October 16, 2018, 01:43:50 AM

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Messages - Kelanen

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Player Feedback and Suggestions / Re: Range +X
« on: August 24, 2018, 10:09:31 AM »
Sure, but the base card no buffs is 9 - it also gets armour three times against it. I think it's a skewed way of looking at it.

Player Feedback and Suggestions / Re: Range +X
« on: August 19, 2018, 07:15:28 AM »
Which is why I didn't say a 15 dice Ludwig. It is not a consideration for Spike players, there are Timmy players who would consider it.

But they won't get more than 3?

But there's no reason to stop Timmy players doing anything...

General Discussion / Re: Gen Con Academy pre releases
« on: August 18, 2018, 06:14:20 PM »
I'm a touch disappointed that the Tar Trap and Frost Trap target creatures directly, rather than targeting a zone like other trap enchantments.

Academy only has a single Zone... and with one exception, Traps can';t target a Zone with enemy creatures in it. What you are looking for are Arena cards, not Academy.

Player Feedback and Suggestions / Re: Range +X
« on: August 18, 2018, 06:12:12 PM »
This stops a 11 dice Ludwig and 6D ranged major creatures.

Ludwig is hardly a consideration? +Ranged doesn't affect Zone Attacks or Additional Strikes...

is there a particular problem of attack/attack actions with academy cards?

'Problem' perhaps depends on your point of view, but yes the terms behave differently, and some cards from Academy behave other than how you'd expect sometimes.

General Discussion / Re: The Mage Wars Community Self-Management Project
« on: August 18, 2018, 09:56:08 AM »
this is not a problem in the grand scheme of things.

For you. I'm entitled to feel differently.

But this conversation is going nowhere. We have different opinions, and that's fine.

General Discussion / Re: The Killer Bees
« on: August 18, 2018, 09:54:33 AM »
I'm looking forward to the zombies for The Academy Necromancer, will thay have lumbering or bloodthirsty?

I can't comment on specific cards, but I wouldn't expect to see any traits affecting movement in a game with only a single zone...

No rule problems or none that you are aware of? Try looking at things like Attack vs Attack Action...

But yes there is a lot of doubling up with non-keyworded abilities stacking with keyworded abilities. I don't think any of the instances are game-breaking, but it's still something that shouldn't have happened on principle.

General Discussion / Re: The Future of Mage Wars Arena
« on: August 17, 2018, 06:54:52 AM »
You don't think any good will come of it? Fine, why not just stay out of it? If you don't want people to continue supporting a product then it is not your place to tell them what to do.

Again - you misinterpret me. I want people to keep playing and supporting the core product, not a variant. It's nto my place to tell anyone what to do, but it's absolutely my right to voice my negative opinion as much as you to voice a positive one.

General Discussion / Re: The Mage Wars Community Self-Management Project
« on: August 17, 2018, 06:53:19 AM »
Let people do what they want to do- you think community game management is bad, then move on- there are a lot of great games released nowadays that are a lot better. Let people who enjoy the game continue on enjoying it.

You misunderstand me - I DO enjoy the game as it is now, and play regularly. However voicing my opinion is important, because fracturing teh community even further will reduce my playerbase (and thus enjoyment in future.

You are absolutely entitled to voice your support for this, as am I to do the reverse...

General Discussion / Re: The Killer Bees
« on: August 17, 2018, 06:51:01 AM »
What I also can not understand why Resilient in Academy was not introduced as a keyword.

One of the complaints that has come back is that there are too many keywords in Mage Wars, so Academy tends to have card text that explains the keyword instead of the actual keyword itself.

Yep. There are lots of things in Academy that we thought should use the Arena keywords, but most were turned down. And on the basis of pushback against keywords on these forums and BGG. Personally, I think keywords is the only way to go in a game like this (and any CCG or wargame), and if you don't like them it's the wrong game for you...

Not using the Arena keywords creates lots of issues with Academy cards in Arena also...

Mages / Re: The Challenges of the Priestess
« on: August 17, 2018, 06:43:19 AM »
To be fair, because of how basic the Holy school is in Arena, the Paladin is basically a "warrior" priestess, with strong abilities including healing, from the Holy school. I wouldn't necessarily say that there are challenges for the priestess, simply because the Paladin is just a better mage is pick from.

Whilst I think the Paladin's schools were too generous, I'd still prefer a Priestess over him 9 times out of 10. Her abilities are very strong. Priest is the one that doesn't have a place to go...

Player Feedback and Suggestions / Re: Range +X
« on: August 17, 2018, 06:41:39 AM »
I'm not sure they are needed - less than 20% of creatures have ranged abilities, let alone ranged attacks, and there are already several things boosting them, but I don't think it would break the game if more were added.

I could see a cheap enchantment for minor creatures for example.

Spells / Re: Introduction to Potions!!!
« on: August 12, 2018, 05:31:05 PM »
well for a fact when it was conceived and initially created, it was a 1 potion at a time period. a non slot rule that only one potion equipped at a time.

I can't comment on what it was conceived as, but I never saw a PT rules document that said that. We've been using multiple potions since the start. And no feedback that we missed something....

General Discussion / Re: The Future of Mage Wars Arena
« on: August 12, 2018, 04:50:10 PM »
So if someone wants to improve what Arcane Wonders is willing to do, why put them down for it? You're putting blind faith in a company, which you expect to continue supporting Mage Wars, even though they aren't doing anything to make things better.

No, I'm not. I have zero faith in AW, and MW is dead as an evolving concern. The state of playtesting, and lack of reaction to our feedback made me draw this inference over a year ago. There *might* be an LG2 to use all the current promos, bu other than that I don't expect to ever see another Arena product. None of this breaks NDA since none of this has been told to us - but I'm 95% confident in thge outcome.

But if that's the case then the best thing to happen to the product from my point of view is it to be frozen (which lets face it is what's happened for most of the last 4-5 years), not a fan evolution. I've seen them in other games, and never seen one that was a positive experience.

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