August 15, 2018, 07:04:52 PM

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Topics - Biblofilter

Pages: [1] 2 3 ... 5
1
Rules Discussion / Divine Intervention and Gear Up
« on: August 09, 2018, 02:47:12 AM »
Warlord vs Priestess

Warlord cast Gear Up

Free Spell action
#1 Mage Wand (+Rune of Power)
#2 Dancing Scimitar
#3 Eagleclaw Boots

Text from Gear Up:
"Only a Mage may cast this spell. As free actions, cast up to three Equipment spells from your spellbook, targeting your Mage, paying the total mana cost for each one"

When and to what effect can the Priestess reveal Divine Intervention?

2
Rules Discussion / Killer Bees
« on: August 08, 2018, 06:31:57 AM »
Wall Bash - would that be a maximum of 1 damage to the Bees if they got bashed?

3
General Discussion / How important is Mana?
« on: August 07, 2018, 04:13:19 AM »
I often have pretty big mana issues, cause im not building as much economy as most people do.

Still you wonīt ever run out of mana. You might run out of creatures, spells and in the end life.

Are mana overrated?

4
Events / Mage Wars Hall of Fame
« on: August 02, 2018, 02:45:06 AM »
 ;D

A work in progress.

Gen-Con winner 2018:

ADMW Open 2:
http://forum.arcanewonders.com/index.php?topic=18538.0

Origins 2018: Zot - Araxian Crown Warlock

DM 2018: Enti - Necro/Druid
(German Championship)
https://foren.pegasus.de/foren/topic/29663-mage-wars-arena-german-nationals-2018/

5
Events / Domination Madness Tournament Summer 2018
« on: August 02, 2018, 02:18:35 AM »
Domination Madness Tournament  8)

For people that donīt sleep etc.

"I want to play some more dominions
maybe we can make a tournament with people who are really active and ready to play more than 2 games a month
then we could do it a bit differently, in a way that everyone fights against everyone during that month
if we get 8 players that means everyone has to fight 7 times
if we only get 6 players, then everyone fights 5 times
we could include a nasty rule that you have to change mage after every fight, but... I only have 1 good domination deck so far^^"

So whoa up for playing every day and night?

Current rules:
Map: Lost Expedition
No Galaxxus
No upkeep cost for Sslack Orb Guardians (players Sslack have upkeep costs)

6
Events / August Mini OCTGN tournament
« on: July 31, 2018, 04:41:37 AM »
Registration open  8)

Try to be active in arranging matches - we will need to drop inactive players to keep this moving forward.

And it's perfectly fine, if something happens - if you can't play or respond to forum post, then just join the next tournament.

Time limit is 3 hours per game, with everything gaining Finite Life after 2― hours.

If nobody is dead at that time you each roll a d12 and add it to your remaining life to determine a winner.

We are using the card "Restrictions And/Or Clarifications" rules segment from the ADMW2:

https://challonge.com/ADMWOpen2/groups

Note that these rules are not cut in stone. This is our second third try, no incidents occurred doing our trial run. Help us test the rules and post your feedback in the original forum

We are going to cut people to try and keep these events monthly - just sign up for the next one :)


7
Events / OCTGN DOMINATION Summer 18 Tourney
« on: June 24, 2018, 02:17:08 AM »
We are already 3 people!
So sign up :)

1. Rampager (?)
2. Keejchen
3. Silverclaw Grizzly
4. Werekingdom

5. Sharkbait
6. farkas1
7. Sailor Vulcan
8. jacksmack

Backup: Biblo

Galaxxus will be permitted. (we might drop it in later tourneys if people insist)
UPDATE: Galaxxus just been banned by popular demand. I'm assuming this mean another entry in the tourney?

2 player. (we might do a 2 vs 2 if there is demand for it/I'm thinking Soldiers - Warlord/Holy or Necro combo)
Timeframe: "Summer" with 8 people, we only have to play 3 matches  8) - should be done pretty fast.
So atm it looks like 4 Domination Tourneys/year.

Keejchen will choose a map, and that's going to be the one played in all the games in this tourney.
So you can build a spellbook according to that map.
As im currently not in the tourney I'm choosing the map: Lost Expedition (2 players) 11 VīTar to win.

Id be looking to get a game or two in before my vacation in July.

Now where is my live Domination books??

8
Events / July Mini OCTGN Tournamnet 2018
« on: June 24, 2018, 02:07:52 AM »
Registration is open!

Going for at least 2 groups of 4.

I wonīt sign up, vacation first 3 weeks of July.
But might try to get a late July group running when i come back.

Rules as per June Mini OCTGN Tournament 2018 :)

Group A.
1. SharkBait
2. Sailor Vulcan
3. Luckiest Luke
4. jacksmack

Group B.
1. Enti
2.
3.
4.


9
General Discussion / OCTGN
« on: June 02, 2018, 08:22:57 AM »
Sorry Shark.

OCTGN shut down :(

That was a Mage bane on you as well :)

10
Events / OCTGN tournaments
« on: May 30, 2018, 02:42:56 AM »
Id like if there where more OCTGN tournaments. A lot more.

Well honestly i would love to participate in one again soon.

Heres a couple of ideas and thoughts.

Id love to see Pudding and Coshade play.

Id love there to be a time limit. Playing on workdays is just troublesome without a time limit.
I donīt care much what that time limit is - it should be up to the players/judges/commentators.
90 min, 2 hour, 4 hour, 12 hour - whatever people prefer.

Id suggest skipping the round robins. Its cool but i think its to much trouble. Stuff happens so i would suggest a faster schedule.

Like 4, 8, 16 players winners advance - losers sign up for the next tourney which start as soon you have 4, 8, 16 players. I think 32+ is to many. 8 is a good number. Then at some point run a winners only tourney.

If we do have a tiebreaker we would need a way to determine who is going to advance if a game is unfinished.
Id suggest remaining life + d12 roll. I mean if your 10 life ahead when we go to time, it might not even say anything about your chances to win if the game had not gone to time.
But its real simple and give the life "looser" a chance.

4 player tourney could be done in 3-4 hours - if players can commit to a 4 hour slot.
8 players would probably take a week or two and 16 players a month.

I do like the Arcane Duels "new mage every game" or something a long those lines.
But you could do all kinds of things: let your opponent choose your mage ahead of time, play a mirror match tourney Siren vs Siren anyone?

I'm suggesting we could have daily, weekly or monthly tourneys :)
I wouldn't be so bad to miss out on a tourney as there would soon be a new one.

With 16 players that's 4 rounds and 15 matches.
          8 players that's 3 rounds and 7 matches.
          4 players that's 2 rounds and 3 matches.

11
So its just been first Saturday of the month = Mage Wars game day in Copenhagen.  ;D

"If the Challenged enemy attacks any other object, gain 1 Valor"

Is it enough that the Challenged enemy declares an attack or does dice need to be rolled?

Defenses, Block, Fumble etc.


12
Rules Discussion / Rules Supplement - where can i find it
« on: May 04, 2018, 11:31:18 AM »
Real nice if someone could link?

Unfortunately I canīt get on OCTGN.

Right now I just want to read Extinguish rules :)

13
Spells / Nature L1 Skills
« on: February 22, 2018, 05:07:34 AM »
Cheetah Speed ***

Its hard to tell how good this card is?
I really love Johktaris fast, so CS really should be worth it (on a mage)

If CS is only used to catch up once, and then stay and then not use it anymore it likely to expensive.

CS seems fine with Charge and or Elusive.
Flying fast Grizzlies with Lion Savagery is fun!


14
Spells / Nature L1 Regrowth and other life saving stuff
« on: February 21, 2018, 12:58:06 AM »
Regrowth  *****

Another classic.

Something i usually run in every book i have.

Often youīll put 10-15 damage on a mage, they put regrowth on and you see victory slip away.

15
Spells / Nature L1 Bear Strength and other buffs
« on: February 20, 2018, 05:18:27 PM »
Bear Strength ***

oh my we go back a long way back :)

Nothing much to be said, enchant and improve your damage output.

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