8
Timothy Simmons
5
DROP
Tom Lynch
4
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 19, 2014, 04:04:18 PM
Round 4 Pairings

Andrew West - Nick Tinko
Stephen Walters - Alec Carey
Alexander West - Harry Hirsh
Joseph Carey - Justin Lowe
Nathan Sanders - Steven Durst
Tim Mccurry - Chuck Carey
Kyle Sharkey - Raymond Slover
Scott Taylor - Steeven Toenjes
Tom Lynch - Justin Bailey

Round 4 Totals

 
Player Name
Points Total
Alec Carey
8
Alexander West
11
TOP 8
Andrew West
13
TOP 8
Chuck Carey
4
Harry Hirsh
9
TOP 8
Joseph Carey
4
Justin Bailey
1
Justin Lowe
12
TOP 8
Kyle Sharkey
8
Nathan Sanders
8
Nick Tinko
14
TOP 8
Raymond Slover
3
Scott Taylor
4
Steeven Toenjes
8
Stephen Walters
16
TOP 8
Steven Durst
12
TOP 8
Tim Mccurry
12
TOP 8
Tom Lynch
8

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 19, 2014, 04:27:36 PM
I ran the pairings 3 times
I tried Random and based of strength of schedule
The West bothers always got paired together. This was the random pairings

TOP 8 Single Elimination Pairings
Round 1


Tim Mccurry - Steven Durst
Nick Tinko - Steven Walters

Alexander West - Andrew West
Harry Hirsh - Justin Lowe

Tim won with 24 of 32 health Steven Had 49 Health
Nick won 3 of 41 health Steven Walters was at 3 of 32 at time
Alexander won at 34 of 36 with a Hurl Boulder  Andrew failed on the deflect roll
Justin Won at 30 of 32 Harry failed a defense roll


Top 4 Pairings

Tim Mccurry - Nick Tinko
Alexander West - Justin Lowe

Top 2 Pairings
Nick Tinko - Alaxender West

3rd/4th Pairings
Tim Mccurry - Justin Lowe

Final Stanings

1st - Alexander West
2nd - Nick Tinko
3rd - Tim Mccurry
4th - Justin Lowe
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Jon.Ambriz on August 19, 2014, 04:57:52 PM
Well, for next year, I'd definitely say have some one, or somebodies doing some video commentary pre-tourney on who they think will claim the prize, and posting to Youtube and/or Facebook. It would be nice to see how the top 8 perform and even get some ideas for other books (i.e. RUNNING SUPPRESSION WITH A WATER WIZARD  :'( ).

Or even for next tourney having a minion of your own Shad0w, so you don't have to do everything at once.

Other than that, this year's tourney was great and I am thoroughly impressed there were five Forcemasters! They will rise, slowly but surely!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Satenus on August 19, 2014, 05:02:36 PM
After the lists publication, perhaps the top 8 players may give a quick rundown of MVP creature/spell and Best Plays, for their books  ;) Not asking for a primer here, just a few tips.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Coshade on August 19, 2014, 05:40:33 PM
Here's a link to the spell book I ran at Gen Con. Nathan used the Anvil Throne Warlord that you see as the second comment at Gen Con as well.

http://forum.arcanewonders.com/index.php?topic=14530.0
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Alexander West on August 20, 2014, 07:37:33 PM
My tournament report from GenCon is now up on the Arcane Wonders' Mage Wars page.  It has the full spellbook, as well as commentary on the spells and games played:
http://www.arcanewonders.com/arcane-wonders/gen-con-champions-tournament-report

I have started a thread in the Spellbook Design and Construction subforum for anyone who would like to discuss the book:
http://forum.arcanewonders.com/index.php?topic=14540.0

I did my best to get all the details right, forgive me if anything is slightly off, I worked purely from memory!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: zot on August 21, 2014, 11:02:53 AM
After the lists publication, perhaps the top 8 players may give a quick rundown of MVP creature/spell and Best Plays, for their books  ;) Not asking for a primer here, just a few tips.


   I badly misplayed against Nick on the second round of the tourney match. I could play my book one of 2 ways, and chose poorly, which played into his long game strength. As a result, I lost before even getting going. It went to time, and had I chose to play correctly, who knows how it would have went. I would have like my matchup against the beast master.

   Anyway congrats to Alex. It was great that a not wizard won.

    - Tim
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Battlehamster on August 21, 2014, 01:33:46 PM
I was the 2nd Forcemaster in the final 8. This was really my first tournament that I played in (I had played at Dicetower last year but had only just begun to play so did not hardly understand the rules and it showed).

For me my opening play was move and cast Battleforge and then quickcast Sunfire Amulet. That amulet was an MVP for me for sure. There is something psychological about your life ticking up every turn that makes it hard for your opponent to ignore. This extra life also extended my life so that I could focus on killing the other mage. My build is all about attack (as most Forcemasters are). My plan was always to be attacking the opponent by turn 3 at the latest. Whenever I saw an opponent put out items for a long game (Barracks + Construction turn 1 for example) I knew I had the advantage.

Pretty straightforward book though and I had difficulty overcoming wall strategies (both delaying walls and Wall of Thorns). I had inadvertently cost myself 2 spellbook points so was running 118/120 which would have been very helpful with an eagleclaw boots. Also Akiro's Favor would have helped to overcome the numerous dazes I encountered against both Wizards I played (Wiz Tower + Surging Wave is very difficult for me to deal with if I don't have Forcefield up though not impossible as I split my wizard games 1-1).

Ultimately I went down in the first round of the Finals to Tim's Earth Wizard by being too aggressive. The life advantage was mine for most of the game due to Sunfire and there was a point that I should have backed off and recharged. I had him Force Crushed but he had his tower right next door and a renewing spring to take off the corrodes I was putting on with my Devouring Jelly. I was mana starved due to the Crush so should have backed up out of range of the tower and recharged, then had him come to me or finish him off with more mana. Ultimately I failed about 3-4 Defense rolls at the end and was crushed with a boulder on Turn 16/17. Very sad.

It was a great experience though, went 3-2 overall and Top 8 is not bad. Many changes I'll be making to FM including adding Eagle boots, Akiro's Favor and more attack spells. Congrats to Alex and all the other top 8. Hope to see you again soon.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: zot on August 21, 2014, 02:29:51 PM
Anybody that wants to post books can but if you wait I will do the t8 tonight


Please withhold mine from being posted. I would rather not contribute to netdecking spell books. Thanks.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: zot on August 21, 2014, 02:32:55 PM

Ultimately I went down in the first round of the Finals to Tim's Earth Wizard by being too aggressive. The life advantage was mine for most of the game due to Sunfire and there was a point that I should have backed off and recharged. I had him Force Crushed but he had his tower right next door and a renewing spring to take off the corrodes I was putting on with my Devouring Jelly. I was mana starved due to the Crush so should have backed up out of range of the tower and recharged, then had him come to me or finish him off with more mana. Ultimately I failed about 3-4 Defense rolls at the end and was crushed with a boulder on Turn 16/17. Very sad.


It was a good game though. It was getting close to time, and we were both hurt. I was pretty pleased to see so many forcemasters being played. It is my second favorite mage to play. You played pretty good considering it was your first tournement. Hope to see you again next year.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: V10lentray on August 21, 2014, 02:50:38 PM

[/quote]

Please withhold mine from being posted. I would rather not contribute to netdecking spell books. Thanks.
[/quote]

Wow, someone has their panties in a twist.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: zot on August 21, 2014, 02:56:44 PM

Wow, someone has their panties in a twist.

   Not at all. I have had this opinion since I began playing in tournements. I feel one of the major downfalls of mtg is the rampant netdecking. When you go to a mtg tourney and see the same thing over and over, how boring.

   I want to face what my opponent thinks is a winning strategy, not what I think is. The game will determine who is more correct in that situation specifically. I never lent my mtg decks out back then either. I did not want to face my decks, but rather my opponents. I want to see their surprise tactic, or combo, or superior play they may have come up with and react accordingly. Did I have something in my design to handle it?

   Not sure why you assumed a negative here.


Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Battlehamster on August 21, 2014, 03:23:55 PM

Wow, someone has their panties in a twist.

   Not at all. I have had this opinion since I began playing in tournements. I feel one of the major downfalls of mtg is the rampant netdecking. When you go to a mtg tourney and see the same thing over and over, how boring.

   I want to face what my opponent thinks is a winning strategy, not what I think is. The game will determine who is more correct in that situation specifically. I never lent my mtg decks out back then either. I did not want to face my decks, but rather my opponents. I want to see their surprise tactic, or combo, or superior play they may have come up with and react accordingly. Did I have something in my design to handle it?

   Not sure why you assumed a negative here.

I think Zot has a point. I too would rather play a variety of spellbooks, not the flavor of the month. I see nothing wrong with his request.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Sailor Vulcan on August 21, 2014, 03:25:03 PM

Anybody that wants to post books can but if you wait I will do the t8 tonight


Please withhold mine from being posted. I would rather not contribute to netdecking spell books. Thanks.

If the spellbook is fun enough to play, net decking isn't such a bad thing every once in a while. It's only if people start relying on it too much that it becomes a problem for the metagame.

Rule of thumb: only share spellbooks that are really really fun. I want to try Murphy's "Thief" forcemaster eventually, and i just haven't gotten around to it yet. There are some rather ingenious spellbook designs that I've played and wish that I had come up with them.

I still love building my own spellbooks though.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Laddinfance on August 21, 2014, 03:36:37 PM
Since Mage Wars is a game of instant answers, I think "relying" on the "net-deck" for your spellbook is actually a downside. Good players will recognize what's being played and are able to anticipate the remained of your spellbook, and since you can grab what you need when you need it, you can be prepared for any tricks.

End of the day, I think that the nature of Mage Wars makes it less of an issue, as it's more in the skill of the pilot than the strength of the jets.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: V10lentray on August 22, 2014, 08:52:25 AM
End of the day, I think that the nature of Mage Wars makes it less of an issue, as it's more in the skill of the pilot than the strength of the jets.

and the roll of the dice...
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Alexander West on August 22, 2014, 12:41:32 PM
and the roll of the dice...

Mage Wars is actually great as far as dice variance goes.  I love that they made cards like Akiro's Favor, which are essentially insurance on dice outcomes.  Additionally, as a player you get to choose whether you play a high variance strategy or a low variance strategy.  Some kinds of books are *much* more dependent on a few die rolls than others, whether because the latter book uses fewer die-based mechanics, or rolls *so many* dice that any specific die roll isn't a big deal.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Battlehamster on August 22, 2014, 01:04:13 PM
Agreed, I usually don't find dice rolls to be that big a deal. Sure it is annoying to miss those yellow die rolls, especially for me using a high risk/high reward mage like Forcemaster, those defense rolls are my lifeblood.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: silverclawgrizzly on August 22, 2014, 01:20:08 PM
Mentioning Akiros Favor and the effect dice with the Force Master got me thinking. Could you use Akiros Favor to re-roll her Deflection roll? Cause that's pretty awesome.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Alexander West on August 22, 2014, 01:48:05 PM
@silverclawgrizzly:

No, that's what Temple of the Dawnbreaker does.  (Which is both pretty awesome, and a bit pricier to do!)  Akiro's Favor is only for attacks.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 23, 2014, 01:26:03 PM
I am still sick and have not been able to get the books up but if I can stay awake for a few hours I will do them this weekend.


Sorry all :-[
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Boocheck on August 23, 2014, 03:15:26 PM
I am still sick and have not been able to get the books up but if I can stay awake for a few hours I will do them this weekend.


Sorry all :-[

Boocheck casts "Lay Hands"
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: sIKE on August 23, 2014, 04:47:44 PM
I am still sick and have not been able to get the books up but if I can stay awake for a few hours I will do them this weekend.


Sorry all :-[

Boocheck casts "Lay Hands"
Sorry it cant target a Mage....

sIKE casts Renewing Spring and invites Shadow to have a big drink! (psst Laddinfance taught me how to spike it with a bit a Brandy) 8)
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Laddinfance on August 23, 2014, 05:49:46 PM
I am still sick and have not been able to get the books up but if I can stay awake for a few hours I will do them this weekend.


Sorry all :-[

Boocheck casts "Lay Hands"
Sorry it cant target a Mage....

sIKE casts Renewing Spring and invites Shadow to have a big drink! (psst Laddinfance taught me how to spike it with a bit a Brandy) 8)

Be Honest...I'd use Scotch.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Alexander West on August 27, 2014, 09:03:59 AM
So... um... is Shad0w like ... dead?   :'(
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Lord0fWinter on August 27, 2014, 09:05:39 AM
So... um... is Shad0w like ... dead?   :'(

He hasn't been on for 4 days, that's really unusual. Now I'm worried :(
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: V10lentray on August 27, 2014, 09:34:26 AM
He's probably still recovering from ConCrud.  I sill have a lingering cough. it sucks.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 27, 2014, 09:34:22 PM
I still am recovering but I should be able to do ALL OF THE TOP 8 BOOKS TONIGHT.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: silverclawgrizzly on August 27, 2014, 09:58:54 PM
I still am recovering but I should be able to do ALL OF THE TOP 8 BOOKS TONIGHT.

No hurry Shadow. Con Crud is a leading cause of putting good gamers on the shelf. Had I thought about it I'd have sent you guys up a box of hand wipes and Febreeze which is my standard con protection gear. One year I'll get around to Cosplaying an A.I.M Scientist so I can justify wearing a Haz-mat suit to a con.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Lord0fWinter on August 27, 2014, 10:13:02 PM
I still am recovering but I should be able to do ALL OF THE TOP 8 BOOKS TONIGHT.

Yeah no hurry. Your health is much more important than posting the spellbooks. Take care of yourself and get some rest.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 28, 2014, 12:28:05 AM
5th to 8th in no particular order

Harry HirshWarlock
Attack1 x  Firestorm2 x  Fireball2 x  Flameblast1 x  Geyser1 x  Ring of FireConjuration1 x  Wall of Fire2 x  Battle Forge1 x  Mana CrystalCreature1 x  Dark Pact SlayerEnchantment2 x  Ghoul Rot1 x  Vampirism2 x  Jinx4 x  Nullify2 x  Block2 x  Agony2 x  Enfeeble1 x  Force Orb1 x  Mongoose Agility1 x  Bear Strength2 x  Poisoned Blood2 x  Chains of Agony1 x  Reverse Magic1 x  Magebane1 x  Death Link1 x  Reverse AttackEquipment1 x  Moloch's Torment1 x  Leather Boots1 x  Ring of Curses1 x  Dragonscale Hauberk1 x  Lash of Hellfire1 x  Elemental Cloak1 x  Regrowth Belt1 x  Helm of Fear1 x  Gauntlets of Strength1 x  Fireshaper RingIncantation3 x  Dispel2 x  Drain Life2 x  Teleport2 x  Dissolve1 x  Explode2 x  Force Push
Total cost: 120 pts
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 28, 2014, 12:37:45 AM
Steven DurstForcemaster
Attack2 x  Force HammerConjuration1 x  Mordok's Obelisk1 x  Hand of Bim-Shalla3 x  Battle ForgeCreature1 x  Thoughtspore1 x  Devouring JellyEnchantment1 x  Charm1 x  Force Sword1 x  Mongoose Agility2 x  Forcefield1 x  Mind Control1 x  Poisoned Blood1 x  Reverse Attack2 x  Nullify1 x  Lion Savagery1 x  Armor Ward1 x  Bear Strength1 x  Fumble1 x  Magebane2 x  Force CrushEquipment1 x  Force Ring1 x  Defense Ring1 x  Psi-Orb1 x  Dragonscale Hauberk1 x  Dancing Scimitar1 x  Galvitar, Force Blade1 x  Sunfire Amulet1 x  Wand of Healing1 x  Gauntlets of Strength1 x  Regrowth BeltIncantation1 x  Force Push3 x  Dissolve1 x  Charge2 x  Dispel2 x  Seeking Dispel1 x  Teleport
Total cost: 120 pts

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 28, 2014, 12:48:16 AM
Stephen WaltersNecromancer
Attack1 x  Force Hammer1 x  Surging Wave1 x  GeyserConjuration1 x  Battle Forge1 x  Idol of Pestilence4 x  Wall of Bones1 x  Wall of Thorns1 x  DeathlockCreature3 x  Zombie Brute3 x  Zombie Minion4 x  Venomous ZombieEnchantment1 x  Nullify1 x  Enfeeble1 x  Magebane1 x  Divine ProtectionEquipment1 x  Death Ring1 x  Libro Mortuos2 x  Mage Wand1 x  Wand of Healing1 x  Meditation Amulet1 x  Demonhide Armor1 x  Dragonscale Hauberk1 x  Leather Boots1 x  Leather Gloves1 x  Cloak of Shadows1 x  Regrowth BeltIncantation2 x  Teleport2 x  Zombie Frenzy2 x  Force Push1 x  Knockdown1 x  Seeking Dispel2 x  Dissolve2 x  Drain Life4 x  Disarm3 x  Dispel
Total cost: 120 pts

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 28, 2014, 12:57:51 AM
Andrew WestForcemaster
Attack3 x  Acid Ball1 x  Hurl BoulderConjuration1 x  Hand of Bim-Shalla1 x  Battle ForgeCreature1 x  Devouring Jelly1 x  ThoughtsporeEnchantment1 x  Cheetah Speed1 x  Enfeeble1 x  Force Hold1 x  Jinx1 x  Bear Strength1 x  Akiro's Favor1 x  Forcefield3 x  Mind ControlEquipment1 x  Force Ring1 x  Galvitar, Force Blade1 x  Leather Boots1 x  Dancing Scimitar2 x  Dragonscale Hauberk1 x  Gauntlets of StrengthIncantation1 x  Disarm1 x  Piercing Strike1 x  Purge Magic1 x  Knockdown1 x  Purify1 x  Steal Equipment3 x  Dissolve3 x  Dispel2 x  Seeking Dispel2 x  Force Push3 x  Teleport
Total cost: 120 pts

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 28, 2014, 12:58:47 AM
That took about an hour will do top 4 this weekend need to sleep it is 2am now. 8)

PS: still not 100% better yet.
 
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: silverclawgrizzly on August 28, 2014, 01:09:18 AM
Thanks for putting these up Shadow. Some interesting reads to say the least.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Alexander West on August 29, 2014, 12:08:22 AM
Can anyone provide some insight as to why these books have multiple Battleforges?  I have long been under the impression that the action advantage is very useful early game when equipping up, but the later in the game the less equipment you have left to put on, and the fewer turns there will be for the forge to repay the mana you've invested.

Also, Shad0w, thanks for putting these up and I hope you feel better soon!
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: silverclawgrizzly on August 29, 2014, 12:15:57 AM
That's a very good question I was wondering myself. Battleforge is cool, but I've never seen more than one in a book. Interesting idea anyway.

On an unrelated note I put an Etherian Lifetree in my Beast Master book tonight. Worked pretty good so thanks.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: sdougla2 on August 29, 2014, 01:32:36 AM
The reasoning I've heard for including multiple Battle Forges in a build is to have a backup in case their opponent focuses it down within 1-2 rounds.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Sailor Vulcan on August 29, 2014, 07:36:49 AM

The reasoning I've heard for including multiple Battle Forges in a build is to have a backup in case their opponent focuses it down within 1-2 rounds.

Exactly. Not everyone has conquest of kumanjaro. Without that expansion, no intercept, except for Togorah.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on August 29, 2014, 05:00:40 PM
Ok still looking like I can do the rest this weekend.
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on September 01, 2014, 04:49:49 PM
4th

Justin LoweWizard (Air)
Attack2 x  Arc Lightning1 x  Lightning Bolt1 x  Thunderbolt1 x  Chain Lightning1 x  Jet Stream1 x  Acid Ball1 x  Hurl Boulder1 x  GeyserConjuration1 x  Battle Forge1 x  Gate to Voltari1 x  Temple of Light1 x  Wizard's Tower1 x  Stranglevine2 x  Mana Crystal1 x  Mordok's ObeliskCreature2 x  Blue Gremlin1 x  Devouring Jelly1 x  Gargoyle Sentry1 x  Gorgon Archer1 x  Stonegaze BasiliskEnchantment2 x  Teleport Trap2 x  Harmonize1 x  Hawkeye1 x  Circle of Lightning1 x  Akiro's Favor1 x  Eagle Wings1 x  Agony1 x  Decoy1 x  Force Hold1 x  JinxEquipment2 x  Elemental Wand1 x  Mage Wand1 x  Ivarium Longbow1 x  Storm Drake Hide1 x  Deflection Bracers1 x  Regrowth Belt1 x  Meditation Amulet1 x  Leather Boots1 x  Elemental Cloak1 x  Suppression CloakIncantation3 x  Teleport2 x  Dissolve1 x  Defend1 x  Seeking Dispel2 x  Dispel1 x  Purge Magic1 x  Rouse the Beast
Total cost: 120 pts

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on September 01, 2014, 05:01:54 PM
3rd

Tim McCurryWizard (Earth)
Attack1 x  Jet Stream3 x  Acid Ball1 x  Geyser2 x  Surging Wave6 x  Hurl Rock4 x  Hurl BoulderConjuration2 x  Mana Crystal1 x  Mordok's Obelisk1 x  Wall of Thorns1 x  Wall of Earth1 x  Renewing Spring3 x  Wizard's Tower1 x  Suppression OrbCreature2 x  Iron Golem2 x  Devouring JellyEnchantment3 x  Nullify2 x  Hawkeye1 x  Cheetah Speed1 x  Rhino Hide1 x  Divine ProtectionEquipment1 x  Leather Boots1 x  Leather Gloves1 x  Mage Wand2 x  Suppression Cloak1 x  Storm Drake Hide1 x  Dragonscale Hauberk2 x  Elemental Cloak1 x  Elemental WandIncantation2 x  Force Push2 x  Teleport4 x  Dissolve1 x  Seeking Dispel4 x  Dispel1 x  Purge Magic1 x  Minor Heal2 x  Purify
Total cost: 120 pts

Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on September 01, 2014, 05:03:26 PM
2nd

Nick TinkoWizard (Fire)
Attack3 x  Fireball 2 x  Flameblast 2 x  Geyser Conjuration1 x  Mana Crystal 1 x  Mana Siphon 1 x  Hand of Bim-Shalla 2 x  Battle Forge 1 x  Wizard's Tower 1 x  Mordok's Obelisk Creature1 x  Blue Gremlin Enchantment1 x  Agony 2 x  Essence Drain 1 x  Divine Protection 1 x  Magebane 2 x  Regrowth 5 x  Nullify 1 x  Poisoned Blood 2 x  Rhino Hide 1 x  Harmonize 2 x  Enchantment Transfusion Equipment1 x  Leather Gloves 1 x  Leather Boots 1 x  Fireshaper Ring 2 x  Wand of Healing 1 x  Enchanter's Ring 2 x  Veteran's Belt 2 x  Elemental Wand 1 x  Eagleclaw Boots 3 x  Dragonscale Hauberk 3 x  Mage Wand 2 x  Suppression Cloak 1 x  Sunfire Amulet Incantation4 x  Seeking Dispel 2 x  Teleport 1 x  Minor Heal 5 x  Dispel 1 x  Explode 5 x  Dissolve
Total cost: 120 pts
Title: Re: Mage Wars Tournament @ GenCon Indy 2014
Post by: Shad0w on September 01, 2014, 05:12:58 PM
1st
Alexander WestBeastmaster
Attack3 x  Acid Ball1 x  Geyser1 x  Hurl BoulderConjuration1 x  Etherian Lifetree1 x  Lair2 x  Rajan's Fury1 x  Renewing Spring1 x  Deathlock3 x  Wall of ThornsCreature6 x  Thunderift Falcon4 x  Timber WolfEnchantment1 x  Enfeeble1 x  Jinx1 x  Reverse Attack1 x  Rhino HideEquipment2 x  Bearskin1 x  Dancing Scimitar1 x  Eagleclaw Boots1 x  Elemental Cloak1 x  Leather Boots1 x  Leather Gloves1 x  Mage StaffIncantation1 x  Banish4 x  Dispel2 x  Seeking Dispel4 x  Dissolve3 x  Force Push1 x  Minor Heal1 x  Purge Magic1 x  Purify2 x  Teleport
Total cost: 120 pts

You can read the story about the event for Alexander West >>>here<<< (http://forum.arcanewonders.com/index.php?topic=14540.0;topicseen)