July 19, 2018, 10:10:43 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - jacksmack

Pages: [1] 2 3 ... 68
Events / Re: OCTGN DOMINATION Summer 18 Tourney
« on: July 11, 2018, 04:52:34 AM »
Im here and ready... ANything i need to do?

Rampager when can you play? i'm located in Europe UTC+1

For example who has points for "combat tricks" like stumble if you have to cut 20 points from your books. If you want more variety you have to increase the sbp limit so that we can include more than the bare minimum of "core cards". Because those core-cards are the best cards you can get, but there aren't that many available.. but they are obviously the first ones to include.

I totally agree with this part. Very situational cards that is not marked as my 911 for a specific lineup are the first to get cut after after i build my books. I usually land on around 140-160 Sbp after the initial draft.

If sbp was increased it would actually not make my books more different from each other. because it would be alot of the same situational cards that all books could suddenly afford... but it would make my games see more different spells than they do now.

The way i see it, increased sbp by 20~ish:

Would make undo vs undo take longer and be more boring. Because basically they wouldn't increase types of spells, just copies in order to fare well vs another 'hardcore' undo book.

It would potentially not make defensive control spawnpoint books more interesting either because they kinda face same dilemma as above... When facing another *i stay in corner with my spawnpoint book* - who invested the most in creatures to make the biggest army.

Any other medium to fast books would (imo) benefit greatly from increased sbp. And i think it could open for the possibility of properly having 2 main strategies in your book.
(for instance an air wizard with 1 focus on poison direct damage and as an alternative run teleport pit with few bigs - right now this is not really viable because you dont have the sbp to have both strategies in your book.)

Events / Re: July Mini OCTGN Tournamnet 2018
« on: June 27, 2018, 08:55:15 AM »
I’ll give it a shot

Events / Re: OCTGN DOMINATION Summer 18 Tourney
« on: June 25, 2018, 10:06:37 AM »
I’d like the last spot. Haven’t tried domination yet though.

Is it priestess gain 1 life ability?

Alternative Play / Re: introducing Academy mages into Arena play?!?!
« on: June 14, 2018, 09:55:07 PM »
Quick casting lvl 1’s and have them ready.... now we are talking swarm!

Creative / Re: Mage Wars Meme-day
« on: June 13, 2018, 09:09:09 PM »
I was expecting one about mage rules clarity.

Loved the frost comes out this year!

I’d like clarification on transferring lesser invisibility - it could be close the same as blur but not sure.

I didnt read the OP this time around. Does it cover that ET can be revealed between steps of attack with pillar of light?

3) if you have multiple multiple attacks (BF and sweeping)... but i think we don't have the cards to make that happen...

What’s wrong with casting sweeping strike and battle fury on deptonne berserker when there is something bleeding in the zone?

 according to the link someone posted where Zuberi explains that the time that battle fury occurs and the destruction effect of badger frenzy is simultaneous- so the obvious choice is to resolve battle fury before destruction of the enchantment.

Text on enchantment just says “next attack”. And apparently next attack can happen many times (and benefit).

I’m still confused....

What’s the answer? 2 or 4?

How does” sweeping strike” interact with a quick action melee double strike ? (You must p
(Either badger frenzy minor animal creature or the bloodthirsty shark.)

Do you get 2 attacks on target A and 4 attacks on target B?
2 attacks on target A and 2 attacks on target?
Something else I can’t figure out.

When the card says “for the next attack” you can get it once or not at all (if you don’t attack).
Doing a sweeping strike is in this context is 2 attacks. Only the first benefits.

If the creature is guarding from last round while you cast this and it does a counter strike then it will use this “buff” during the coubterstrike and will not receive it again when activating during the turn.

If it had bear strength on the other hand... then it will both get +2 melee when doing counter strike and when activating later.
If either of this attack did sweeping/double/triple it would only get he bonus for the very first attack of the counterstrike and the very first attack made from its action later for a total of 2 benefits assuming its attacked while guarding and actually does a counter strike. 

Wolffury grants the piercing on every attack including sweeping/double/triple. But the +melee part is similar to bear strength.

You mention badger.
It does not “stack” with battle fury for a total of 4 attack’s.
If an ordinary minor animal creature has badger frenzy and is before it attacks being buffed with battle fury then it will do 1 attack with double strike. When those 2 are resolved (including giving opponent a single chance to counter strike and a single potential damage barrier), then it will start a new attack sequence (assuming its alive) where it can target same or a new target with a single attack that has no double strike. Opponent gets new chance to counterstrike (if able and potential damage barrier can trigger again).

Events / Re: OCTGN tournaments
« on: May 30, 2018, 09:43:38 PM »
When I’m back from Japan end of June I will be on OCTGN and kick everyone’s ass’.

(Pre nerf) I don’t understand how you can “just” finish off a priestess with 6 bims out since she can use them to heal herself or armor herself while she throws healing spells on top of that.
And let’s not forget you could be dazed or stunned for your action as well.

It was OP back then. The synergie I mean. I don’t mind what they did with Bim... but I don’t love it either.
I think I would have liked it be priestess only as well. (Which means priest can use it also).

ToL on the other hand....
Unfortunately they made temple of light useless.
I wish they had kept it at a reasonable fixed cost to shoot the temple such as 2 or 3 mana now hat it has such a high casting cost.
What they did with it just shows that they back then had no idea how problematic ready markers on conjurations can be.

Right now it’s in the state where they want to be sure they don’t need to errata it again.
But I actually think they should errata it again into a sensible state where it’s actually viable.

Pages: [1] 2 3 ... 68