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Messages - Stormmaster

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136
General Discussion / Re: Creature attack names
« on: August 10, 2013, 07:57:11 PM »
I don't usually even notice them but I bet I might more often now!  Thanks.  It does thematically add a cool element to the game that gets kind of passed over.

Usually I just say I'm attacking X with Y, and sometimes I specify quick vs full attack but generally it is pretty obvious so don't even do that most of the time.

137
Rules Discussion / Re: Charm and Autonomous
« on: August 10, 2013, 07:23:50 AM »
sorry I actually thought of that after I posted, you are right.  And I doubt they would let familiars cast future spells of that type, although it might be fun if my familiars went around charming things.  :D

138
General Discussion / Re: Promos with Druid vs. Necro Pre-Order
« on: August 09, 2013, 08:29:29 PM »
I preordered last expansion via Mage Wars website and was impressed how fast I got it, likely will do that again as I think I can get it faster than retailers?

When is new expansion available?

139
Rules Discussion / Re: Charm and Autonomous
« on: August 09, 2013, 04:53:33 PM »
It would have to be "the mage" doing the damage.  Anything else can attack and not break charm I thought.

If the dancing scimitar took an equipment slot and was a sword wielded by the mage then yes it would be the mage attacking, the dancing scimitar is indeed 'controlled' by the mage but it is doing the attacking not the mage.

And definitely creatures could attack the charmed creature and not break charm because they aren't the one that charmed it.  Unless a familiar was doing the charming, any creature can attack and not break charm.  That is how we've played it anyways.  It doesn't say other creatures can't attack it, it just says the controller of the charm can't attack it, so if I don't swing at the charmed mob or nuke it or shoot it etc it should stay charmed right?

140
Spells / Mana Crystal vs Mana Flower ???
« on: August 09, 2013, 02:21:04 PM »
Mana Crystal vs Mana Flower ???

If you arenít playing Arcane or Nature which do you generally choose? 
I like the regen on Mana Flower but I like the armor on Mana Crystal so I can't decide which is best.  Let's assume you don't know which mage you are playing against so the fire/water vulnerability isn't a factor.

I generally put 2 of these in every deck I play.  If you had to put TWO in would you useÖ
A.   2 Mana Crystals
B.   2 Mana Flowers
C.   1 Mana Crystal + 1 Mana Flower
D.   Other? (less/more other?)


So far in every book I have played regardless of Mage I play:
Mana Crystal OR Mana Flowers
1 Moonglow Amulet
1-2 Harmonize

The purpose of this is I generally try to keep my channeling min of 2-4 mana higher than my opponent the entire game (more if I can).  I did just have a game where I was regenning 14 mana per turn and my opponent was getting 6 mana per turn with upkeep costs.  An extra 8 mana per turn really helps stack the deck in your favor!

I find mana suppression/advantage techniques work well for me since my play style and opponent both generally favor longer matches.  But Iím also trying to balance it (as has been discussed action advantage vs mana advantage).  I know mana alone won't win me a game, it is what I do with it that counts too.  So far I have found regenning more mana to be hugely beneficial though so I'm trying to refine that part of my game.

Thanks in advance, I am a new mageling and appreciate any advice guidance on mana advantage (or any advice) you have.  You guys are all so awesome and helpful in these forums, it is a great resource and community especially for people like me new to the game to learn and grow so I can become a master mage like you guys. 

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