October 17, 2018, 06:57:56 AM

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Messages - Coshade

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General Discussion / Re: Mage Wars: Druid Live Stream Review!
« on: October 16, 2018, 08:00:59 PM »
Hey guys we are going live in 5!

General Discussion / Mage Wars: Druid Live Stream Review!
« on: October 11, 2018, 12:04:44 PM »
Hey Guys!

So Puddnhead and I will be doing a livestream This Tuesday (Oct. 16th) at 8 PM Central! If you want to join us you can ask all sorts of questions, give us your new combos, and hang out with us as we discuss the new cards impact on the game. We'll be covering all things Druid!

Link to Youtube Stream ---> https://gaming.youtube.com/c/ArcaneDuelsOfficial/live
Link to Twitch ---> https://www.twitch.tv/arcaneduels

League / Tournament Play / Re: Indianapolis Mages Wanted
« on: October 10, 2018, 08:30:23 PM »
I will be there trying to convince everyone we need to put all of the boards together and have one gigantic, ultimate mage wars battle!

Im in

Also premiering the Elementalist spoiler video!

---> https://www.youtube.com/watch?v=S_BaNHUytoA

General Discussion / Arcane Duels: Druid and Elementalist Spoiler Video!
« on: October 04, 2018, 05:45:53 PM »
Hey guys!

Just wanted to show off our new spoiler video for Druid Academy! We are hoping to do a full review of every card late October, early November. For now if you havent seen some of the awesome cards from this set, check out the link below!

Link to video ----> https://www.youtube.com/watch?v=qkvpQYdQAUI

Events / Re: Winter Mage War 2
« on: October 02, 2018, 08:17:52 PM »
I might be able to make it. I'll know in December. Either way looks fun!

Events / Re: Gen Con 2018
« on: September 07, 2018, 07:57:57 AM »
Wow Oh man my last picture.  Folks just so you know This is what the face of defeat looks like!  It’s bitter, not good looking, and looks like I got a piece of candy stuck in my mouth.   

Dude! I look so bloated in that last photo. Gen con van food is the best :)

Events / Re: ADMW Open 2 - An Open Online Mage Wars Tournament
« on: July 31, 2018, 03:09:53 PM »
Official Announcement

Hey guys!
Just wanted to write about the status of the tournament. So it's been a rough two months. I got injured, other player's lives had issues with playing games. After some deliberation and attempts to communicate we have decided to give Juli a loss and move forward with the tournament. If he comes back he can still play from the loser's bracket, but if he misses the next deadline it will be considered a second loss.

Gen con is this week, so we are going to take a week off to do that. Starting August 6th we will resume the two week timer of playing your matches. Please check out challonge to see who you are facing. If you are having issues with communicating a time to schedule a match, always feel free to reach out to me or Puddnhead.

Good luck to everyone in the finals!


Events / Re: Gen Con 2018
« on: July 31, 2018, 09:07:05 AM »
Will probably be free around 9-10pm tomorrow.

Events / Re: Gen Con 2018
« on: July 30, 2018, 09:16:58 PM »
I so much wanna be there :(

Good luck to everybody!

Will miss ya buddy, it's been awhile.

Events / Re: Gen Con 2018
« on: July 30, 2018, 09:08:08 AM »
I'll have at least 3 academy books if people want to play that too.

Events / Re: Gen Con 2018
« on: July 30, 2018, 08:38:40 AM »
Looks like I'll be throwing my spells in this tournament. Look forward to seeing everybody out there.

here it is:
(all the "Fs" mean that the rule was aproved on the Forum)


    1. Attack modifier : if a modifier that applies only to the first attack of an attack action is mooved to another object after the first attack and mooved back, it will apply again. (F)
    2. Befor or after an action phase : events that take place during these periods can occure in any order (c.f. Initiative). (F)
    3. Burn : does flame damages. (F)
    4. Caster : when a card or rule refers to the "caster" it is the object that casted the spell, but "you" is the mage (the caster's controler if it is not a mage). (F)
    5. Conditions : if a creature recieves a condition that should be processed or removed at the end of its action phase during its action phase, it will be processed or removed at the end of its next action phase. (F)
    6. Damages : to recieve or deal 0 damage is not recieve or deale damage. (F)
    7. Duplicates : you can't have more than one copy of an object attached to the same thing. (F)
    8. Enchantments: hidden enchantments have no trait (exceptions : cantrip, decoy). (F)
    9. Formation :
        ◦ both effects are only in the zone. (F)
        ◦ second effect can be used only once per trigger. (F)
    10. Imunity : a creature can't intercept an attack it is imune to. (F)
    11. Imunity : a creature can't melee attack in a zone if all guards are imune to its attack (except if it is elusive). (F)
    12. Incapacitate : if a creature becomes incapacitate after the declare attack step, the attack stops. (house rule)
    13. Initiative : (F)
        ◦ The player with initiative goes first if both players want to act simultaneously.
        ◦ The order of resolution of simultaneous effects from the same cause is choosed by the controler of the cause.
        ◦ Special upkeep: during the upkeep it's the controler of the objects affected who chooses the order of the effects.
        ◦ Problem : if the normal rules don't solve the timing issue, the player with initiative chooses who plays.
            ▪ For example, during upkeep, if an object A, that should be destructed during upkeep, affects an opponent's object B. The player with initiative can choose A's controler (who must destroy A without effect) or B's controler (who must resolve A's effect on B befor A is destroyed).
            ▪ For example, during upkeep, if an effect on object A affects an opponent's object B too. The player with initiative can choose A's controler (who can resolve the effect on A, what forces B to resolve it simultaneously) or B's controler (who can resolve another effect befor A's controler forces him to resolvee the first effect).
    14. Intercept : the interceptor becomes the target. (F)
    15. Intercept : a creature can't intercept an attack that tagets it. (F)
    16. Mage's ability counter : If the object's controler changes, the abilty's doesn't (F):
    • Pet receives +1 Melee with his first controler
    • Bloodreaper is able to heal his first controler
    • Eternal Servant can be reanimated by his first controler
    • Holy Avenger gets bonus for the creatures and holy conjurations friendly to his first controler
    • Bonded tree is still bonded to his first controler
    • Veterans continue as usual
    • Runes : Fortification and Precision go with the object // Power, and Shielding are useless // Reforging is bound to the owner
      ERRATA : if the equipment is stolen, the rune stays on it but has no effect for other controlers (house rull)
    17. Numbers : negative numbers don't exist. (F)
    18. Reach : reach doesn't affect flying creatures (except with sweeping: a flying creature with a reach + sweeping attack can attack a flying and a non flying creature in the same attack action). (F)
    19. Spell level: a "3x & 2y" spell is a level 5 spell of school x and a level 5 spell of school y, but a mage trained up to level n in school x will pay the x level simple when building if [x level]<=n. (F)
    20. Spellbind : when changing the bound spell, you can take another card of the same spell but not the same card. (F)
       ERRATA when the spell is cast, it's discarded (house rule)
       ERRATA a new spell can be bound during planning (house rule)
    21. Trample : a trample attack is « a contact attac but no melee attack », many situations must be   decided.
        ◦ Elusive creatures can't ignore guards when trample (F)
        ◦ ERRATA Flying creatures loose flying during trample (house rule)
        ◦ +x/-x melee don't affect trample (F)
        ◦ ERRATA a defense that doesn't affect melee doesn't affect trample (house rule)
    22. If 2 effects trigger on the same condition, both resolve. (house rule)
    23. V'Tar orbs : when an orb is turned on by a mage who is part of a team, this mage gaines the "residual" mana or healing. (F)
    24. V'Tar orbs - Faulty Orbs variant : the orbs are turned on by controling the zone too. (F)
    25. Walls : walls are at range 0 and at range 1 from an adjacent zone. Adjacent zones are at range 1 from the wall. (F)
    26. Walls : walls of a certain type affect objects imune to this type in matter of LOS and passage block. (F)


    1. Arcane ward : triggers during the declare step. (F)
    2. Enchantment transfusion : there must be LOS from the ET to the new target of the enchantment. (F)
    3. Flank attack : the piercing bonus is only for one attack (not for the whole attack action). (F)
    4. Forcefield : counters a damage barrier. (F)
    5. Force orb / sword : isn't affected by conditions, or incapacitated or restrained. (F)
    6. Gurmash : uses warlord's orders as he would have the same text on his card. (house rule)
    7. Izimbila : has the subtype befor casted. (F)
    8. Joined strength : the damage's source doesn't change. (F)
    9. Mana prism : the loss can be caused directly by the spell or ability, or by an upkeep cost or a mana drain/transfer effect caused by the spell or ability. (F)
    10. ERRATA Quicksand : can't target uncontainable creatures. (F)
    11. Reverse attack : the reversed attack can't be avoided. (F)
    12. Reverse magic : the reversed spell can be countered (but the countering is non-mandatory for a nulify). (F)
    13. Seedlingpod : is sacrificied as part of the casting of the spell. (F)
    14. ERRATA Steep hill : cuts LoS that goes accros his zone diagonally. (house rull)

(and I should add, that we announce our mages before building)

I gotta say this is great work. Thanks for putting the time to get a comprehensive list like this. I think there are a few things to still be added.

Wow you guys have a lot of people out there! I wish I could go <3

Events / Re: ADMW Open 2 - An Open Online Mage Wars Tournament
« on: June 18, 2018, 03:19:43 PM »

Just wanted to give a big congratulations to everyone advancing to the second stage. To everyone that is not advancing, I wanted to thank you for fighting well! There were a lot of great games and it will be fun to see what mages come out in the second stage.

Puddnhead and I will be doing a prediction stream this Wednesday 6/20 at 8PM CDT.  If you wanted to be a part of it, check out the Challonge link. They have a new prediction mode that lets all of you guess who will advance to become champion. We'll check out everyone's predictions and chuckle at the pre-tourney stress that every competitor must be feeling here. Feel free to fill out the whole thing, as once the brackets open you will not be able to predict anymore.

Link to Challonge ---> http://challonge.com/ADMWOpen2

Link to Youtube Stream --->https://gaming.youtube.com/c/ArcaneDuelsOfficial/live
Link to Twitch Stream  ---> https://www.twitch.tv/arcaneduels

Again congratulations to everyone that is advancing. I hope to see your best in the coming games!

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