June 20, 2018, 05:50:51 PM

Recent Posts

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General Discussion / Re: Mage wars 2.0
« Last post by Jbuzzsaw79 on June 19, 2018, 01:34:42 PM »
Much like above 2 posts I would like to see more cards as well including the con only promos, but if 2.0 were to be done I would be fine with it as well
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General Discussion / Re: Mage wars 2.0
« Last post by Kelanen on June 19, 2018, 01:22:18 PM »
i would prefer more cards and a few rullings than a 2.0 version.

Likewise. A version 2 ruleset using all the old cards and mages, maybe (but then we are at least 4 versions in to that already). I don't think it's needed though. A 2.0 version of the game? No, not for me.
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General Discussion / Re: Itīs 2018 -- Any news?
« Last post by Terrazas on June 19, 2018, 12:48:46 PM »
That would be cool so then you can use the abilities for the acedemy mages in arena
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General Discussion / Re: Mage wars 2.0
« Last post by exid on June 19, 2018, 11:10:41 AM »
i would prefer more cards and a few rullings than a 2.0 version.
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General Discussion / Re: Mage wars 2.0
« Last post by Jbuzzsaw79 on June 19, 2018, 11:00:59 AM »
I as well would agree  2.0 would be nice, lot of games wait 5 to 10 years and do one. Currently I play pathfinder and xwing both have 2.0 coming out in September after gencon
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General Discussion / Re: Itīs 2018 -- Any news?
« Last post by Jbuzzsaw79 on June 19, 2018, 10:58:20 AM »
I would agree if volume 2 of grimore came out that would be cool enough as an arena fill. Also would like to see basic 2nd mages come out more then anything as example, female wizard and female necro, have 2 choice for each would be nice.  I did also have thought that rather then release arena only set maybe they could  do a arena type release but put in mage card so you can play as either arena or academy.
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General Discussion / Re: Mage wars 2.0
« Last post by Rool on June 19, 2018, 10:26:38 AM »
I would be really happy with a 2.0 version of this game. The game as it is is so bloated that a well done 2.0 would reinvigorate the player base and open better design opportunities.
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General Discussion / Mage wars 2.0
« Last post by Terrazas on June 19, 2018, 10:19:54 AM »
Iíve been reading a couple of forms and have seen some people mention a new edition. I think this would be a really cool idea to revitalize the game. So I made this post to see what people would like to see in 2.0 or how they think it could be done. Now I know that AW doesnít have a ton of money and the possibility of this is probably a dream. I understand that, all I want to hear is ideas on what people would like to see.

I for one would like to see a more streamlined game. I donít have to much of a issue with the rules, but when the issues do come up they can sour the game. The biggest thing is upkeep. We housed ruled it and what we said is that you the effects are resolved in the order they appeared. Example regrowth belt was placed on a mage then foul rot was revealed. The mage would regenerate first. This is how I play. Reason being it felt right thematically in our house.

Another this is that there is to much cardboard for me now. After all the expansions I think itís just to much. If there was an easier way to streamline it I would like that very much.

Either update or replace cards that are not competitive.

I donít think we would need a new core box but just either new rules that get updated or a small conversion kit.

I love this game and I always come back to it. I just noticed some clunky ness after PvS.
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General Discussion / Re: Itīs 2018 -- Any news?
« Last post by Terrazas on June 19, 2018, 09:19:00 AM »
There is that promo drop that tony was talking about. Hopefully itís a vol 2. Thatís would satisfy me as an arena expansion. While I know we all would like new mages I donít think new mages are as necessary as they use to be. I think expanding on the mages we have now is more important so that there are more ways of playing different mages. I think the best example of this is the force master. Before the acedmeny expansion there was only so many ways to play the force master. I canít wait for the Druid expansion hopefully coming this year because thatís another mage that is kind of set in her ways. I think she is more fluid then the force master just because the nature school has been so fleshed out, but I would like to see more plants. It would be nice if they could add in something just a little bit different like force creatures. Where that was a new idea.
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Rules Discussion / Re: Tsunami, can we change how its push works?
« Last post by steack on June 19, 2018, 08:28:23 AM »
 8)

bonne question :)
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