November 15, 2018, 07:23:50 PM

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Topics - werner

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1
I own (3) First Edition Coresets and (1) of everything else (including Academy and a Desert Neoprene Mat), so I wasn't going to buy a 4th Edition Coreset yet wanted the Forest Board. Some of you might remember my post here asking to buy one of these Boards on the grey market... Sharkbait to the rescue! And now a photo:



(Match Info: Druid had just Tsunami'd all of the Holy Dragon's clerics down that Far-Center column and through the Vine-wall. The Priest had been re-summoning new clerics in this column due to a rushdown, turn-3 Vine-snapper+RouseBeast in A1 strat "TurboDruid." One-shot the first cleric. Priest eventually lost.)

2
Mage with 'FD-Falcon Precision' declares melee on my ForceMaster. I declare and pay for 'Symbiotic Orb Defense,' is it too late to reveal 'Falcon Precision?' Or does it fizzle my Orb_Defense (wasting 3 mana / or / 1 Dissipate).

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Spellbook Design and Construction / Enjoying a Stream-lined Druid
« on: March 19, 2018, 10:01:26 AM »
Wanted to share my Druid-list and get some feedback... For starters, Im not running a lot of Creatures, relying more on Bloodvine combos (push/pull) *and* I'm not running very much Engine (Using Tataree often as bait/kiting). List has performed well and I'll get to some of my favorite openings after the list...

--- Equipment ---
1 Chitin Armor
1 Elemental Cloak
1 Mage Staff

--- Conjuration ---
2 Bloodspine Wall
2 Corrosive Orchid
1 Idol of Pestilence
2 Nightshade Lotus
1 Seedling Pod
3 Tanglevine
1 Vine Tree
2 Wall of Thorns

--- Creature ---
1 Emerald Tegu
1 Kralathor, The Devourer
2 Raptor Vine
1 Steelclaw Grizzly
1 Tataree
3 Thornlasher

--- Enchantment ---
3 Bear Strength
1 Enchantment Transfusion
1 Falcon Precision
1 Harmonize
1 Mongoose Agility
2 Nullify
1 Regrowth
1 Reverse Attack
1 Rhino Hide
2 Rust

--- Incantation ---
3 Dispel
2 Dissolve
2 Force Push
1 Minor Heal
1 Purify
1 Renewing Rain
1 Rouse the Beast
1 Steal Enchantment
2 Teleport

--- Attack ---
3 Acid Ball
1 Arc Lightning
2 Geyser
1 Jet Stream
2 Surging Wave
2 Swell

[/endlist]

I like several openings:

rd1 (Vinetree + Harmonize while moving_1); rd2 (moving_1 while Tataree + FD_BearSTR(self)); rd3 (Tegu + react to opponent)

rd1 (Vinetree + FD_BearSTR(self) while moving_1); rd2 (sprint_2 + Tataree); rd3 (FD_Nullify(Tataree) + react)

rd1 (Vinetree + FD_RhinoHide(self) while moving_1); rd2 (Grizzly); rd3 (FD_BearSTR(self) + react to opponent)

4
Rules Discussion / Push Errata?
« on: February 27, 2018, 08:01:40 AM »
Greetings, I've recently gotten back into the game (always loved it, but time was scarce).  I was wondering if there were any updates/errata to Push (Wall of Thorns), namely, do I (as the caster) pay the extra wall-dmg-cost if I JETSTREAM push or is it still FREE wall-dmg?

(Not talking about "Bash.")

5
Not to be confused with the neoprene mats (rollup). If you have a Forest Map collecting dust, let me know...

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