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Messages - wtcannonjr

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16
Events / Re: Mage Wars at WBC 2019
« on: June 19, 2019, 08:59:17 PM »
Here is a link to our Hall of Champions report for the WBC Mage Wars Arena tournament covering 2015 through 2018.

https://www.boardgamegeek.com/filepage/168629/hall-champions-wbc-tournament-events-2015-2018

17
thanks. looking forward to your posts about the players and competition at your event.

Here is a link to our Hall of Champions report for the WBC Mage Wars Arena tournament.

https://www.boardgamegeek.com/filepage/168629/hall-champions-wbc-tournament-events-2015-2018

18
Here is the latest combined card list the community is tracking on BGG.

https://www.boardgamegeek.com/filepage/137248/mage-wars-arena-combined-card-list

Enjoy!

19
I will do that.

Also, here is a link you can subscribe to on BGG that covers all things WBC.

https://www.boardgamegeek.com/forum/970241/boardgamegeek/wbc

20
Sorry you won't be able to join us.

WBC is the best convention of its kind out there. 9 days of tournament and open gaming for a single admissions ticket. In addition to the gaming there are golf, horseback riding, hiking, biking, pool and water park events you can attend in the mountain air for a true summer vacation.

21
Tournament details have been finalized for the Mage Wars Arena event at the World Boardgaming Championships coming up on July 25-26 in Seven Springs Resort, Pennsylvania.

Tournament format is 4 rounds over two days with all Arena expansion mages and spells available to create your spellbook.

New players are also encouraged to join the battle by first attending one of the four available demos offered prior to the tournament start. Players who do not have a copy of the game may use a standard spellbook published in the expansion set for their desired mage. Availability of expansion mages and spellbooks will be based on the willingness of other players to share their cards during a match. The tournament GM will have some standard spellbooks available for use on a first come, first serve basis. These may be reserved ahead of time during a scheduled demo session.

Event details are at this link:
http://www.boardgamers.org/wbc19/previews/mgw.html

22
Tournament details have been finalized for the Mage Wars Arena event at the World Boardgaming Championships coming up on July 25-26 in Seven Springs Resort, Pennsylvania.

Tournament format is 4 rounds over two days with all Arena expansion mages and spells available to create your spellbook.

New players are also encouraged to join the battle by first attending one of the four available demos offered prior to the tournament start. Players who do not have a copy of the game may use a standard spellbook published in the expansion set for their desired mage. Availability of expansion mages and spellbooks will be based on the willingness of other players to share their cards during a match. The tournament GM will have some standard spellbooks available for use on a first come, first serve basis. These may be reserved ahead of time during a scheduled demo session.

Event details are at this link:
http://www.boardgamers.org/wbc19/previews/mgw.html

23
Events / Re: GENCON 2019 ARENA TOURNAMENT!
« on: June 08, 2019, 10:17:24 AM »
One thought about encouraging the Kill style victory. Consider increasing the points awarded for a Kill from 3 to say 4 or 5. This provides a tournament incentive for players to create spellbooks and strategies around killing the mage.

Good luck with the tournament!

I would think that the 0-2 point draw disincentive would be enough.
It is potentially only one point difference between a win (3 pts) and a tie (2 pts) so some players may not feel the reward is strong enough for them to risk more aggressive play styles. Consider this scenario - Say you win your first match with a kill and score 5 points. If all the other matches in that round are ties and the ties earn 2 points for all participants you are now leading the entire pack by 3 points. Using the current system you would only be ahead of the pack by 1 point.

It will be interesting to hear about the results and the assessment of how well this judging approach worked for all participants including the judges.

Again, best of luck with the tournament and thanks for organizing and judging the event.

24
Events / Re: GENCON 2019 ARENA TOURNAMENT!
« on: June 07, 2019, 07:05:10 AM »
One thought about encouraging the Kill style victory. Consider increasing the points awarded for a Kill from 3 to say 4 or 5. This provides a tournament incentive for players to create spellbooks and strategies around killing the mage.

Good luck with the tournament!

25
Spells / Re: Healing Wand = Healing sub-type?
« on: June 03, 2019, 06:29:01 AM »
Does the Healing Wand synergize with the Healing Ring?

I ask because the spell that the wand allows the Mage to cast a spell with the lighted hand symbol, which I think means that is has the Healing sub-type.

Thanks!
I don't have the spells nearby but the lighted hand symbol denotes a special healing action on an action bar. It is not the same as having the Healing sub-type. You need to check the top right of the card to learn if a card has the Healing sub-type.

26
I will speak with the confidence of an official.

Paladin pays 3 spellbook points for oboko, and Forcemaster pays 4.

A spell is considered to be a particular school if it has at least one level of that school. Therefore:
1) Oboko is a holy creature. Paladin is trained in holy creatures and pays 3 points.
2) Oboko is a mind creature and Forcemaster does not pay triple. Therefore she pays 4 (trained in mind, untrained in holy).

I hope that clears it up.
Thanks for clearing this up.

I will have to rewire my logic. I thought the Priestess/Priest was trained in all Holy spells including Holy Creatures. This ruling changes that training interpretation. It makes training in a specific spell type more powerful than training in a specific spell school at least in terms of building a spellbook.

27
I'd like an official response to this.

I get how you calculate Devils Trident (1 dark 1 fire) to 3 points for a necromancer, 2 points for warlocks, 4 points for a FM / wizard / Siren, and 5 points for a Paladin / beastmaster / druid / Priests.

But IMO your comparing apples to oranges wtfcannonjr.

When your in a specific school of creatures i think its different.
What training rule leads you to believe that the addition of the term Creature (which is only one of six spell types) would change the logic of the other training rules?

For me I consider that being trained in Holy spells means I pay single sbp costs for all Holy levels that apply to any spell card I put in my spellbook. Other schools on the same spell card would then have their training cost calculated using the rules for non-trained SCHOOLS. The training rules do not allow me to pay single costs for other Schools on the card even though it is considered a Holy spell. For example, consider how much a Priestess would pay for a Holy & War school creature. This is considered a Holy spell but the training rules are applied on a school by school basis.

Being trained in Holy Creature spells means that Holy School levels on Creature spells only cost single level spellpoints to place in your book. I read the rule as a training rule exception for only a single spell type. I don't see any rule change that states the other schools on the spell are treated differently for training purposes. For the Paladin, his limitation of Holy level 3 training would then apply to all other spell types but not the Creature spells. In my reading of the rules this has no impact on the other Schools listed on the card which would follow the basic training rules. It is only an exception on how the training rules for the Holy school are applied to Creature spells and nothing more.

Compare this with the training rules for sub-types. I don't have the specific wording handy but I believe they have the added logic that you feel applies in this case at the Creature level. i.e. The specific examples of training rules for a sub-type or Creature sub-type does provide training in ALL schools on that card. For me the added rules were necessary for sub-types since the training language does not reference a specific school and we would have no way to calculate spellpoint costs using the basic training rules. So, a new rule needed to be added so that we can apply the basic school-based training rules to the sub-type training case. However, I don't see any rule that applies this sub-type logic to the entire spell type. Therefore, the base rules would still apply in those cases.

An official clarification would be fine.

28
I agree with the OCTGN calculations.

Oboko is Holy, level 1 and Mind, level 2.

So Paladin with training in Holy Creatures only pays single sbp cost for Holy creatures but pays double or triple costs for other schools per the training rules. So Holy = 1x1 + Mind = 2x2 for total 5 sbp. Holy Creature training only allows all levels of Holy school on a Creature spell to count as single cost for spellbook point calculations. It does not impact other school training calculations. For the Mind part of this spell you need to use the regular training rules. If Holy was a sub-type of Oboko, then your calculation would be correct. For an example of this type of training calculation consider Pirate creatures with the Siren's training.

So Forcemaster with training in Mind School and Weakness in all Non-Mind School creature spells pays single sbp for Mind and double or triple for other schools depending on if the Mind school is part of the creature. So in this case Mind = 2x1 + Holy = 1x2 for total 4 sbp

29
Jesus! People relax, OP wasn't asking for a complete overhaul of Mage Wars and reprinting the card: if he wants to house-rule the card to be given the "undead" subtype then let him do it.

Krishna! Relax, the OP didn't even state what his purpose for asking was. Once he indicates whether he is concerned with tournament play or casual play, we may have a better idea what kind of answer he needs.
Here is the stated purpose of the OP.

"Before I post some points about the topic I want to keep it as a simple question and let others weigh in first."

The conversation is at the stage of others weighing in with their perspective on the stated question.

30
I don't think anybody here expects a formal reprint with official errata to change some Spirit creature subtypes to/from "undead". I think it's more a thematic question of "What does it mean to be 'undead' in the Mage Wars universe?"

Illusions, elemental spirits (like Whirling Spirit), the Imperial Stalker, etc, would seem to be non-living incorporeal  (or not actually incorporeal, in the case of Academy illusions) creatures that were never Living. Is "undead" simply a non-living creature that was at one previous time living? If so, then Grey Wraith would likely qualify, as do the other new Spirit "undead" creatures. Or does "undead" require being a corporeal construct of the remains of formerly living creatures, like a zombie, mummy or skeleton, in which case the Grey Wraith would not qualify (it can effectively walk through walls after all), although then it would stand to reason that the new nonliving Spirits ought not to be "undead" either - e.g. a creature would be disqualified from being "undead" if it is incorporeal.
Good questions. Why don't we consider a two by four table of possibilities. The two rows would be Corporeal and Non-Corporeal. The four columns would be Living - NonLiving - Dead - Undead. The intersections of these 'dimensions of creature forms' would be the set of possibilities in the Mage Wars Universe.

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