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Messages - Phoenix

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I believe Laddinfance is referring to area where the Geek Chic tables are on display in the hotel lobby.  It is really great if you can reserve one of these wonderful tables for evening gaming. It is located near the restaurant in the hotel during Origins.

     Salior Vulcan The good news is there is only 24 days until the pre release of Domination.  I believe that they will be putting up a PDF of the Domination rules before Origins.  So hang tight, it is coming.

There is something else you can do to make it more interesting.  Recently, someone I taught was upset because he did not have the number of expansion that I did.  So I made a book using only spells from the base set.  That was pretty challenging, no rust, no acid balls, no iron golems.  Made the next few games a real eyeopener. 

Come to Origins and play Domination with me!!!

General Discussion / Re: Opening against the double attack spells?
« on: May 05, 2015, 07:47:45 pm »
I think I have finally decided on my go to opening.  Turn 1(19mana) quick cast Mohktari (8 mana) and tree bond to it.  Full cast the gargoyle (11 mana). This gives me 10 mana on turn 2 and a lot of options depending on the position and level of aggression of my opponent. 

General Discussion / Re: Opening against the double attack spells?
« on: May 05, 2015, 03:20:15 pm »
      I agree that the Johkari BM is one of the most common for this type of opening, but it is not exclusive to him.  Any wizard is able to use this type of opening, the turn one casts would just be face down cheetah speed, and face down hawk eye, instead of Hawk eye and Akiro's Favor. I unfortunately do not get to play in a regular group, how prevalent is this hyper-aggressive opening?
     Is it something that is used a lot in competitive play?  Is it something to even be concerned about.

General Discussion / Re: Opening against the double attack spells?
« on: May 05, 2015, 09:59:03 am »
I put a lot of thought into including Togorah, Forest Sentinel, Guardian Angel, or Gargoyle to protect the bonded tree.  I have to agree that Togorah is too slow, the guardian Angel and Gargoyle are both viable choices.  My 'buddy' of choice have become either Cervere, The Forest Shadow or Galador, Protector of Straywood.
My thought is if someone puts that much effort into destroying my tree, the druid's barkskin and one of those creatures will give me the advantage.
If I have the enchanter's ring and the druids Leaf ring equipped the casting and reveal cost of that cantrip is equal to its upkeep.
From the conversation so far, it seems my premise would be true.  cast and forget the tree.  If they concentrate on the tree, buddy up and press the advantage and go for a short game.  If they allow it to live, focus on the longer game of controlling the board.

General Discussion / Re: Opening against the double attack spells?
« on: May 05, 2015, 09:35:29 am »
      Thank you for the response.  The zone enchantment is easily avoided.  If I stay in my corner, then the fast mage goes around the NC to attack with the double force hammers etc.  If I move to the center spot on my side, then with a range of two the mage just does not enter the zone with the enchantment.
     I truly believe that if my son wishes to destroy my tree, there is really nothing I can do to stop it, shy of completely walling it in, and that has it's own problems.
     I do think that this is not a good tactic to use, because it puts all of his first two turn resources into killing a conjuration that I used only one quick cast, and 7 mana to create and gives me the initiative.  The difference in actions, mana and tempo should make it a difficult game for him, even though I have to play without my tree.

What do you think?

General Discussion / Opening against the double attack spells?
« on: May 05, 2015, 07:53:15 am »
     I recently watched an arcane duel youtube, in which the johkari BM opened with a rush with double hurl boulder.  After pondering how I would react to this opening with my druid, I came to the sad conclusion that there is no way to protect my tree from this aggressive move. Also came to the realization that this was not limited to just the Johkari, though other mages would first have to cast a fd  cheetah speed to get into range.  Any mage could open this way, some examples would be the force master double force hammer or warlock double fireball.
     I could wall in the tree to block line of sight but that would either leave me on the wrong side of the wall and the target, or walled in with my tree, giving free reign of the arena to my opponent.
     I could cast a fd reverse attack or block on myself, but that leaves my tree exposed.  In conclusion I believe that if the opposing mage is determined to destroy my tree, I have no choice.  But, he would have spent about 16 mana and two whole turns to destroy my one action and 7 or 8 mana conjuration.  I think the druid still comes out ok.
     How would you handle an opponent that moves one and casts two FD enchantments, or runs two and casts a ring or fd enchantment on turn two?  Assuming that on turn one you cast the druids leaf ring and bonded to your tree of choice? 

General Discussion / Re: Spell book building, multiple of same card
« on: May 04, 2015, 09:15:39 pm »
As an example of the above, my first Mage Wars Tournament at Origins 13, one person did not have a spell book with him and wanted to play, so he used the force master basic book, from foremast vs. warlord. Unless I am mistaken he came in 2nd place.
It is more the play and knowing the game then a chase for the cards in net decks.

General Discussion / Re: Origins Game Fair
« on: May 02, 2015, 07:23:56 am »
I know that Origins is the prerelease for Battlegrounds Domination, but is there any chance to see maybe a prototype of Academy?

General Discussion / Re: Forcemaster vs Warlord Arena Expansion
« on: May 01, 2015, 09:44:42 am »
There is one copy available on amazon.

General Discussion / Re: Origins Game Fair
« on: May 01, 2015, 09:43:08 am »
I have pre-ordered MW Domination and I am planning to play the hell out of it.  Origins is the only time that I get to play against opponents that I have not taught the game to.  Hope to see you there!

General Discussion / Origins Game Fair
« on: May 01, 2015, 08:13:42 am »
     This year I have left a significant portion of events open, I am planning on spending the majority of my time playing Mage Wars and Mage Wars Domination, either in the Arcane Wonders area or the boardroom.  Who else is planning on attending?

Spellbook Design and Construction / Legends of the Forest
« on: April 30, 2015, 06:59:59 pm »
in General discussion there was a conversation about using Togorah in the druid opening.  This is what I came up with, please comment.
[spellbookname]Legendary Forest[/spellbookname]
[mwcard=MWSTX1CKA01]2 x  Surging Wave[/mwcard]
[mwcard=FWA02]1 x  Force Hammer[/mwcard]
[mwcard=DNA01]4 x  Acid Ball[/mwcard]
[mwcard=mw1a08]1 x  Geyser[/mwcard]
[mwcard=mw1j22]2 x  Tanglevine[/mwcard]
[mwcard=DNJ10]1 x  Stranglevine[/mwcard]
[mwcard=mw1j15]1 x  Mohktari, Great Tree of Life[/mwcard]
[mwcard=DNJ12]1 x  Vine Tree[/mwcard]
[mwcard=DNJ03]1 x  Etherian Lifetree[/mwcard]
[mwcard=DNW01]2 x  Bloodspine Wall[/mwcard]
[mwcard=mw1j11]1 x  Idol of Pestilence[/mwcard]
[mwcard=MWSTX1CKJ01]1 x  Enchanter's Wardstone[/mwcard]
[mwcard=mw1w04]1 x  Wall of Thorns[/mwcard]
[mwcard=DNJ02]1 x  Corrosive Orchid[/mwcard]
[mwcard=DNC18]1 x  Togorah, Forest Sentinel[/mwcard]
[mwcard=mw1c07]1 x  Cervere, The Forest Shadow[/mwcard]
[mwcard=MWSTX1CKC03]1 x  Galador, Protector of Straywood[/mwcard]
[mwcard=DNC06]1 x  Kralathor, The Devourer[/mwcard]
[mwcard=DNC21]2 x  Thornlasher[/mwcard]
[mwcard=DNC20]2 x  Vine Snapper[/mwcard]
[mwcard=DNC10]2 x  Raptor Vine[/mwcard]
[mwcard=DNE01]1 x  Barkskin[/mwcard]
[mwcard=MWSTX2FFE06]1 x  Lion Savagery[/mwcard]
[mwcard=mw1e13]1 x  Eagle Wings[/mwcard]
[mwcard=FWE03]1 x  Falcon Precision[/mwcard]
[mwcard=MWSTX2FFE04]2 x  Brace Yourself[/mwcard]
[mwcard=mw1e01]2 x  Bear Strength[/mwcard]
[mwcard=mw1e10]1 x  Decoy[/mwcard]
[mwcard=mw1e05]1 x  Cheetah Speed[/mwcard]
[mwcard=MWSTX2FFE07]2 x  Rust[/mwcard]
[mwcard=mw1e36]3 x  Rhino Hide[/mwcard]
[mwcard=mw1e31]1 x  Poisoned Blood[/mwcard]
[mwcard=MWSTX2FFE03]1 x  Arcane Corruption[/mwcard]
[mwcard=mw1e29]1 x  Nullify[/mwcard]
[mwcard=mw1e32]1 x  Regrowth[/mwcard]
[mwcard=mw1q09]1 x  Enchanter's Ring[/mwcard]
[mwcard=DNQ04]1 x  Druid's Leaf Ring[/mwcard]
[mwcard=DNQ09]1 x  Wand of Healing[/mwcard]
[mwcard=DNQ08]1 x  Vinewhip Staff[/mwcard]
[mwcard=mw1q02]1 x  Bearskin[/mwcard]
[mwcard=MWSTX1CKQ06]1 x  Eagleclaw Boots[/mwcard]
[mwcard=mw1i28]1 x  Teleport[/mwcard]
[mwcard=mw1i07]3 x  Dissolve[/mwcard]
[mwcard=mw1i06]2 x  Dispel[/mwcard]
[mwcard=DNI04]1 x  Renewing Rain[/mwcard]
[mwcard=DNI02]2 x  Burst of Thorns[/mwcard]
[mwcard=mw1i25]2 x  Shift Enchantment[/mwcard]
[mwcard=mw1i23]3 x  Rouse the Beast[/mwcard]
[cost]Total cost: 120 pts[/cost]

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