September 19, 2020, 06:55:13 AM

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Messages - Reddicediaries

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1
Events / Re: Elementalist/Monk Promo OCTGN Tournament!
« on: August 27, 2020, 03:01:46 PM »
Zot in an online tournament? I guess there is a first for everything.

2
General Discussion / Re: Creating Cards - Week 2
« on: July 06, 2020, 11:17:45 AM »
I agree with the previous two posts. Is it really thematic for a Necromancer to have an angel helping him out?

3
Rules Discussion / Re: The Embalmed again
« on: July 05, 2020, 08:57:41 AM »
Oh, I thought they were beta for playtesting at this stage.

They are, but that change is almost certainly final.

4
Rules Discussion / Re: The Embalmed again
« on: July 04, 2020, 10:49:38 PM »
There was a revision? I must have missed it. Where might I find it?

Have you been keeping up with the recent Arcane Duels videos? All the changes can be found there or on OCTGN.

5
Rules Discussion / Re: The Embalmed again
« on: July 04, 2020, 07:46:06 PM »
You may not.

The recent revision requires that you target such creature, and since bees cannot be targeted, these cannot the be target of The Embalmed.

6
General Discussion / Re: New player plus looking for local players
« on: June 26, 2020, 08:05:06 PM »
Hey guys, just found out about this awesome game. I'm looking for tips and strategies for a new player, as hopefully I'll be playing with a couple veterans.

Also, I'd love to get some games in if anyone is looking for some local games up in North Indiana near Fort Wayne.

Zot is close to you, I believe.

7
General Discussion / Re: Create a Card - Together!
« on: June 23, 2020, 12:19:20 PM »
That's gotta be an expensive enchantment Arkdeniz, but I like the idea of adding Immovable and making it temporary.

I also really hope we can make the angel anything other than Holy (they do not need more good creatures), I really like the idea of dark/fire school "fallen angel" to make them specifically for warlocks (I think they need the most help).

I agree Holy doesn't really need more great creatures. The Warlocks, though? They are doing great! Araxian is easily the best mage in the game. Fire and curses? Let's go!

8
General Discussion / Re: Create a Card - Together!
« on: June 20, 2020, 04:56:40 PM »
Art's too centered on the creatures to not make them creatures.

For the first, I'd go Dark/War...like a Death Knight type thing from D&D.

For the second, I'd go Holy/Fire...I know the level 5 angels don't get a lot of play but you already have a lightning, air, and light so I'd go with something like Righteous Angel.

I'd be wary of a potential duel school card. Those tend to be hard to use.

9
General Discussion / Re: Create a Card - Together!
« on: June 19, 2020, 02:18:23 PM »
First of all, the art on both of these is great.  :)

I like Keejchen's suggestions, but I think promoting intercept is a dangerous thing, especially when we are trying to make the game shorter. I also cannot picture the art on these cards belonging on an enchantment.

Thematically, it makes sense to me to either have both cards be in the Holy school or have card one in War and card two in Holy. The second could be connected both to Pillar of Righteous Flame and to Valshalla, I suppose. Sort of like a Holy Avenger personified.

Any sort of math or card specific text eludes me at present, but this project seems to be very interesting, indeed.

Keep up the great work.

10
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: May 01, 2020, 09:28:11 AM »
Effectively, yes.

11
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 30, 2020, 08:22:10 AM »
Hi!

Just wondering.

7 matches that would be 3 matches in the Group Stages.
1 and 2 advances then the final 8 play knockouts?
(I guess there could be a losers bracket as well)

Or only 1 player advance from the Group Stages.
The final 4 play knockout matches.
That would only be 5 matches.

Biblo

If you look at the Challonge, I think you can see the way the tournament is going to be laid out.

12
Events / Re: Mod Wars - An Arcane Duels Modded Mage Wars Tournament
« on: April 21, 2020, 02:07:04 PM »
Since there is currently a bug on OCTGN where certain Druid books cause multiple errors and break the phase system, I wonder if we still need to play those games or what your solution might be.

I've played multiple matches where the bug was in place and they don't take much longer than normal. Both players just need to make sure they don't spent ten minutes in the planning phase, which is also a concern for games without the bug.

13
Spellbook Design and Construction / Re: Arena Elemental Wizard
« on: April 12, 2020, 06:32:12 PM »
You could draw inspiration from Keejchen's "Elemental Lord." Should be on the forum (search that title) and on his Youtube channel.

14
General Discussion / Re: It is 2019 - What do we know?
« on: December 15, 2019, 01:02:17 PM »
Sorry but that's impossible since Mage Wars is dead! Stop lying!

My statement was quite true. I am enjoying the game as is... why do you doubt me? I don't especially care if I never buy anything else from AW ever again... I have all I need now.

Edit: I do not appreciate being called a liar.

Enti is being sarcastic.

15
"The game is moving towards longer, more complex games, distancing itself from fast-paced mainstream card games."

And this is what I take issue with.

I do not see these longer games as more complex. Large armies clashing is boring, at least for me.

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