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Author Topic: wizard mana drain spell book  (Read 15688 times)

goofy

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wizard mana drain spell book
« on: September 04, 2012, 09:45:16 PM »
Looking for a game ender. I been winning games with it but the games take a longer time to play. Any one got anything to say

thuzl

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Re: wizard mana drain spell book
« Reply #1 on: September 11, 2012, 09:14:46 PM »
If you are patient, it's a great strategy.

However, you are right. It makes for a long game, which means you might have a hard time getting friends to play against you.  :P

Don't be afraid to post your build and discuss some specifics.

goofy

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Re: wizard mana drain spell book
« Reply #2 on: September 20, 2012, 06:54:17 PM »
This is my spell book
Mana crystal 2x
Moonglow amulet                      nullify
Mana siphon                                
Mordoks obelisk              
Suppression ord
Pacify
Essence drain
Force hold 4x
Jinx6x
Dispel 3X
Minor heal 2x
Banish 2x
Drain power 4x
Geyser
Purge magic 2x
Force push 4x
Dissolve 2x
Darkenne hydra 2x
huginn, raven familler
Teleport 2x
Whirling spirit
Tanglevine 6x
Suppression cloak
Mage wand

This a good spell book needs more work. It easy to play.

piousflea

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Re: wizard mana drain spell book
« Reply #3 on: September 20, 2012, 09:04:49 PM »
IMO: There seem to be two basic classes of spell in the game:
1) Persistent and Mana efficient
2) Instant and Mana inefficient

Ex: (1) The first round you summon a Wolf, you're down 9 mana and haven't really gained anything. However, every round it can hit for 4 dice. After 4 rounds of attacks you've dealt 16 dice of damage for only 9 Mana, a pretty good ratio. The longer you keep it alive, the more mana-efficient it is. The same can be said for Enchantments, Conjurations and other persistent cards. In order to counter persistent cards, you need to destroy them so that their effects don't add up over time.

Ex: (2) A Fireball is a fast but inefficient source of damage. For 8 mana you get to roll 6 dice and a chance to Burn. This happens right away, but it actually deals less damage than its Mana cost. The chance that you inflict a Burn, and the chance that it stays on, decreases rapidly with every additional round. Instant cards include Attacks, Incantations, and one-time abilities. They are highly mana-inefficient, but rather more difficult to counter. (you can only have so many Jinxes, Blocks and Nullifies)

Theoretically speaking, an ideal mana drain deck should emphasize destroying persistent cards, and not worry too much about countering instant cards. (your opponent won't have enough mana to cast them)

So I came up with a build designed to drain mana while countering enemy creatures and equipment:
Wizard - trained in Lightning
Essence Drain x4, Mana Siphon for mana leech
Mordok's and Suppression Orb for countering swarm tactics
Hawkeye + Lightning Ring + Thunderbolt (bound) for single target DPS
Dissolve spam for countering Equipment-heavy mages
(Optional) Battle Forge and a ton of Equipment for direct combat

Equipment: 14
Mage Wand
Elemental Wand
Staff of the Arcanum
Arcane Ring
Lightning Ring
Leather Boots
Leather Gloves
Regrowth Belt
Moonglow Amulet
Suppression Cloak

Conjurations: 15
Mana Crystal x2
Battle Forge
Mordok's Obelisk
Suppression Orb
Mana Siphon

Creatures: 7
Mana Leech x2
Huginn, Raven Familiar

Enchantments: 37
Decoy x2
Hawkeye
Harmonize x3
Nullify x6
Rhino Hide
Circle of Lightning
Reverse Magic x2
Jinx x2
Agony x2
Essence Drain x4
Teleport Trap x2

Incantations: 33
Sleep
Teleport
Force Push
Knockdown
Banish
Drain Power
Dispel x2
Dissolve x4
Steal Enchantment
Seeking Dispel
Purge Magic

Attacks: 14
Jet Stream
Geyser
Lightning Bolt
Thunderbolt
Chain Lightning x2

goofy

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Re: wizard mana drain spell book
« Reply #4 on: September 21, 2012, 12:13:04 AM »
have u play it. The way I doing is locking down there mana early then cast a hydra to win. There mage has no mana and can't move away from the hydra.

Dapuma

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Re: wizard mana drain spell book
« Reply #5 on: September 29, 2012, 09:08:45 AM »
Why not run more Whirling Spirit they are going to give you a free push 40% of the time and they make the opponent deal with them, if force push worth it?


Quote from: "goofy" post=1294
This is my spell book
Mana crystal 2x
Moonglow amulet                      nullify
Mana siphon                                
Mordoks obelisk              
Suppression ord
Pacify
Essence drain
Force hold 4x
Jinx6x
Dispel 3X
Minor heal 2x
Banish 2x
Drain power 4x
Geyser
Purge magic 2x
Force push 4x
Dissolve 2x
Darkenne hydra 2x
huginn, raven familler
Teleport 2x
Whirling spirit
Tanglevine 6x
Suppression cloak
Mage wand

This a good spell book needs more work. It easy to play.

Mestrahd

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Re: wizard mana drain spell book
« Reply #6 on: September 29, 2012, 03:31:32 PM »
I'm hoping to take Piousflea's deck for a spin tomorrow. I'm really curious to see how a virtually creatureless build works out.

Klaxas

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Re: wizard mana drain spell book
« Reply #7 on: September 30, 2012, 03:19:53 PM »
he is a big fan of force push.  lol
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Klaxas

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Re: wizard mana drain spell book
« Reply #8 on: September 30, 2012, 03:21:04 PM »
i played a creatureless wizard equipment beatdown deck.  was pretty fun
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goofy

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Re: wizard mana drain spell book
« Reply #9 on: September 30, 2012, 06:17:17 PM »
Yes force push is great. It is easy to play. It cost 8 points for it when u build your spell book

piousflea

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Re: wizard mana drain spell book
« Reply #10 on: October 08, 2012, 10:24:29 AM »
So after playing my mana drain / equipment build a bit I realized it is the most effective as a pure creatureless build. I got rid of the mana leeches and changed up a few cards to have more teleports and sleeps.

Keeping Huginn (the one and only creature) alive is tremendously important to the otherwise creatureless build. With the ability to peek at enemy enchantments you can consistently land Dissolves (because you won't waste any on nullify) while building up a massive equipment advantage. Once you have a bunch of essence drains and way more equipment than your foe, you throw on Hawkeye + elemental wand with Thunderbolt and nuke like crazy.

It is important to save your really good equipment (suppression cloak and wands) until you really need them because otherwise you'll get Dissolved. Nullifies can keep your equipment intact to some extent, but can be countered with decoys or seeking dispels.

You could also do an effective nuke build with Fire specialization but I like Thunderbolt because its 3 range means that your opponent can't outrage you. As long as your in the center of the map you can reach the entire map with Thunderbolt.

Talamare

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Re: wizard mana drain spell book
« Reply #11 on: November 11, 2012, 03:24:54 AM »
Quote from: "piousflea" post=1295
IMO: There seem to be two basic classes of spell in the game:
1) Persistent and Mana efficient
2) Instant and Mana inefficient

Ex: (1) The first round you summon a Wolf, you're down 9 mana and haven't really gained anything. However, every round it can hit for 4 dice. After 4 rounds of attacks you've dealt 16 dice of damage for only 9 Mana, a pretty good ratio. The longer you keep it alive, the more mana-efficient it is. The same can be said for Enchantments, Conjurations and other persistent cards. In order to counter persistent cards, you need to destroy them so that their effects don't add up over time.

Ex: (2) A Fireball is a fast but inefficient source of damage. For 8 mana you get to roll 6 dice and a chance to Burn. This happens right away, but it actually deals less damage than its Mana cost. The chance that you inflict a Burn, and the chance that it stays on, decreases rapidly with every additional round. Instant cards include Attacks, Incantations, and one-time abilities. They are highly mana-inefficient, but rather more difficult to counter. (you can only have so many Jinxes, Blocks and Nullifies)

Theoretically speaking, an ideal mana drain deck should emphasize destroying persistent cards, and not worry too much about countering instant cards. (your opponent won't have enough mana to cast them)

So I came up with a build designed to drain mana while countering enemy creatures and equipment:
Wizard - trained in Lightning
Essence Drain x4, Mana Siphon for mana leech
Mordok's and Suppression Orb for countering swarm tactics
Hawkeye + Lightning Ring + Thunderbolt (bound) for single target DPS
Dissolve spam for countering Equipment-heavy mages
(Optional) Battle Forge and a ton of Equipment for direct combat

Equipment: 14
Mage Wand
Elemental Wand
Staff of the Arcanum
Arcane Ring
Lightning Ring
Leather Boots
Leather Gloves
Regrowth Belt
Moonglow Amulet
Suppression Cloak

Conjurations: 15
Mana Crystal x2
Battle Forge
Mordok's Obelisk
Suppression Orb
Mana Siphon

Creatures: 7
Mana Leech x2
Huginn, Raven Familiar

Enchantments: 37
Decoy x2
Hawkeye
Harmonize x3
Nullify x6
Rhino Hide
Circle of Lightning
Reverse Magic x2
Jinx x2
Agony x2
Essence Drain x4
Teleport Trap x2

Incantations: 33
Sleep
Teleport
Force Push
Knockdown
Banish
Drain Power
Dispel x2
Dissolve x4
Steal Enchantment
Seeking Dispel
Purge Magic

Attacks: 14
Jet Stream
Geyser
Lightning Bolt
Thunderbolt
Chain Lightning x2

This is a nice deck but 2 things
1 - I would include Gorgon
---- Having a ranged presence is important and she is self sufficient with her personal regen, not to mention her weakness stacking can help nullify potential high damage threats
2 - I would remove Jinx
---- I see Jinx being a delay spell, I feel its designed for rush decks which this really isn't. Since they get both the spell and the mana back, there was really no benefit to you.

thedredman

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Re: wizard mana drain spell book
« Reply #12 on: November 20, 2012, 11:18:47 PM »
Quote from: "goofy" post=1294
This is my spell book
Mana crystal 2x
Moonglow amulet                      nullify
Mana siphon                                
Mordoks obelisk              
Suppression ord
Pacify
Essence drain
Force hold 4x
Jinx6x
Dispel 3X
Minor heal 2x
Banish 2x
Drain power 4x
Geyser
Purge magic 2x
Force push 4x
Dissolve 2x
Darkenne hydra 2x
huginn, raven familler
Teleport 2x
Whirling spirit
Tanglevine 6x
Suppression cloak
Mage wand

This a good spell book needs more work. It easy to play.

You say you've been winning with this?  I don't mean this to sound critical, but I'm not seeing how you are doing the damage?  Three damaging creatures, and mana denial.  Are your creatures doing most of the damage?  Just curious how the games typically play out.  I can see how they wouldn't have a chance to get out much of their own, so it could work, but having a hard time wrapping my mind around it.

Koz

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Re: wizard mana drain spell book
« Reply #13 on: November 21, 2012, 08:52:57 AM »
Quote from: "thedredman" post=4673
Quote from: "goofy" post=1294
This is my spell book
Mana crystal 2x
Moonglow amulet                      nullify
Mana siphon                                
Mordoks obelisk              
Suppression ord
Pacify
Essence drain
Force hold 4x
Jinx6x
Dispel 3X
Minor heal 2x
Banish 2x
Drain power 4x
Geyser
Purge magic 2x
Force push 4x
Dissolve 2x
Darkenne hydra 2x
huginn, raven familler
Teleport 2x
Whirling spirit
Tanglevine 6x
Suppression cloak
Mage wand

This a good spell book needs more work. It easy to play.

You say you've been winning with this?  I don't mean this to sound critical, but I'm not seeing how you are doing the damage?  Three damaging creatures, and mana denial.  Are your creatures doing most of the damage?  Just curious how the games typically play out.  I can see how they wouldn't have a chance to get out much of their own, so it could work, but having a hard time wrapping my mind around it.


My thoughts exactly.  If this build actually wins, it must take AGES to finish someone.  Way too much mana denial focus IMO.  If he had a couple of Walls of Fire and/or Poison Gas Cloud and/or Traps, I'd say he's doing his damage via that...but he doesn't.  Plus, with all the pushes and lock down cards it would seem like going with Gorgon Archers would make more sense than the Hydras.  

I guess his strategy is to push everything into the Hydra's and/or lock them down in the same zone as the Hydra's and have them just munch everyone up.  But that seems like a fragile strategy.  What happens when the Hydra's are killed or neutralized in some way?

goofy

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Re: wizard mana drain spell book
« Reply #14 on: January 02, 2013, 05:35:27 PM »
it takes a lot of time to play out that why i looking for a easyer way to win