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Messages - Evolusi

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League / Tournament Play / Re: Austin, TX
« on: September 29, 2013, 07:32:16 PM »

League / Tournament Play / Austin, TX
« on: September 19, 2013, 09:57:11 AM »
I know the other Austin thread died 8 months ago, but I would like to find people to play Mage Wars, we can play at Dragon's lair or Emerald Tavern.

PM me on the forums please :) or email me evolve (a t_) explodingevo ( . ) com

Spellbook Design and Construction / Re: TEMPLE RUN!
« on: September 18, 2013, 02:05:05 PM »
Man this looks like a LOT of fun!!

Do me a huge favor, get either Camstudio or Fraps and Please please fraps a game and high speed it and upload to youtube

I would love to see this in action

Strategy and Tactics / Re: A Word of Encouragement
« on: September 18, 2013, 11:31:40 AM »
make a new facebook just for octgn, I have several FBs and just turn on email notifications (which are filed away into folders) whenever I get posts.

Player Feedback and Suggestions / Re: Carrying Case
« on: September 18, 2013, 12:56:56 AM »
Well, you can always cut your own foam. Although at $50 might want to just pick up a pelican case and cut your own foam. Keep your mage wars on top of your suppressed ruger O.o

Player Feedback and Suggestions / Re: Flat damage.
« on: September 17, 2013, 11:26:18 PM »
I am most definitely a member of the "sad die rollers" club and really would LOVE to see flat damage attacks.

I think a fair bit would be attacks with X normal and X die with the ratio TBD

i.e. what would be a 4 dice attack would be 1 damage + 2d or a 6 dice attack 2 damage + 4d

Then I wouldn't feel so robbed when I roll 8 dice and get a 1. Or a 0 on 4 dice. Unlike my friend who has ungodly die rolls (I ESPECIALLY hate playing Formula D with him b/c every die roll is perfect, he wins races REGULARLY by 60+ spaces just b/c of the perfect die rolls. Everyone's in a foul mood after playing with him just because of how statistical improbability  his rolls vs our normal human rolls.


I feel kind of sad thinking I have debated implementing a house rule just because I have terrible luck.

Spellbook Design and Construction / Re: The Highly Calibrated Wizard
« on: September 17, 2013, 11:14:49 PM »
Dude! So the book is great, and I actually had adapted it to a Warlord build, just because I like to take an idea and sort of make it mine since I don't like just straight up copying people.

It worked really well except

A) Since I built it Warlord I really had to cut out with a lot of Arcane which included 2 teleports and a teleport trap
B) Channeling sucks
C) played against a really nice Beastmaster

It basically came down to me rolling for the last 4 damage and on 11 dice (Warlord melee and Grimson) I rolled 1 on the Grimson and a 2 (he had 2 armor)

I had filled the space with what I thought would be good filler which was 6 goblin grunts and a standard bearer along with a couple pieces of equipment which I thought would let me rely less on the separate command spells and other arcane spells, but his pet grizzly tore through them like tissue paper.

By the time i had my 2 golems out guarding, he rolled in 6 critical 2 separate instances with 7 dice. It was retarded.

Anyway, gonna take it back to the wizard and give it a go tomorrow >.<

I might try Warlord one more time, but I feel like I'm just gimping myself for no reason.

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