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Topics - Tyrnan

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General Discussion / GenCon 2016 Video Coverage
« on: October 10, 2016, 10:10:59 AM »
Arcane Duels has the video coverage! Hoping to get commentary this weekend and release it.

I just wanted to ask if I can expect to see this sometime or if it was dropped due to insufficient time. I really don't want to build any pressure here Coshade. I just want to know, if it is still planned to release this. I could totally understand if not because I imagine that it is a lot of work to finish this.

Or did I miss it by chance? Then please accept my apologies and point me to it :D

Spells / Packleader's Cowl
« on: September 12, 2016, 04:20:24 PM »
"... during this mage's activation" means >>anytime while this mage is active<< and not >>directly after this mage's activation (indicated by flicking the action marker)<<, right?
This is not relevant for Academy because the mage cannot take a move action, so I'm asking this here in the arena forum, where it is relevant whether a mage uses the cowl's effect before or after moving.

Spellbook Design and Construction / Sniper War (Bloodwave Warlord Book)
« on: September 04, 2016, 11:13:50 AM »
[spellbookname]Sniper War[/spellbookname]
[mage]A Warlord Spellbook[/mage]
[mage]built by the OCTGN SBB[/mage]
[mwcard=MWSTX2FFA02]3 x Hurl Rock[/mwcard]
[mwcard=FWA04]2 x Hurl Boulder[/mwcard]
[mwcard=MWSTX2FFW01]4 x Wall of Earth[/mwcard]
[mwcard=FWJ02]2 x Archer's Watchtower[/mwcard]
[mwcard=MWBG1J02]1 x Gravikor[/mwcard]
[mwcard=MW1J09]1 x Temple of the Dawnbreaker[/mwcard]
[mwcard=DNJ03]1 x Etherian Lifetree[/mwcard]
[mwcard=MWBG1J01]1 x Altar of the Iron Guard[/mwcard]
[mwcard=MW1J22]1 x Tanglevine[/mwcard]
[mwcard=FWC07]1 x Grimson Deadeye, Sniper[/mwcard]
[mwcard=MWSTX1CKC07]2 x Dwarf Panzergarde[/mwcard]
[mwcard=FWC11]3 x Orc Butcher[/mwcard]
[mwcard=FWC04]1 x Goblin Builder[/mwcard]
[mwcard=MWSTX2FFC06]1 x Goblin Alchemist[/mwcard]
[mwcard=MW1E21]1 x Hawkeye[/mwcard]
[mwcard=FWE06]2 x Fortified Position[/mwcard]
[mwcard=MWSTX1CKE01]1 x Armor Ward[/mwcard]
[mwcard=FWE09]1 x Standard Bearer[/mwcard]
[mwcard=MWSTX2FFE02]2 x Akiro's Favor[/mwcard]
[mwcard=MWSTX2FFE04]2 x Brace Yourself[/mwcard]
[mwcard=MW1E32]1 x Regrowth[/mwcard]
[mwcard=MW1E03]1 x Bull Endurance[/mwcard]
[mwcard=MW1E17]1 x Force Orb[/mwcard]
[mwcard=MW1E37]1 x Sacred Ground[/mwcard]
[mwcard=MWBD1E01]1 x Astral Anchor[/mwcard]
[mwcard=MWSTX1CKE03]2 x Healing Charm[/mwcard]
[mwcard=MWSTX1CKE04]1 x Enchantment Transfusion[/mwcard]
[mwcard=MWA01E02]1 x Arcane Ward[/mwcard]
[mwcard=FWQ05]1 x Helm of Command[/mwcard]
[mwcard=MWA01Q09]1 x Wispwillow Amulet[/mwcard]
[mwcard=MWSTX2FFQ05]1 x Harshforge Plate[/mwcard]
[mwcard=MWSTX2FFQ06]1 x Morning Star[/mwcard]
[mwcard=DNQ09]1 x Wand of Healing[/mwcard]
[mwcard=MWA01Q04]1 x Leather Chausses[/mwcard]
[mwcard=FWQ08]1 x Ring of Command[/mwcard]
[mwcard=MW1Q09]1 x Enchanter's Ring[/mwcard]
[mwcard=MW1I23]1 x Rouse the Beast[/mwcard]
[mwcard=MWSTX2FFI06]1 x Defend[/mwcard]
[mwcard=MWSTX2FFI04]1 x Flank Attack[/mwcard]
[mwcard=MW1I18]1 x Perfect Strike[/mwcard]
[mwcard=MW1I19]1 x Piercing Strike[/mwcard]
[mwcard=FWI08]1 x Sniper Shot[/mwcard]
[mwcard=MW1I07]1 x Dissolve[/mwcard]
[mwcard=MWA01I01]1 x Crumble[/mwcard]
[mwcard=MWA01I02]1 x Disperse[/mwcard]
[mwcard=MW1I12]2 x Force Push[/mwcard]
[mwcard=MW1I20]1 x Purify[/mwcard]
[mwcard=MW1I28]1 x Teleport[/mwcard]
[cost]Total cost: 120 pts[/cost]

The Idea of this Book is, to get Grimson to shoot the first time in turn three without signaling it before turn three.
Opening is:

Round 1 (19 Mana): Goblin Builder (-5), Wispwillow Amulet (-3)

Round 2 (21 Mana): Altar of the Iron Guard (-4), Move Goblin Builder and Mage to the same Zone (either NC, or one zone towards other mage on the long side of the Arena), if possible Zone Enchantment (Astral Anchor, Sacred Ground or Fortified Position) in this Zone(-2).

Round 3 (25-27 Mana): Archer's Watchtower with GB (- 4), Grimson Deadeye (-15), Rouse the Beast on Grimson(-4) --> Grimson shoots!

Round 4 (12-14 Mana): Start protecting Grimson, eg. Dwarf Panzergarde or Earth Wall.

The idea now is to protect Grimson at all cost using, guards, protective Zone Enchantments, healing enchantments, add a defense, tanglevine him to counter force push (any better idea to give him unmovable?), add AstralAnchor against Teleport, Etherian Life Tree, ...
When you added a substantial amount of Enchantments (about 3) add ET to protect the Enchantments upon the unfortunate event of Grimson's dead (move them to your mage then).

During protecting Grimson you should take care to build a small army step by step. Try to use Grimson to reduce the life of oponent creatures and let your soldiers kill them to gain Veteran tokens.
I tried to choose the protective spells so, that I they are still useful after Grimson's demise.

This is the fourth installment of this book and it changed a lot after my first two games (in the second installment I dropped Goblin Builder and added Construction Yard which I reverted for the third version). In my games so far I learned that it is very hard to protect him properly. Even with that many protective cards it remains a challenging task to play the right protection at the right time.

After my last match I added Tanglevine and Altar of the Iron Guard, so I don't know how they work out yet. In that match I lost Grimson to a push so I added Tanglevine. I switched a Defend for the Altar in order to have the guard on the Panzergarde one turn earlier.

Please let me know what you think of this book and if you have ideas for improvement.

This book is built only with the sets already available in german (up to Academy core). So it might look a bit outdated for you but for me it contains the newest hot stuff ;).

I post the spellbook here again in it's own thread for better future reference.
This is the translation of the book posted in the german Mage Wars forum (

This translation was kindly provided by theasaris in this thread ( I copied it here and added the markup to make it look a bit nicer.

[spellbookname]Westward Crusade[/spellbookname]
[mwcard=DNA01]  3x Acid Ball[/mwcard]
[mwcard=MWSTX1CKA01]  1x Surging Wave[/mwcard]
[mwcard=MW1A06]  1x Flame Blast[/mwcard]
[mwcard=MW1A04]  1x Fireball[/mwcard]
[mwcard=FWA04]  2x Hurl Boulder[/mwcard]
[mwcard=MWSTX2FFA02]  4x Hurl Rock[/mwcard]
[mwcard=MW1J19]  1x Deathlock[/mwcard]
[mwcard=MW1J08]  1x Hand of Bim-Shalla [/mwcard]
[mwcard=MW1J12]  1x Mana Crystal[/mwcard]
[mwcard=MW1C22]  3x Knight of Westlock[/mwcard]
[mwcard=MWSTX1CKC06]  3x Guardian Angel[/mwcard]
[mwcard=MW1E21]  1x Hawkeye[/mwcard]
[mwcard=MW1E36]  1x Rhino Hide[/mwcard]
[mwcard=MW1E32]  1x Regrowth[/mwcard]
[mwcard=MWSTX1CKE03]  1x Healing Charm[/mwcard]
[mwcard=MW1E11]  1x Divine Intervention[/mwcard]
[mwcard=MWSTX2FFE04]  1x Brace yourself[/mwcard]
[mwcard=MW1E12]  2x Divine Protection[/mwcard]
[mwcard=MWSTX2FFE07]  2x Rust[/mwcard]
[mwcard=MW1Q16]  1x Leather Gloves[/mwcard]
[mwcard=MW1Q15]  1x Leather Boots[/mwcard]
[mwcard=MW1Q06]  2x Dragonscale Hauberk[/mwcard]
[mwcard=DNQ07]  2x Veteran's Belt[/mwcard]
[mwcard=MW1Q07]  1x Elemental Cloak[/mwcard]
[mwcard=MWSTX1CKQ01]  1x Sunfire Amulet[/mwcard]
[mwcard=MW1I24]  2x Seeking Dispel[/mwcard]
[mwcard=MW1I06]  3x Dispel[/mwcard]
[mwcard=MW1I07]  3x Dissolve[/mwcard]
[mwcard=MW1I17]  4x Minor Heal[/mwcard]
[mwcard=MW1I20]  3x Purify[/mwcard]
[mwcard=MW1I28]  2x Teleport[/mwcard]
[cost]Total cost: 120 pts[/cost]

I post the spellbook here again in it's own thread for better future reference.
This is the translation of the book posted in the german Mage Wars forum (

This translation was kindly translated by Biblofilter in this thread ( I just copied it here and added the missing card.

[spellbookname]The Breach[/spellbookname]
[mwcard=DNA01]4 x  Acid Ball[/mwcard]
[mwcard=MWSTX1CKA01]2 x  Surging Wave[/mwcard]
[mwcard=FWA04]4 x  Hurl Boulder[/mwcard]
[mwcard=MWSTX2FFA02]4 x  Hurl Rock[/mwcard]
[mwcard=DNJ12]1 x  Vine Tree[/mwcard]
[mwcard=mw1j22]4 x  Tanglevine[/mwcard]
[mwcard=mw1j04]1 x  Battle Forge[/mwcard]
[mwcard=DNJ02]1 x  Corrosive Orchid[/mwcard]
[mwcard=mw1j13]1 x  Mana Flower[/mwcard]
[mwcard=mw1j19]1 x  Deathlock[/mwcard]
[mwcard=DNC10]1 x  Raptor Vine[/mwcard]
[mwcard=mw1c38]3 x  Timber Wolf[/mwcard]
[mwcard=mw1c37]2 x  Thunderift Falcon[/mwcard]
[mwcard=mw1e21]2 x  Hawkeye[/mwcard]
[mwcard=mw1e01]2 x  Bear Strength[/mwcard]
[mwcard=mw1e36]2 x  Rhino Hide[/mwcard]
[mwcard=DNE01]1 x  Barkskin[/mwcard]
[mwcard=MWSTX2FFE07]3 x  Rust[/mwcard]
[mwcard=MW1E03]1 x  Bull Endurance[/mwcard]
[mwcard=mw1q07]1 x  Elemental Cloak[/mwcard]
[mwcard=MWSTX1CKQ01]1 x  Sunfire Amulet[/mwcard]
[mwcard=DNQ09]1 x  Wand of Healing[/mwcard]
[mwcard=mw1q16]1 x  Leather Gloves[/mwcard]
[mwcard=mw1q15]1 x  Leather Boots[/mwcard]
[mwcard=DNQ07]2 x  Veteran's Belt[/mwcard]
[mwcard=mw1q02]2 x  Bearskin[/mwcard]
[mwcard=mw1i06]4 x  Dispel[/mwcard]
[mwcard=mw1i20]1 x  Purify[/mwcard]
[mwcard=DNI02]3 x  Burst of Thorns[/mwcard]
[mwcard=mw1i28]2 x  Teleport[/mwcard]
[mwcard=mw1i07]4 x  Dissolve[/mwcard]
[mwcard=mw1i24]3 x  Seeking Dispel[/mwcard]
[cost]Total cost: 120 pts[/cost]

General Discussion / Status of MW Academy and Arena on Tabletopia 2016
« on: August 09, 2016, 05:09:52 PM »
It's been a while since this was discussed here so I just wanted to politely ask for an update of the status of the two games (see title) in tabletopia. Can we expect deck building support in Academy on Tabletopia soon? Is there any progress with bringing Arena to Tabletopia?

Spells / Goblin Builder
« on: June 01, 2016, 08:30:03 AM »
Sadly, I don't own a copy of the new [mwcard=FWC04]Goblin Builder[/mwcard] to show that it can now repair Walls... and  if memory serves, there's an unfortunate typo "...Corporeal conjuration in or boardering his zone" or something like that.
Can it be confirmed, that Goblin Builder has been changed to be able to repair walls now? I searched the forums but the only hint that this really happened was in the post quoted above.

General Discussion / Status of Tabletopia Module
« on: November 04, 2015, 08:29:09 AM »
Since I have finally given up on getting OCTGN to run stable under Mac OS X I wondered if somone from arcane wonders could say something official about the status of the mage wars module for Tabletopia. Will it be available with the open beta (starting in 1st week of december according to the Tabletopia site)? Or will it be released after the release version of Tabletopia is available?

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