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Topics - shivetay

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Alternative Play / OCTGN skins
« on: April 11, 2019, 05:41:31 AM »
I was looking for some skins for OCTGN, but there was not much :/ or links were ded.
Anyone have anything that is good looking and simple?

Spells / Hydra regeneration as a zombie
« on: June 12, 2018, 03:34:53 AM »
Please explain. Hydra have regenerate 2 as a trait. If it will be summoned as a zombie will this trait be valid?
The same for any fast creatur. Zombie have slow trait. So this will be removed yes?

Spells / Arcane Ward
« on: April 21, 2018, 02:56:18 AM »
Morning :)
Can you enlight me: If i reveal Arcane Ward and the spell is countered. Dose the contered spell gose back to spell book or to discrd?

Rules Discussion / daze condtition
« on: January 10, 2018, 02:42:08 AM »
Last game played with friend, we had small dispute about daze.

Do you have to use your quickacast or action to loose daze?
And dose it affect attack spels or any other spells?

General Discussion / Lost Grimoire cards
« on: December 10, 2017, 07:04:09 AM »
I started looking for one card from LG01 and i can't find it. My first thought...i've lost it. But now i look closer for cards wuantity, and i have 10 pcs of clear mind but in list that i found there is on 6 pcsd of this card.

Any one had something like this?

Spells / Mind's eye card
« on: September 27, 2017, 08:08:47 AM »
I have a short question. In what expansion i can find Mind's Eye card?
And is there any list with promo cards?

Spellbook Design and Construction / Pellian Tank - suppresion
« on: November 18, 2016, 07:28:09 AM »
This is my forcemasters spell book that i'm actualy testing:

Conjuration2 x  Mana Crystal1 x  Suppression Orb1 x  Mordok's ObeliskConjuration - wall3 x  Wall of ForceEnchantment2 x  Nullify1 x  Forcefield1 x  Armor Ward1 x  Reverse Attack1 x  Circle of Lightning1 x  Force Sword1 x  Force Orb1 x  Bear Strength1 x  Lion Savagery1 x  Akiro's Favor1 x  Regrowth1 x  Divine Protection1 x  Magebane1 x  Force Crush1 x  Charm1 x  Mind ControlEquipment1 x  Galvitar, Force Blade1 x  Force Ring1 x  Psi-Orb1 x  Dancing Scimitar1 x  Sunfire Amulet1 x  Mage Wand1 x  Storm Drake Hide1 x  Colossus Belt1 x  Gauntlets of Strength1 x  Elemental Cloak1 x  Leather BootsIncantation1 x  Purify1 x  Steal Equipment2 x  Disarm1 x  Repulse1 x  Force Wave1 x  Sleep1 x  Teleport1 x  Force Bash1 x  Cascading Force Wave
Total cost: 0 pts

I'm also using in this :
Gravikor and Altar of Peace
Astral Anchor x2
Disolve x2
Dispel x2

But i have no idea why, online bulider did not include those cards.

My main gol here is to, build my Force Balde and force my enemy to count his mana twice.

T1: Force Ring + Mana Crystal 20-8 = 12
T2: Force Blade + Suppression Orb 23 - 18 = 5
T3: Sunfire Amulet + Mana Crystal  16 - 11 = 5
T4: Armor Ward + Mordok's Obelisk 17 - 14 = 3
T5: Bear Strenght + Mage Wand 15 - 10 = 5

Well i never won with this setup, there was always one or two mistakest on my side.

What do You think?

Off topic / OCTGN spellbook validation
« on: November 17, 2016, 09:21:16 AM »
I run my OCTGN today, and i have problem with spellbook validation.

VALIDATION FAILED: The card Vine Tree is not legal in a none in deck deck

 Any ideas?

Spells / Mist tokens on Corrosive Orchid and Lotus
« on: November 17, 2016, 06:25:41 AM »
Hello again :D
I nevere played Driud befor, and i have question about Orchid and Lotus. They come to play with Mist Token. If I use that token, will it be availible on next turn? Because there is nothing on card about that.

Spells / Astral Anchor use
« on: November 15, 2016, 03:51:49 AM »
Hello again.
As You can see, i have question about astral anchor.
If i put it on my Force Master, she can't be teleported..that is clear for me. But, correct me if i'm not geeting it right, any other creature can't be teleported to my Force Masters zone? So basicly, all have to walk to get me yes?

Spells / ALtar of Skulls rules question
« on: October 29, 2016, 06:30:25 AM »
I played with my friend yesterday, and we had a missundersdanding with Altar of Skulls. If i get 8 tokens, the Altar works all the time? Or do i spend 8 tokens to put posion dmg, and then i have to charge it once again?

Spellbook Design and Construction / Shive's Forcemaster
« on: September 22, 2014, 05:22:34 AM »
Shive ForcmasterForcemaster
Attack2 x  Invisible FistConjuration2 x  Mana Crystal1 x  Suppression Orb1 x  Mordok's Obelisk1 x  Poison Gas Cloud1 x  Enchanter's Wardstone2 x  Wall of BonesCreature1 x  Thoughtspore1 x  Invisible StalkerEnchantment2 x  Force Crush2 x  Charm1 x  Mind Shield1 x  Block1 x  Regrowth1 x  Nullify2 x  Force Orb2 x  Reverse Attack1 x  Force Sword1 x  Mind Control1 x  Circle of Lightning1 x  Divine ProtectionEquipment1 x  Force Ring1 x  Galvitar, Force Blade1 x  Psi-Orb1 x  Gauntlets of Strength1 x  Regrowth Belt1 x  Sunfire Amulet1 x  Storm Drake Hide1 x  Elemental CloakIncantation2 x  Teleport2 x  Dissolve2 x  Repulse2 x  Force Wave1 x  Force Bash1 x  Mass Sleep2 x  Sleep2 x  Dispel1 x  Heal1 x  Minor Heal1 x  Purify
Total cost: 120 pts

This is my cuurent best mage that i love to play :).
General ide is to crush my enemy mana suply, and to force him to cast only one spell per round :). Also i want to buff my forcemaster with life and regeneration. I don't need creatures, becuse forcemaster is ultimate creatur :) i have only Spore and Stalker :)

1st round: Force ring +Mana crystal (20-8=12 mana left)
2nd round: Supresion Orb + Sunfire Amulet (23 -13= 10 mana left)
3rd round: Invisible Stalker + mana crystal (20 - 19 = 1 mana left)

sometimes i play Galvitar in 2nd round with Orb, and sometimes i play Psi-Orb in 3rd round and then stalker in 4th round. After that in 6th round (maybe 7th) Mordok's Obelisk come to play :) and then fun begins. Most players have like 3-4 creatures on the tabel in that moment :) so in best case (for me) they have to pay 8 mana (movment + upkeep). They have count very very carfeull mana suply. :)

If you have any suggestions i'm open :) maybe you have some good cards that i missed :)

Rules Discussion / maximum hit points/mana
« on: September 21, 2014, 04:31:05 AM »
hey i have a question about maximum hit points. Can i have more then 41 hit points or mana?

General Discussion / Free for all game Poland/Wroclaw
« on: September 21, 2014, 04:06:56 AM »
Here are some photos from our last friday game :) Free for all 4 players : Beastmaster, Warlock, Warlord and Forcemaster :). Unfortunetly they made an ally against forcmaster and kicked my ass :D

Rules Discussion / Attack question
« on: July 23, 2014, 01:24:42 PM »
Hi i have question about attack.
When i put one creature in the same zone with another creature it can't move from that zone (elusive can). So i have to kill that creature befor i can move. But what if i have my mage and then enemy creature enters my zone. Can cast spell in to the next zone, or only in my zone?Do i have to kill that creature first befor i can interact with any other zones. And the same question i have for range attack. Can i ignor enemy creature with my archer and i can attack 1-2 zone with my range attack? Do i have to kill enemy creature in my zone?

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