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Topics - Freeborn42

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Creative / A thread regarding SirjasonCrage's: Two Bags of Fortune
« on: April 16, 2019, 10:35:38 AM »
You can find the story here: http://forum.arcanewonders.com/index.php?topic=18882.msg0;boardseen#new

Jason requested a separate thread for thoughts and advice, and as a fellow aspiring author I thought, 'why not'

Be helpful, be encouraging, and ultimately, be honest.

Spellbook Design and Construction / The Brutemaster
« on: April 14, 2019, 05:09:51 PM »
Brute MasterA Forcemaster Stats Spellbookbuilt by the OCTGN SBBA Forcemaster Spellbookbuilt by the OCTGN SBB
Enchantment2 x Chant of Rage1 x Bear Strength1 x Magebane1 x Rust3 x Redistributed Power2 x Poisoned Blood1 x Summoning Circle1 x Forcefield3 x Repulsion Field1 x Force Crush1 x Lesser Invisibility2 x Reverse Attack1 x Arcane Ward1 x Arcane Corruption1 x Mind Shield1 x Mind SeizeEquipment2 x Symbiotic Orb1 x Regrowth Belt1 x Force Ring1 x Elemental Wand1 x Galvitar, Force Blade1 x Leviathan Scale Armor1 x Psi-OrbAttack1 x Force Daggers1 x Acid Ball2 x Projected Palm2 x Force HammerConjuration1 x Tanglevine2 x Mind's Eye1 x Pillar of Righteous FlameCreature2 x Zombie Brute1 x Thoughtspore2 x Force GremlinIncantation1 x Seeking Dispel1 x Teleport3 x Dissolve1 x Force Push3 x Dispel1 x Sleep
Total cost: 120 pts

so here is the zombie brute Forcemaster book that I have now played some version of in 3 matches now against some very good players on OCTGN.
The result have been generally unsuccessful in the sense that they have all been losses, but they have also been very competitive matches. Leaving me in a spot of wondering; is the book the problem or is it my play? The answer is probably a little of both, but I'd love to hear some thought on the book and its general strategy.


The idea here is aggressively position my Brutes very early with the combination of mind's eye and summoning circle, making my opening look something like this.

T1:- move one space and cast Mind's eye FC
- QC magebane on opponent
T2: QC Summoning circle and summon brute.

from there I buff them and support them through the mind's eye while building my mage up and keep creeps away from me with CoR back to brutes and eventually force crush and other DoT dmg along with the brutes I win through control and more power.


at least that's the theory, but the results have been pretty damn mixed.
Redistribute power on the Brutes might be a clever idea but is possibly too action intensive and possibly unnecessary as it is.
the brutes have been taken down very quickly in almost all the games to this point and I actually just abandoned even summoning the 2nd one against Bilbo's Paladin.
the sbps for the brutes leaves my mage a little under powered imo it seems. I really struggle to lay down a lot of damage quickly which is weird for a FM, but it has been the case to this point.

I am all ears for advice on the book and ideas for improving my play.

Spellbook Design and Construction / Mind Ninja
« on: March 10, 2019, 10:13:32 PM »
here's a damn fun solo forcemaster book I played recently to marginal success, I lost the match, but it was very close and if it weren't for a few mistakes I think I could have pulled it out

mind ninjaA Forcemaster Stats Spellbookbuilt by the OCTGN SBBA Forcemaster Spellbookbuilt by the OCTGN SBB
Attack1 x Invisible Fist1 x Acid Ball1 x Hurl Rock2 x FireballConjuration1 x Pillar of Righteous Flame1 x Tanglevine2 x Mind's Eye1 x Battle ForgeCreature2 x ThoughtsporeEnchantment1 x Forcefield3 x Charm1 x Desperate Focus1 x Force Shield2 x Bear Strength1 x Vampirism1 x Mass Cowardice2 x Mind Seize2 x Rust2 x Critical StrikeEquipment1 x Force Ring1 x Dancing Scimitar1 x Galvitar, Force Blade1 x Psi-Orb1 x Force Armor3 x Illusory Leggings2 x Symbiotic Orb1 x Cleansing Potion2 x Rage Tonic1 x Gauntlets of Strength1 x Moonglow Amulet1 x Leviathan Scale Armor1 x Leather Chausses1 x Leather BootsIncantation1 x Force Wave2 x Dissolve3 x Dispel1 x Seeking Dispel2 x Sleep2 x Teleport1 x Lesser Teleport1 x Remove Curse
Total cost: 120 pts

basic idea obviously is to beef up, use thoughtspore and mind's eye as needed and either disable threats or neutralize them.
Point of note: rust and critical strike were added after the match and would have likely won had it I had them

Spellbook Design and Construction / Warlord slinger
« on: February 25, 2019, 06:51:02 PM »
Warlord slingerA Warlord Stats Spellbookbuilt by the OCTGN SBBA Warlord Spellbookbuilt by the OCTGN SBB
Attack2 x Flameblast6 x Hurl Rock2 x Hurl Boulder2 x Invisible Fist4 x Stalagmite2 x Surging WaveConjuration1 x Battle Forge1 x Ballista1 x Pillar of Righteous Flame2 x Wall of Earth1 x Mana Flower1 x TanglevineCreature2 x Iron Golem1 x Bloodcrag Minotaur3 x Orc ButcherEnchantment2 x Hawkeye2 x Critical Strike1 x Bear Strength1 x Spiked Pit2 x Brace Yourself1 x Regrowth1 x Akiro's Favor1 x Press the Attack2 x Ballad of Courage1 x Dig InEquipment2 x Strategist's Helm1 x Commander's Cape2 x Ivarium Halberd1 x Harshforge Plate1 x Wychwood Ironvine1 x Leather Chausses1 x Leather Boots1 x Steadfast Boots1 x Gloves of SkillIncantation2 x Lesser Teleport1 x Force Push1 x Focused Strike1 x Gear Up2 x Dispel2 x Dissolve2 x Charge1 x Teleport1 x Earthquake
Total cost: 120 pts

here's a warlord book i've been fine tuning for a while and finally play tested it today (got my first OCTGN win).

the idea here is to use hawkeye and the Bloodwave's battle order "volley" to get a big boost to my range attacks. the golems are there to protect me while I sling my rocks.

the pit and teleport along with the Pillar on the following round worked pretty well as a finisher in the books first game even while being surrounded by two bridge trolls and a bloodcrag.

obviously thoughts on improvement are more than welcome

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