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Messages - Phillus

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Strategy and Tactics / Sunfire Amulet + Siren?
« on: March 25, 2017, 08:23:42 PM »
Would the Sunfire Amulet be good with the Siren —having 30 life— in a regular game of Mage Wars or is it not worth the action?

Strategy and Tactics / Re: 2 battle forges. Is it viable?
« on: March 04, 2017, 05:44:34 PM »
If only we can have up to 10 rings...

Strategy and Tactics / Re: Creature + Enchantment best matches
« on: February 27, 2017, 09:07:48 PM »
Emerald Tegu - Badger Frenzy
Water Elemental - Ballad Of Courage andor Demonic Bloodlust.

Spellbook Design and Construction / Re: Harpy Nest
« on: February 27, 2017, 08:50:04 PM »
Don't include just four creatures with Voltaric Gate and put harmonize on it. I, unfortunately, found out the hard way with seven creatures.

General Discussion / Re: Sailor Vulcan's Starship
« on: February 24, 2017, 07:28:10 PM »
" I really want to get the Forcemaster in Mage Wars Academy, since the Forcemaster is one of my favorite mages to play in Mage Wars Arena."
Wish granted.

General Discussion / Re: OCTGN
« on: February 21, 2017, 05:26:43 PM »
by just dragging it to your hand it will not reveal the card to your opponent.
Seems to be false for me.

General Discussion / Re: OCTGN
« on: February 21, 2017, 02:44:02 PM »
How to remove Siren's Call marker on OCTGN? Also how to return a card on the board during planning (such as switching a spell on a familiar) without showing it?

Strategy and Tactics / Re: Druid: Weak to Fire?
« on: February 10, 2017, 07:39:03 AM »
I think druid/warlock are opposite poles with each having counters against each other. This creates pretty interesting interactions. Both mages rely a lot on passive healing too. (regenerate, vampirism, ..)

Just as necro/priest(ess) feel like opposite poles. Holy school has a TON of +2 vs undead and high armor creatures but the necromancer has deathlock, poisoned blood, tainted, idol of pestilence, and other stuff that goes right through a knight's armor.
Meanwhile Siren vs Druid...

Player Feedback and Suggestions / Re: Creatures I would like to see...
« on: February 07, 2017, 11:13:24 PM »
Ichellid Support and Pirate Support.

General Discussion / Sectarus Necromancer?
« on: February 07, 2017, 07:51:11 PM »
Good idea or not to play Sectarus Necromancer?
- Curse Weaving (Saves Spellbook Points)
- Blood Demon
- High HP
- Melee + 1
- 10 Channeling
- Poison Immune
- Plague Master Poison Conditions (What's an easy way to apply a poison condition again?)
- Eternal Servant
- Libro Mortuos?

General Discussion / Re: 41 Mana Spells?
« on: January 31, 2017, 07:15:48 PM »
Cost: 41
Target: Mage
Range: Arena
Full Action

Traits: Magecast; Holy Mage Only
Ranged Attack: Light Damage, 20 dice.

After performing this attack, if the target Mage is not destroyed, you lose the game.
Changed it a bit.

General Discussion / 41 Mana Spells?
« on: January 30, 2017, 11:31:54 PM »
Will there ever be a spell that costs 41 Mana?
Such as
[[Summon Academy Wizard]]
[[Arch-Mage EXPLOSION!!]]

General Discussion / Re: Terrain - is it fair right now?
« on: January 30, 2017, 08:16:22 PM »
Necromancer should get a Blight terrain like in Warcraft 3.
Also Fire Terrain, Air Terrain, Lightning Terrain.
Blank Terrain?

Four Questions.
  • Is Knockdown basically a 3 mana stun?
  • Can the controlling mage target Invisible Stalker with spells such as Ballad of Courage and Demonic Bloodlust while invisible?
  • Does Steal Enchantment reset the enchantment as if you casted a new enchantment? (making V'Tar Force Orb used twice in a round)
  • How do I have a mouse over image when I write card names?

Mage Wars Academy / Re: Terrain in future expansions?
« on: January 14, 2017, 01:48:43 PM »
A conjuration is a type of spell that will be revealed in future Academy expansions."
Meanwhile Frost...

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