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Author Topic: Thoughts on warlord deck for local torny  (Read 940 times)


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Thoughts on warlord deck for local torny
« on: January 20, 2018, 04:30:17 AM »
I only play a few mage most of the time and want to branch out to throw people off, I have not played this dwarf mage much so want to give him a chance and thoughts and helpful hints would be appreciated thanks

OCTGN Deck  "Mr.Roboto"
A Anvil Throne Warlord Stats Spellbookbuilt by the OCTGN SBB
Attack1 x Surging Wave2 x Stalagmite2 x Hurl Rock2 x Hurl BoulderConjuration1 x Ballista1 x Battle Forge1 x Pillar of Righteous Flame2 x Tanglevine2 x Wall of EarthCreature4 x Harshforge Construct4 x Iron GolemEnchantment1 x Akiro's Favor1 x Armor Ward2 x Arcane Ward2 x Chant of Rage1 x Hawkeye2 x RetaliateEquipment1 x Helm of Command1 x Regrowth Belt1 x Dancing Scimitar1 x Veteran's Belt1 x Mage Wand1 x Steadfast Boots1 x Eagleclaw Boots1 x Tempered Faulds2 x Champion's Gauntlets1 x Elemental Wand2 x Harshforge PlateIncantation2 x Battle Fury2 x Charge2 x Dispel2 x Dissolve1 x Force Push2 x Focused Strike3 x Lesser Teleport2 x Minor Heal1 x Piercing Strike2 x Power Strike1 x Remove Curse1 x Teleport
Total cost: 120 pts
« Last Edit: January 20, 2018, 04:32:32 AM by Jbuzzsaw79 »


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Re: Thoughts on warlord deck for local torny
« Reply #1 on: January 20, 2018, 07:16:32 AM »
Looks quite strong to me, and I really like the theme!

How are you planning on approaching the play? I see three builds here: throwing things; tooling up and going in yourself; or sitting back and acting as general for your constructs.

My concern is that you are probably going to be mana starved, and will not ever have the resources necessary to get everything out and used optimally, but you are probably aware of that and have a plan.

You may be a little short on Healing, and with all that Equipment you may want to consider Gear Up.

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Re: Thoughts on warlord deck for local torny
« Reply #2 on: January 20, 2018, 08:48:31 AM »
How are you using the orders of the Warlord without any soldiers?


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Re: Thoughts on warlord deck for local torny
« Reply #3 on: January 20, 2018, 11:04:24 AM »
not using the orders at all since no soldiers as for opening I would start with forge obviously but not sure beyond that, I did think about trying to cut a few points to add a mana flower and have that with forge as opening.


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Re: Thoughts on warlord deck for local torny
« Reply #4 on: January 31, 2018, 05:17:13 AM »
I just got into work I'll do my thoughts on this deck today though.  I have also thought about an Iron Golem based build.

A Anvil Throne Warlord Spellbook
built by

Total cost: 118 pts

--- Equipment ---
2 Champion's Gauntlets 1 Champion's Gauntlet (If they get removed whatever else they were protecting is also gone in that same turn you have 0 nullifies)
1 Dancing Scimitar  I do not personally like the sbp cost or upkeep on this for a low channel warlord, but it does work.  I would cut it if you take an alternate defense item.
1 Eagleclaw Boots Your a warlord I would stick with the Steadfast Boots
1 Elemental Wand I think a 2nd wand isn't a horrible idea
2 Harshforge Plate
1 Helm of Command
1 Mage Wand  Chances are good you will be wanting to toss a boulder vs teleport / dispel / dissolve save the sbp here and get an in class defense item IMO.
1 Regrowth Belt I am much more partial to Wychwood Ironvine for the +1 armor you do not need to have damage to need a reason to put it on. It also costs 1 mana less to equip.
1 Steadfast Boots
1 Tempered Faulds
1 Veteran's Belt A rust or some corrodes ends this item fairly quick.  Not enough armor to really get benefit from it.
1 Spiked Buckler
1 Commander's Cape
1 Ring of Defense

Seems you have a lot of expensive items.  This is good and bad because your trying to get out 3 to 4 Iron Golems with no additional mana generation built into your spellbook.

By Count we are now at 112 SBP (I think it is off by 2 SBP I may have missed a spell)

--- Conjuration ---
1 Ballista
1 Battle Forge
1 Pillar of Righteous Flame
2 Tanglevine
2 Wall of Earth
1 Mana Flower The 1 point of Channel will really help you.
1 Akiro's Hammer You have 2 Zone Exclusive items this I think would really help you against conjurations and maybe draw your opponent to you.

Gravikor might also be on the menu but try the book an see what works first.

By Count we are now at 117 SBP

--- Creature ---
4 Harshforge Construct 2 Harshforge Construct (I've never played with them, but you need a few more hitters on the team IMO.)
2 Harshforge Knights (While not Psychic immune they work almost as well with 4 dice of ouch)
4 Iron Golem

By Count we are now at 117 SBP

--- Enchantment ---
1 Akiro's Favor
2 Arcane Ward (I am not sure what you are protecting with the wards)
1 Armor Ward
2 Chant of Rage
1 Hawkeye
2 Retaliate

You really need 1 nullify I feel, but lets see how it works out.  You will not win a dispel war even with a mage wand.

By Count we are now at 117 SBP

--- Incantation ---
1 Battle Fury
1 Charge
(Either Charge or Battle Fury will be on your Helm I've done charge in the past and it works pretty well)
2 Disarm
2 Dissolve
2 Focused Strike
1 Force Push
3 Lesser Teleport
2 Minor Heal
2 Piercing Strike I would add 1
2 Power Strike There is almost ALWAY a better action than +2 Melee.  I take this on my Orc Warlord to help ensure kills.  Each of your guys has 6 dice or 4 dice base.  Armor Pen is of more concern normally.
1 Remove Curse
1 Teleport
2 Dispels

By Count we are now at 120 SBP

--- Attack ---
2 Hurl Boulder
2 Hurl Rock (6 Dice with Hawkeye is not bad for 3 mana after Rune on Wand)
2 Stalagmite
1 Surging Wave

Here is where I would drop the Scimitar and pick up 1 Acid Ball and 2 Hurl Rock
« Last Edit: January 31, 2018, 06:39:23 AM by littlenog »


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Re: Thoughts on warlord deck for local torny
« Reply #5 on: January 31, 2018, 06:21:36 AM »
I would drop Mage Wand to gain 6 sp and add a Steep Hill to further buff your Elemental Wand. Grimson and an Archer's Watchtower might also be an interesting addition to force the opponent to engage you where you can have the Iron Golems handle the melee fighting that ensues.
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Re: Thoughts on warlord deck for local torny
« Reply #6 on: February 02, 2018, 02:38:59 PM »
Wanted to up date stuff to let peeps know results or torny and thoughts as to those that responded. Played a force master first and barely won, ran into problems with force hold on golem made it difficult. After that fought a necro skeletal mage and loSt but was fun since lots of stuff could not effect my golems, since the zombie were resilient and all my armour was long combat. He won. After that was a lock who killed me when he was at 3 life left from all the stupid fireballs.  I read where some think cut wand but with helm and wand lots of incantation I can use, I like scimitar cause I xan also attack or defend with it not sure if better to loose wand fir shield verse have mage wand.