June 23, 2017, 02:09:43 PM

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Messages - Reddicediaries

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1
Events / Re: Origins Tournament 2017
« on: June 17, 2017, 08:05:57 PM »
Yea I drove 3 to STL 6.5 to Columbus.  And the same back.  19 hours in three days.  Well worth it tho.  Lots of fun.  A lot of interesting builds from what I saw.  I think the one that stood out most was double battleforge turn 1.  I have to say I have not personally tried it out but the players in STL have been running it a lot.
Double forge turn 1? Wow.
Not something I'd ever run, but cool nonetheless!

2
Spellbook Design and Construction / Re: New to druid
« on: June 16, 2017, 04:24:45 PM »
- seedling pod is great to cast early and let it sit in the corner for a long time. Chances are very high that the opponent will never attack it because of all your other, more urgent traits.

- Togorah is way better than guardian angel and you can get the vine ring discount with him.

1) he can melee attack with 6(!) dice 7-10 daze and 11+ stun AND guard (+ intercept) afterwards)
2) unlike the angel, he can't be pushed away in order to mitigate the guard.
3) A good druid doesn't have to move very often but let's the opponent move or moves the opponent herself
4) IF you need to run, Togorah can move 2 and guard. So in a way he is fast.
5) Guardian angel is very durable, yes, but Togorah is even more durable. 2 armor, 18 life and regen 2 is big. A little support if needed makes him "immortal". 
6) Flying and his reach get cancelled out for the most part. Togorah is much more capable to deal with flyers than the angel because of his big attack and can even attack flyers when restrained. stun can bring flyers down too.

I have never understood the hate that this forum gives Togorah. He totally rocks.
The main two issues with him I think are his cost/setup, and his lack of a quick action attack.

3
Mages / Re: Has the AX Crown lost his competitiveness?
« on: June 14, 2017, 02:34:28 PM »
Alright... this thread is about AX crown being competitive or not.

I find that Ward Stones are a great support in making him competitive. You find that sufficient dissolves does the job.
Lets agree to disagree about how the AX Crown 'should' solves his 'problems'.
Main point is that he is still in the game.

I will add my last comments to why i like my approach of 'draining' the opponent of mana.
My control wizard uses 4 mage wands ( - used it in ADMW winther Tournament - and ill upload my books when this is wrapped up by Arcane Duels - ). So 3 dissolves is not enough. Also if your solution is to bring 4 instead, then your just screwed if 1 hits a nullify.

Casting a wand is already 5 mana - if you now need to pay 4 mana extra per item you wish to dispell it quickly becomes very mana intensive.
This leads me to the next... in the cases where i actually wish to spend 2 or more wardstones its vs books that are 'undoing'. This is something that needs to be recognized during the game. Usually these books have little to no threads out on the board.
If i am trying to undo their undoing (destroy wands) then i have found that i lose the game. Basically i'm not gaining any momentum in destroying a wand that their forge will deploy again next round again. Only if i can empty his books it will help me. And the ward i'm destroying already got at least one cast off.
Undo books win the long run, i don't want to run a marathon against them.

This is more or less the equivalent of why my 'solution' to armor stacking is acid balls.
It's efficient for me and inefficient for my opponent to deal with.
(yes exceptions exists - Priestess, chitin armor, rain cloud etc etc.)

but doesnt your control wizard also run chitin armor and and wand of healing for acid balls?

didnt run in a nullify with dissolve in like two years if it wasnt on purpose, only devine intervention countered, but yes in the case of 4 wands undoing will lose you, if you dont get to dissolve them all which is highly unlikely against competetive play even with my wand+3dissolve/crumble

would like to see the deck on the 4 mage wands one I either lacked enough dissolve/disperse to relyable use all 4 wands with those spells if I need to use one before or have almost no killing power. (also having sufficient surviveability with 3 regrowth etc). In the end became 3

I think you are right about the wands. In the case of your wizard, I think I would ignore most of the wands and try to get a creature spawnpoint like lair nearby so you can't just telekill my few bigs.

you dont have that in your AD curse/buddy/solo warlock. In current game, for good decks in good players hands some decks just don't have to power against some others, rarely but is.
If you were playing such a book, would you go after the mage, creatures or gate? Or does it depend?
Do you think a few buddy book could work well for a paladin or siren or a spawnpoint based strategy is better?
Edit: I guess the core of what I'm asking is do you think the Araxian is at a disadvantage because he doesn't have a good creature spawnpoint that is very good and if that is the case, do you think the two new mages have that disadvantage too if you out think their better without a creature spawnpoint.

4
Mages / Re: Has the AX Crown lost his competitiveness?
« on: June 13, 2017, 08:30:11 AM »
Alright... this thread is about AX crown being competitive or not.

I find that Ward Stones are a great support in making him competitive. You find that sufficient dissolves does the job.
Lets agree to disagree about how the AX Crown 'should' solves his 'problems'.
Main point is that he is still in the game.

I will add my last comments to why i like my approach of 'draining' the opponent of mana.
My control wizard uses 4 mage wands ( - used it in ADMW winther Tournament - and ill upload my books when this is wrapped up by Arcane Duels - ). So 3 dissolves is not enough. Also if your solution is to bring 4 instead, then your just screwed if 1 hits a nullify.

Casting a wand is already 5 mana - if you now need to pay 4 mana extra per item you wish to dispell it quickly becomes very mana intensive.
This leads me to the next... in the cases where i actually wish to spend 2 or more wardstones its vs books that are 'undoing'. This is something that needs to be recognized during the game. Usually these books have little to no threads out on the board.
If i am trying to undo their undoing (destroy wands) then i have found that i lose the game. Basically i'm not gaining any momentum in destroying a wand that their forge will deploy again next round again. Only if i can empty his books it will help me. And the ward i'm destroying already got at least one cast off.
Undo books win the long run, i don't want to run a marathon against them.

This is more or less the equivalent of why my 'solution' to armor stacking is acid balls.
It's efficient for me and inefficient for my opponent to deal with.
(yes exceptions exists - Priestess, chitin armor, rain cloud etc etc.)
I think you are right about the wands. In the case of your wizard, I think I would ignore most of the wands and try to get a creature spawnpoint like lair nearby so you can't just telekill my few bigs.

5
Mages / Re: Has the AX Crown lost his competitiveness?
« on: June 13, 2017, 07:25:59 AM »
But I am not so sure about 2 wardstone in most cases, if he has sufficient dispels he can still do it, if full actions are not so valuable as it is a defensive mage the disperse/remove curse will just pay for the extra mana.
wardstones are cool and one is almost necessary, but more I am not so sure, 2sbp points could mean another poison blood and a mage bane instead. Simply depending if curse strat is about winning faster with dealing enough dmg, or dealing dmg over a longer time, by removing all possible ways to remove them.

I tried running 1. And In my experience it is not enough. There will be games when the opponent sends some of his forces to destroy it, while he is saving or prepping for that purge/Remove curse and you need to replace it with 1 or 2 more in the other end of the arena.

I can't theorycraft much about this, its based on experience from played games.
The best way i can put it, is that its about efficiency and not running out of steam in mid game.

If you knew your opponents spellbook contained 3 dispells, then it would obviously not be worth casting as much as a single wardstone. But its the unknown we are up against.
The problem comes when he has mage wands and or dispell wands - potientally infinite removal if he has more magewands / dispells than you have dissolves.


yeah my experience I never needed more, moving back to cast one in another corner would make me to vulnerable to dispelwand or mage wand/dispel as I cant move and dissolve without them getting three uses out at min.

you need at least 3 dissolve/crumble/explode, as 2 mage wands can be possible and maybe you need an early dissolve for some other threat
Also agree with this point.
Personally, I try to have 3 dissolves, 1-2 rusts, 1 acid ball. More for a water mage.
Often I have a mage wand as well.

6
Mages / Re: Has the AX Crown lost his competitiveness?
« on: June 13, 2017, 06:49:28 AM »
Personally, I agree with essentially everything Mystery said.
I think chitin armor became popular since so many people run tons of acid balls which is a highly overused card imo.

8
General Discussion / Re: Forcemaster Academy Spoilers!
« on: June 12, 2017, 02:22:21 PM »
Its Monday!!

https://www.youtube.com/channel/UCJlTpUZS02GTO9rWXbR-jow

Havnt watch it as im at work :(
This is pretty nuts!
Will comment more later after I look over the cards more!

9
Events / Re: UKGE '17 - Arena Tournament
« on: June 10, 2017, 09:58:16 AM »
Unfortunately, nothing happened in the UK.  :-[
I was there, ready to enter the arena, but nobody wanted to enter it with me! I was surprised... disappointed... I was hoping for a nice tourney (3rd biggest gaming con in the world, according to the organizers) but it simply was not possible.
I did not even manage to put together some casual games...
I donīt know what to say. Maybe the organizers/ambassadors have more info to share.
Next year Iīd rather hit it in Germany...  ;)
What a bummer Arx!
At least your went through with it and showed your dedication!

10
Rules Discussion / Re: Weak and Timing of bonuses
« on: June 08, 2017, 06:00:26 PM »
agreed. it is a great card.
You of all people would now as it is one of your favorite/most used cards no?

11
General Discussion / Re: Possible friend in need
« on: June 08, 2017, 11:22:05 AM »
Grizz, you joined the forums in mid 2014 if I remember right?

12
General Discussion / Re: Possible friend in need
« on: June 08, 2017, 02:01:06 AM »
A response....

So, my wife, the one who originally posted that link, as well as trying to help me get my collection back, got in over her head. I didn't have any part of what she was doing, she was simply trying to surprise me. I showed her my articles that I've posted on here, as it's something I'm proud of. I've not done much with my life, so those articles, however small they are, this game, no matter how niche it is, has meant so much to me.

I lost everything when I totaled my car. I didn't ask for any of it back. My wife,after I met her, found out about my love of games. I told her what happened. A word on eviction... find a place to store your things! I had all of my netrunner, my dear collection of Mage Wars, Glory to Rome (my grail), as well as about a dozen or so board games. When I was evicted, I took all of that, as well as my magic books (card magic has been a hobby of mine for about 15 years), in my car, and drove to Lexington, to find a place to stay. That didn't work out very well, but, on the way back, I totaled my car completely. Tow trucks are expensive when you have no dollars in your pocket, so I grabbed what little I could out my car, determined to get the rest when I could. That never got to come to fruition. So, those things were lost. I've lost many things before, but I've always managed to hold on to my games, as they are pretty much the only material things I value. It's okay, it was just stuff. I had moved on entirely.

But the itch. Slowly it came back. The itch to game.

and it was small at first. I picked up a few srpgs on steam (the closest video games to board games that one can find). And then I got back into hearthstone, because I had gotten a smartphone that could run the app. And then, once I had a job that afford such a luxury as gaming, I indulged. I started with Ashes, Innovation, and Impulse. Ah, and Motainai (can't afford Glory to Rome!). I met my wife around this time, and started teaching her how to play some of these games. I kept alluding to Mage Wars, how great it was, how it was the game that got me into the hobby. I showed her this website, these articles.

And then, on Christmas, I get two packages. A metric ton of Mage Wars stuff. She made an account on BGG, and used my account here to reach out to others. It was incredibly sweet, and I love Allison with my entire heart, but I think she wasn't coming from a negative place. We had just found out she was pregnant, so I think she was trying to do the best she could while she can. She figured out how to trade, and placed a trade with a user for another game used to love dearly, and while she received the item, she never sent her end of the deal back out. That's the extent that I know, and the reason behind her account (awaddle) being banned.

As far as the elduderino42, I'm not sure who that is, but they have a kickass username!

Boocheck, I appreciate the gesture, and I love the mat! Forest board is definitely my favorite, and I can't believe you sent that to me! It's sitting on my coffee table right now, I play solo quite a bit on it.

Silverclaw, although I never received what you sent, that's totally okay, just the fact that you thought about me enough in the first place is enough to fill my heart with joy.

As for the late response, well, I live in the boonies now, meade county kentucky, in which internet is an expensive luxury that I am just now getting to the point of being able to afford. But, I am more than willing to answer any questions you have for me or for Allison.
Nice to see you back man!

13
Rules Discussion / Re: Weak and Timing of bonuses
« on: June 07, 2017, 05:25:21 PM »
I think I would say if he has 4 weaks, I would just add the regular and + dice and subtract the number of weaks from that number to a mimumnum of one.
Could be wrong.

14
General Discussion / Re: Forcemaster Academy Spoilers!
« on: June 05, 2017, 07:28:00 PM »
Dropping him out of your libro when you expect to take a round of attacks is not a bad play. I could see him as an effective protector of archers.

This is probably the most viable play for this creature.
Agreed.
He is a HORRIBLE buddy imo. If he is the only buddy, good bye imo.

15
General Discussion / Re: Forcemaster Academy Spoilers!
« on: June 05, 2017, 06:17:51 PM »
I really want to try the Mummy out in Arena.

Being able to summon a creature and have it come in guarding sounds pretty good.
And you should be able to hit it with something small if you want to activate it and go offensive with it.

You are then hitting that something small with 5 dice. Ouch.  Still have to wait for the next round to do anything.
I think Biblo means using an asp sized creature to knock off the guard.

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