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Author Topic: Johktari girl's best friends  (Read 1473 times)

zorro

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Johktari girl's best friends
« on: July 23, 2014, 06:50:48 AM »
This is the first spellbook that i share. I usually play Warlock or Druid, but i like the Johktari. I first tried to made a johktari book with lair and small animals, but I donīt really liked. So now i tried with a different aproach, Johktari and companion, choosed to maximize Hunter's Bow ability.

Johktari girl's best friendsJohktari Beastmaster
Attack3 x  Acid BallConjuration2 x  Bloodspine Wall1 x  Enchanter's Wardstone1 x  Hand of Bim-Shalla1 x  Temple of the Dawnbreaker1 x  Wall of Thorns1 x  Idol of Pestilence2 x  TanglevineCreature2 x  Sosruko, Ferret Companion2 x  Galador, Protector of Straywood2 x  Cervere, The Forest ShadowEnchantment2 x  Akiro's Favor2 x  Bear Strength3 x  Brace Yourself1 x  Cheetah Speed1 x  Cobra Reflexes1 x  Eagle Wings2 x  Falcon Precision2 x  Hawkeye2 x  Lion Savagery1 x  Mongoose Agility3 x  Nullify3 x  Rhino Hide1 x  Rust1 x  Poisoned Blood1 x  Bull EnduranceEquipment2 x  Bearskin1 x  Eagleclaw Boots1 x  Elemental Cloak2 x  Hunting Bow1 x  Leather Boots1 x  Leather Gloves1 x  Enchanter's RingIncantation1 x  Charge2 x  Dispel2 x  Dissolve1 x  Force Push1 x  Perfect Strike1 x  Rouse the Beast2 x  Sniper Shot2 x  Teleport
Total cost: 120 pts



Plenty of enchantments to protect my animals, and ensure they hit each turn (ideally). A couple force push / teleports in order to set up the bowgirl in position. Attacks chosen to lessen my fear of Harshforge Monolith.

A tipical start could be:

1, 19 mana - Sprint to NC + Enchanter's Ring (2) + Enchantent on self (1)
2, 25 mana - Gallador (16) + Enchantment on gallador (1)
3, 17 mana - Hunter's Bow (11) + reveals (as much as 6) + Gallador charging + Shoot

I tend to start as much quick as possible  ;D, and this book is quick too (i'm not comfortable with economy or any other medium-long range starts). The enchantments would probably be cheetah speed on Gallador and akiro's favor on johktari, so i can charge and shoot with double chance to get a bleed (if nothing at range, Lion Savagery and some equipment/enchantment on self, so i can hit harder turn 4)

Should i try to get Fellela in in order to gain actions? I'm too conservative including a couple of each animal? Any opinions wellcome :)
« Last Edit: July 23, 2014, 07:02:29 AM by zorro »
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Arlemus

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Re: Johktari girl's best friends
« Reply #1 on: July 23, 2014, 08:18:12 AM »
Ill take a better look later, but for now you need access to the valarium bow (not sure on spelling).  Its less expensive than hunting bow; hunting bow is near useless against necro and parts of wizard (nonliving).
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Archwizard07

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Re: Johktari girl's best friends
« Reply #2 on: July 23, 2014, 08:23:49 AM »
I have been contemplating a similar spellbook but with a greater focus on utilizing teleport trap and pit trap to help limit my opponents ability to close with me.


Laddinfance

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Re: Johktari girl's best friends
« Reply #3 on: July 23, 2014, 08:25:51 AM »
Ivarium Longbow is what you're talking about. It is certainly a great option, it does end up costing you an extra spellpoint. So, that is something to think about. Arlemus brings up a good point that it is almost worthless against a Necromancer. In that match-up the only viable target is the Necromancer himself.

zorro

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Re: Johktari girl's best friends
« Reply #4 on: July 23, 2014, 08:34:34 AM »
Ill take a better look later, but for now you need access to the valarium bow (not sure on spelling).  Its less expensive than hunting bow; hunting bow is near useless against necro and parts of wizard (nonliving).

I donīt understand why you say nearly useless... the only part that you loose on the Hunter's Bow againts non-living is the bleed, isnīt it?
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