February 25, 2018, 07:30:33 PM

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Messages - drmambo23

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1
Rules Discussion / Re: Gerard Matrange
« on: February 02, 2018, 01:11:20 PM »
Spawnpoints only get a discount if a card specifically states that you can, death ring, soldier ring i think is one, etc.

Like ring applies to both but cape only applies to mage.

Like puddin said, they is a neutral plural for english so its an easier way of say he or she

2
Yeah, the only thing about arcane ward, if i remember correctly, is that it is a nullify for your cards too, if its on a creature. If thats the case just be mindful of what you need to play before the ward.

3
Mages / Re: favorite mage
« on: February 01, 2018, 01:01:56 PM »
Necromancer, hands down! Dark training only (dark school is such a boss school!), commanding undead..what more can you ask for!?

Lady warlock and siren hold a place high up on my fav mage list just because of their abilities! To me, they are some of the most thematic and fun mechanics to play with.

4
I would say decoy is good in a siren, songs, and a fm, forcefield and spells like charm, etc.

I ran one in my siren for a long time and it woukd immediately get seeking dispelled. Not sure how many people run 2 so that worked out well!

But since tele bombs release, as a fm i would much rather stick one on instead of decoy. If its nullified or seeking dispelled, you spen 1 sbp and they most likely spent 2. If it sticks then you have a useful spell instead of a decoy laying around.

5
Rules Discussion / Re: Chant of Rage movement
« on: January 27, 2018, 09:24:38 PM »
Good to know

6
Rules Discussion / Re: Chant of Rage movement
« on: January 27, 2018, 03:42:47 PM »
Yes

7
Rules Discussion / Re: Chant of Rage movement
« on: January 27, 2018, 01:43:15 PM »
If you are not hindered you run around the wall until you get to the target. You choose which direction if the distace is the same around it on both sides

8
General Discussion / Re: Arcane Duels - Community Spotlight!
« on: January 21, 2018, 01:11:05 PM »
I'll work on it :)

9
Strategy and Tactics / Re: How can the Paladin beat the Forcemaster?
« on: January 18, 2018, 06:22:16 AM »
I would say
Firaylt, play against a bunch of forcemaster builds and adjust from there. Before you play you can ask your opponent if they will play a fm. And say younwant to test openings. Play about 5 rounds if you want then stop and restart if they agree.

Second, if fm goves you that much trouble then it may not be a bad option to take a small break from the paladin and delve into the fm. This will give you a better understanding of the way their books are made, the way they think, plan, etc. That knowledelge will help you counter play a fm build and become more aware in your match ups against them. They are also fun to play so thats a plus!

Its also very nice to play other mages as the game is called mage wars, not paladin vs everyone else :b
I came to that realization after 2 years of necro play. I love the necro but in the long run i hurt myself as a player bc i never played other mages and truly understood them, just how to beat them after playing them for sooo long....ergo, i wasnt truly playing mage wars, i was playing "necro vs everyone wars"

10
General Questions / Re: About the Paladin...
« on: January 17, 2018, 05:34:58 PM »

Yeah... you donít play the Paladin for valor reasons, you play him because of his awesome training. The valor is just the cherry on top, if you can get any use out of it. Donít make your strategy revolve around gaining valor.
Agreed, but use the challenge as much as possible.

Surely I cant be the only one who plays a paladin for valor and auras.

12
Strategy and Tactics / Re: Call to all MW players...Tools of the Trade
« on: January 15, 2018, 08:45:00 PM »
The official tools of the trade post can be found in the link below and will be updated weekly given i have new submissions.
Thanks again to all who helped!

Tools of the trade
http://forum.arcanewonders.com/index.php?topic=18575.0

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