February 19, 2018, 07:51:14 PM

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Messages - silverclawgrizzly

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1
I've fought Druids yes. There wasn't one in the event. What I've found with the Druid is that you really can't bother with the tree with this book unless very specific circumstances allow. The conjuration game can get a little rough but you can get around that too. You can't be afraid to have your mage do some of your fighting as it's a good source of non hydro attacks. It's a little tricky but do able. If you can protect yourself from the Teleport death zone game then you can do ok against a Druid a lot of the time.

2
Spellbook Design and Construction / Sire: Curse of the Depths
« on: February 18, 2018, 08:32:45 PM »
A while back I asked what mage I should run for a small local event. It ended up being overwhelmingly Siren and I did pretty well with it. Here's what I ended up with:

SirenA Siren Spellbookbuilt by http://www.spellbookbuilder.com
Equipment1 x Leather Boots1 x Leather Chausses1 x Leather Gloves1 x Leviathan Scale Armor1 x Ring of the Ocean's Depths1 x Ring of the Tides1 x Shoalsdeep Trident1 x Voice of the SeaConjuration1 x Coral Barrier1 x Mana Flower4 x Shallow Sea2 x Tanglevine1 x WhirlpoolCreature2 x Colossal Crab1 x Merren Harpooner1 x Naiya1 x Shoalsdeep Crocodile1 x Water ElementalEnchantment2 x Agony1 x Akiro's Favor2 x Ballad of Courage1 x Bear Strength1 x Brace Yourself1 x Divine Protection2 x Healing Madrigal1 x Hydrothermal Vent1 x Magebane1 x Nullify1 x Rhino Hide2 x Rust1 x Song of LoveIncantation1 x Crumble1 x Cure2 x Dispel3 x Dissolve2 x Force Push1 x Minor Heal1 x Purify1 x Remove Curse2 x TeleportAttack2 x Acid Ball1 x Hurl Boulder2 x Surging Wave2 x Swell1 x Tsunami
Total cost: 120 pts

The basic idea is Sirens die fast due to the short life. Someone people say "Is it really that big a deal?" to which I reply "Yes. Yes it's a big deal." The idea then is find artificial ways to stretch that 30 life out some. This includes reducing the number of dice coming at you. Thus the Divine Protection and Agonies in the book. It means board control thus the Shoalsdeep Crocodile, Colossal Crabs, Water Elemental,, Tangle Vines, Force Pushes, Teleports, Coral Barrier, and Whirlpool. The armor and healing methods are self explanatory but the Siren more than any other mage is NOT trying to get hit in the face for large burst damage all at once. A Force Master hit me for 10 damage on a supped up hit with some hot dice and I thought "Well crap there's 1/3 of my life!" If she'd have been able to follow up I'd have been dead fast. And that's the thing to ALWAYS remember with a Siren: Things can go very bad for you very quickly. Don't ever ever for any reason get complacent or think it's in the bag.

You can armor but they can pierce just as fast now. You can heal, but they can lay it down faster than you can remove it odds are. So do not get hit that hard to begin with. Your creatures can also lay the heavy beat down pretty quick and you can just remove armor so play to that strength. I had a Paladin get surprised when a Colossal Crap swung 5 on it's quick attack against him thanks to Siren's Call. Also remember Acid Balls are guaranteed damage against enemies without armor.

In all I went 3-1 at the event. Fought 2 Force Masters, a Paladin, and a Necromancer. Lost to the Necromancer as she was just hitting on all cylinders and making no mistakes today. I have to say though I'm happy with my Siren and would confidentially run it against anyone you'd care to name.

3
Spells / Re: favorite creature
« on: January 29, 2018, 10:41:45 AM »
Steelclaw Grizzly and Cervere.

4
Spellbook Design and Construction / Re: Don't Give A Trunk Give Two
« on: January 27, 2018, 08:57:18 PM »
I do not believe so as it's not technically a melee attack.

5
Rules Discussion / Re: Theft of Life
« on: January 20, 2018, 06:19:58 PM »
You never healed so he does not get to steal from you.

6
Rules Discussion / Re: Staff of Storms + Area Attacks
« on: January 20, 2018, 04:36:16 PM »
That is correct, you only get the bonus for the first attack.

7
Spellbook Design and Construction / Re: Bayley Siren
« on: January 18, 2018, 09:33:25 PM »
It's all cool dude  8) That Paladin caught me off guard. Won't happen again.

8
Spellbook Design and Construction / Re: Bayley Siren
« on: January 18, 2018, 09:31:32 PM »
So like I said I'm not really looking for ideas on changes. The Paladin buffed up and just started one shotting a lot of of my creatures.

9
Spellbook Design and Construction / Bayley Siren
« on: January 18, 2018, 09:28:01 PM »
Got to tinkering with the Siren book I'll be playing at Nerd Nexus and decided people are right when they say the Siren needs more love. With that I've based a book on hugs and snuggles, then named it after one of my favorite female pro wrestlers(Google it.) Not really looking for ideas but just posting this as a record of my process since it was asked that a reasonably good player take a shot at this mage. I've tested it 4 times and am 3-1. My one lost came from a Paladin who went nova on me way faster than I was expecting.

SirenA Siren Spellbookbuilt by http://www.spellbookbuilder.com
Equipment1 x Leather Boots1 x Leather Chausses1 x Leather Gloves2 x Leviathan Scale Armor1 x Ring of the Ocean's Depths1 x Ring of the Tides2 x Shoalsdeep Trident1 x Voice of the SeaConjuration2 x Coral Barrier1 x Mana Flower1 x Mohktari, Great Tree of Life5 x Shallow Sea1 x WhirlpoolCreature2 x Colossal Crab1 x Kraken1 x Naiya1 x Shoalsdeep Crocodile1 x Water ElementalEnchantment1 x Akiro's Favor1 x Ballad of Courage1 x Bear Strength2 x Brace Yourself1 x Chant of Rage1 x Circle of Protection1 x Hawkeye2 x Healing Madrigal2 x Hydrothermal Vent1 x Nullify1 x Rhino Hide2 x Rust1 x Song of LoveIncantation1 x Crumble1 x Disarm2 x Dispel3 x Dissolve1 x Force Push1 x Purify2 x TeleportAttack2 x Acid Ball1 x Force Hammer2 x Surging Wave2 x Swell1 x Tsunami
Total cost: 120 pts

As you can see I Grapple with this book a fair bit. I've gotten lucky with the Grapple rolls so far and I'm thinking of some other fun ways to make them nastier.

10
Strategy and Tactics / Re: How can the Paladin beat the Forcemaster?
« on: January 18, 2018, 10:01:27 AM »
Necro vs Everyone Wars you say? I have a good friend with that game, I think you've met her Mambo  ;D

Seriously though just keep playing and don't make the same mistakes twice Red.

11
Player Feedback and Suggestions / Re: How to make Mage Wars faster
« on: January 17, 2018, 08:03:55 PM »
Play worse. You'll lose faster.

12
Rules Discussion / Re: Goblin Legionnaire casting cost
« on: January 17, 2018, 06:49:16 PM »
Or 9 if you're a boss with the ring and cape!

13
General Questions / Re: Cassiel, Shield of Bim-Shella and Eye for an Eye
« on: January 17, 2018, 02:25:47 PM »
Believe me if Eye for an Eye could be cast by Cassiel I'd hold Heal in my hand and just let people punch me constantly.


14
Well LG was sort of an effort to get a lot of the promos out and legal so I'd be happy with more of that
 Elfric Life Ring would be nice as would Hidden Tunnels.

That aside I can always go for more dinosaurs.

15
Spellbook Design and Construction / Re: Don't Give A Trunk Give Two
« on: January 16, 2018, 10:17:32 AM »
I got 5 bucks says you don't use the Staff of Beasts once. It's nice but not for cost.

Yeah yeah passive healing. I have to increase mine in my Siren.

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