July 20, 2019, 08:54:13 AM

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Messages - jacksmack

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1
Events / Re: GENCON 2019 ARENA TOURNAMENT!
« on: June 08, 2019, 01:25:34 AM »
Life remaining still remains the best way to judge a tie to me.

Could not disagree more...

Vs a control book its completely normal to forfeit a game where you have more or less 0 damage while the opponent (typically wizard) can be between 20 and 31 damage... simply because you ran out of options to do damage to him.

2
Events / Re: GENCON 2019 ARENA TOURNAMENT!
« on: June 05, 2019, 12:43:05 PM »
I think it looks good with the tie breaker.

Interested in how it turns out.

Good luck with the tournament.

3
Its clear now - thanks Puddin and Dave.

4
Short answer:
Just like siren is schooled in all pirates I read it as the paladin is schooled in all holy creatures - not just the “part” of them that holy.
Similar with FM.

5
I'd like an official response to this.

I get how you calculate Devils Trident (1 dark 1 fire) to 3 points for a necromancer, 2 points for warlocks, 4 points for a FM / wizard / Siren, and 5 points for a Paladin / beastmaster / druid / Priests.

But IMO your comparing apples to oranges wtfcannonjr.

When your trained in a specific school of creatures i think its different.

6
Oboko is a mind creature AND a holy creature. This meets the requirement for both mages.

Paladin Training: Trained in Holy level 3, War level 2, and all Holy Creatures. Dark Spells cost triple.
(Oboko is holy)

Forcemaster Training: Trained in the Mind school of Magic. Non-Mind creature spells cost triple during spellbook construction.
(Oboko is not non-mind... he is mind.)


Oboko cost for the Paladin and Forcemaster are currently on OCTGN priced 5 and 4 respectively.
Both are wrong. They both get him for 3 SBP each.

7
Rules Discussion / Re: Damage to Swarm Creature between attacks
« on: June 01, 2019, 12:12:02 PM »
This is for arena.

The Killer Bees are fairly simple.

Each time you reach step 7 you check to see if the requirement for more strikes is met.

ATTACK ACTION
1. Declare Attack
2. Pay Costs
3. Roll to Miss
4. Avoid Attack
5. Roll Dice
6. Damage & Effects
7. Additional Strikes
8. Damage Barrier

9. Counterstrike
10. Attack Ends

Because the additional strikes occur before damage barrier and counter strike step, a full health Killer Bee Swarm can do a total of 4 attacks with 1 dice each against the same target.

You run the steps from 3 - 7 a total of 4 times (unless the bees somehow loses health in the meantime (can theoretically happen)), and on the 4th time there is no more additional strikes allowed so you proceed to step 8-10.



The Ants are less obvious. I dare say that they are a mess.
As written: They run step 1-7 instead of 3-7 when they choose a new target. And they leave the original sequence hanging for a later resolution.
In order to keep things simple i think it should be ruled that when they choose a new target in step 7 it follows the rules for sweeping, and the first sequence has all steps fully executed before a new sequence is started.

8
Libro and graveyard was released in the same set.
They have different wordings, and I guess there’s some thought behind that.
I believe the wraith is currently the only creature that the libro cannot cast that the graveyard can.


9
Alternative Play / Re: OCTGN Mage Wars module 2.1.22 patch notes
« on: May 11, 2019, 11:07:59 PM »
Try letting the stats card be top instead of the mage card.
(Or vice versa.)

Solved it for my necromancer.

10
Events / Re: The Arcane Duels League
« on: May 01, 2019, 02:42:28 PM »
Necromancer book seems to be bugged.

Cant add any necromancer only cards.

Lets do it friday and hope for a quick fix.
Put stats card above mage card in book. Might help.

works - thanks.

I can be ready in 20 minutes Jason

11
Events / Re: The Arcane Duels League
« on: May 01, 2019, 02:21:46 PM »
Necromancer book seems to be bugged.

Cant add any necromancer only cards.

Lets do it friday and hope for a quick fix.

12
Events / Re: The Arcane Duels League
« on: May 01, 2019, 09:18:41 AM »
Jack, we can either do our match in roundabout 20 hours or we can do it friday night/evening.

What would you prefer?

I also can't find you on the MW Discord, what's your nickname on there?

So in 5-6 hours from now?

13
Events / Re: The Arcane Duels League
« on: April 30, 2019, 01:14:56 PM »
I missed that part in the OP :)

14
Events / Re: The Arcane Duels League
« on: April 30, 2019, 11:46:38 AM »
Hmm... while it can help build the hype announcing / revealing what mages has been selected, I’m afraid it will have a negative impact on the spellbook building having this knowledge.

15
Alternative Play / Re: OCTGN Mage Wars module 2.1.22 patch notes
« on: April 29, 2019, 04:24:09 AM »
Thanks for all your work.

Sounds great with the added phases. I’m wondering if just 1 phase before upkeep is enough?

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