December 16, 2017, 11:58:29 PM

Author Topic: Enchantment Timings  (Read 3600 times)

orion87

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Enchantment Timings
« on: December 30, 2015, 05:54:20 PM »
Hey guys,

I'm still a little confused about enchantment timings and priority.
It'd be fantastic to get a run down of exactly when enchantments are allowed to be resolved, and who has priority in doing so first if two players want to resolve at the same time.

I've had a look around and couldn't find anywhere that explains it completely...though I may have missed it.

Thanks,


sIKE

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Re: Enchantment Timings
« Reply #1 on: December 30, 2015, 06:02:51 PM »
who has priority in doing so first if two players want to resolve at the same time.
The player with Initiative has priority.

Page 6 of the v4 Manual:
Quote
The player with the initiative acts first during the Action Stage, and goes first whenever you must determine the order of events.
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orion87

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Re: Enchantment Timings
« Reply #2 on: December 30, 2015, 06:14:28 PM »
Okay cool, thanks sIKE.

I really should read things more thoroughly...

Laddinfance

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Re: Enchantment Timings
« Reply #3 on: December 31, 2015, 08:12:37 AM »
sIKE will receive a banana sticker. Thanks for your help!

sIKE

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Re: Enchantment Timings
« Reply #4 on: December 31, 2015, 09:31:45 AM »
sIKE will receive a banana sticker. Thanks for your help!
Dankeschön
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Laddinfance

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Re: Enchantment Timings
« Reply #5 on: December 31, 2015, 09:34:04 AM »
sIKE will receive a banana sticker. Thanks for your help!
Dankeschön

Bitte

DaveW

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Re: Enchantment Timings
« Reply #6 on: January 01, 2016, 07:17:29 AM »
Isn't there also a rule that says that you control the order in which things happen to your own creatures? So if you and your opponent have enchantments on one of your creatures, shouldn't you have the option to go first, even when the opponent has initiative?
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Laddinfance

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Re: Enchantment Timings
« Reply #7 on: January 01, 2016, 11:37:41 AM »
No, enchantments have their own timing. The rule you're mentioning applies to upkeep effects like Burn and Regenerate.