October 15, 2019, 06:56:19 PM

Author Topic: hulk smash  (Read 1088 times)

Marhem

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hulk smash
« on: August 20, 2014, 12:39:59 PM »
Hulk smashWarlord
Conjuration1 x  Akiro's Hammer1 x  Altar of Carnage1 x  Altar of Domination1 x  Archer's Watchtower1 x  Armory1 x  Barracks1 x  Battle Forge1 x  Construction Yard1 x  Garrison Post4 x  Wall of Earth1 x  Mana CrystalCreature1 x  Bloodcrag Minotaur2 x  Dwarf Kriegsbiel2 x  Dwarf Panzergarde3 x  Goblin Alchemist3 x  Goblin Grunt1 x  Grimson Deadeye, Sniper1 x  Gurmash, Orc Seargeant1 x  Iron Golem1 x  Ludwig Boltstorm1 x  Sir Corazin, Blademaster1 x  Thorg, Chief Bodyguard1 x  TalosEnchantment1 x  Akiro's Favor1 x  Bear Strength2 x  Brace Yourself1 x  Standard BearerEquipment1 x  Eisenach's Forge Hammer1 x  Elemental Cloak1 x  Gauntlets of Strength1 x  General's Signet Ring1 x  Helm of Command1 x  Horn of Gothos1 x  Reflex Boots1 x  Ring of Command1 x  War Sledge1 x  Sunfire Amulet1 x  Harshforge PlateIncantation2 x  Battle Fury1 x  Conquer2 x  Dispel2 x  Flank Attack2 x  Power Strike1 x  Dissolve
Total cost: 120 pts

I call him hulk smash because if you do it right, he can do sweeping 9 dice a turn and twice with 11(ability +1, Gauntlets +1, bear strength +2, war sledge +4, battle standard +1(power smash +2 optional)), with 3 armor, +7 defense, and gaining 1 life per turn.