August 18, 2017, 11:38:52 AM

Author Topic: I think a Lich Creature is really missing!  (Read 233 times)

Grimstringer

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I think a Lich Creature is really missing!
« on: June 29, 2017, 06:27:34 AM »
So i recently got mage wars,played my first two games yesterday, and had a blast! (apprentice warlock vs wizard)  and written books in the rulebooks necromancer vs wizard!

And i was thinking how awesome a Lich creature would be!  Since the necro was standing behind his horde, and as a man who respects the dead was sending them to do the work for him

why not have a caster to do your deeds aswell?

i imagine it as a Huge familiar, with maybe higher than normal familiar channeling(3-5), able to cast non creature spells, or dark/necro spells  (because another spawnpoint isnt needed)   because it's like a 2nd Mage for the player that casts it,  it should have some serious drawbacks , like need extra big mana cost, (like 20 ?) or a payment of a heavy load of life to cast him like pay 8 life   (lich needs a sacrifice/blood/ to reanimate that powerful body)  or have super low health for the casting cost, like 8 but with resilient or another idea is to not have life but to have 1-2 phylacteries that need to be destroyed  to die,or if he has life  they deal him direct dmg when they die, like 4 each ,you could hide them as enchantments,or they are normal small conjurations or something..havent though about that much yet.

i think it would be an awesome addition to the necromancer/dark school! but it really needs to be thought out to not be too powerful or so many drawbacks that it's  unplable, maybe it can have many drawbacks but it's powerful, that works i guess : P

another idea is it can easily turn to a boss fight in a battleground scenario, find the creatures that hold the liches' phylactery/ies while you try to not die to his powerful spells ,

so 2 ideas that popped up from my first play!


thanks for reading!

Grimstringer

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Re: I think a Lich Creature is really missing!
« Reply #1 on: June 30, 2017, 04:22:52 AM »
another idea/variant of this one is you become the lich creature,  you replace your mage card in the arena, and gain some buffs but with limitations/drawbacks like mentioned above!

Arkdeniz

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Re: I think a Lich Creature is really missing!
« Reply #2 on: July 18, 2017, 05:59:57 PM »
I think Lich would be a Mage, not a creature. Any familiar that had 3-5 channelling would be way too overpowered.

But an actual undead Mage that needs to be reconstructed rather than healed, that could work.
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Karadox

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Re: I think a Lich Creature is really missing!
« Reply #3 on: July 19, 2017, 07:46:09 AM »
Some card ideas...
« Last Edit: July 19, 2017, 07:50:40 AM by Karadox »
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Sailor Vulcan

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Re: I think a Lich Creature is really missing!
« Reply #4 on: July 19, 2017, 11:59:51 AM »


Some card ideas...

OMG a dementor!!

KILL IT!

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Beldin

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Re: I think a Lich Creature is really missing!
« Reply #5 on: July 21, 2017, 09:43:19 AM »
Firstly I do not sure on the Lich transformation. The concept is cool, however I am not sure this design is best. I do like the idea that as an enchantment that it is a red reveal cost on death (I know you didn't do this but the intention is in the design). The extra life level (6 life) would have to be tested to see if this enough extra life, however my gut says it is correct. HOWEVER I would argue strongly against ANY card that give Resilience to the mage. The high armor problem is something that is something that is the back of every play testers mind. Infinite armor is no go, sorry.

The concept of Nebra is very cool, if vastly overcosted. I would say that a version B should exist where it does less of an attack and cast non-creature undead spells. The necromancer already has 2 spawnpoints and does not need a third. Also a reflected lower mana cost. As a lich I feel this is a better direction than a "Magic proof" enchantment. Magic proof objects are another cool design space but would have to be costed and designed very carefully.

The tomb sadly would be another coaster card. I see no point in playing it. It costs 8 on top of the already prescriptive 18 (toss up between this and grizzly). 26 mana is more than Adramelech. This is if you cast it the same turn as the Nebra. Every turn past this means more and more mana that sadly that I would rather put into another spell that gives me more value. This is very, very expensive for Cantrip. Maybe played by Timmy players, but I am not sure.

Nice concepts, but not quite there yet in my opinion. I am not attacking you or your designs, I am just giving you my honest feedback.
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Karadox

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Re: I think a Lich Creature is really missing!
« Reply #6 on: July 21, 2017, 12:16:41 PM »
No problem is only a concept and not finished, I rework it this days.
« Last Edit: July 21, 2017, 02:57:11 PM by Karadox »
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