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Topics - exid

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46
Rules Discussion / joined strength
« on: January 09, 2016, 02:46:44 PM »
how does it work?

is the 1 damage dealt to the animal, and then healed and dealt to the beastmaster? (problem with finite life on the animal... and with the death of the animal)
or is the 1 damage dealt directly to the beastmaster? (no problem  :))

47
General Discussion / timing domination
« on: January 03, 2016, 11:13:38 AM »
i will play a domination game with 4 players, 2vs2, and infinite life (we don't want that a player dies and misses the end of the game).

we would like to play about 6h including time to think, time to discuss, time to laugh (the last 2vs2 game we played was before domination and it was for 10h... beautifull but exhausting!)
has somebody a map to recommend?

48
Rules Discussion / minor essence drain & psi-orb
« on: December 29, 2015, 08:54:48 AM »
if my mind minor creature gets a MED, can i pay the mana with my P-O?

the problem is that MED gives an upkeep without naming it...
(ther are probably other situation with academy cards using arena's mecanism without naming them)

49
General Discussion / it came!
« on: December 28, 2015, 10:01:30 AM »
i just opened my academy + domination.
all seems very good quality, thanks!

50
General Discussion / arena cards in academy
« on: December 22, 2015, 09:27:59 AM »
i'm sure i read something about a list of autorised cards from arena in academy... but where?

51
Rules Discussion / 3 easy questions
« on: November 08, 2015, 02:10:35 AM »
during the game last night, we had 3 hesitations:

1) when revers magic reverses an enchantment, the controler of the RM becomes the controler of the enchantement until the end of the game?

2) if a nulify and a revers magic are on the same object, they are both trigered by the first incantation/enchantement?

3) if a blue goblin has a charge and moves by teleportation, does the charge bonus apply?
this is a true question: teleportation gives him no momentum (and a teleport spell wouldn't trigger the charge), but the rule says that the charge bonus comes after a move action and this teleport is his move action... so...

52
Rules Discussion / 3 rules problems
« on: November 02, 2015, 12:36:44 AM »
We had recently 3 unusuely deep rules problems:

1) imunity
A imune creature is no legal target to an attack of it's imune element, so it can't intercept it (togorah can't intercept a hydro attack) and is a "total" guard to it (adramalech can't attack with sweeping when a firebrand imp guards).

2) purify
The X cost seems to be the total cost of eliminated poisons, but the text seems to tell to pay during the resolution step.

3) reveal enchantements
the rules' letter says after a step/phase/action + after an activation, but the rules' spirit says after any "event" (which is not defined).


I wanted to be sure I understand right where we are with these...
1)Laddinfance recently stated that the imunity rules will not change soon, so we have to play it as I described it above.
2) Laddifance stated that the spell cost is 0 and that all poisons' costs are paid, as written, during the resolution step (it's an exception to the normal paying rule)
3) nobody stated anithing clear and we play it as we want to, waiting for a new ruling (N.B.: I will follow the letter).

Did I miss something?

53
General Discussion / about waiting...
« on: September 19, 2015, 08:55:05 AM »
I like long games (4 hours and more) and tend to build waiting spellbooks (many rounds preparing my army, the arena, etc., before action).
Sometime I play them "right", waiting, sometime I play them faster (because I see a good opportunity, because my opponent force me to react,...).

More and more, I ask myself if my wayting strategies are good, if my waiting spellbooks are not better played fast (and could save spell points from the "waiting module" to a more effective module).

Is there a real advantage to wait at the begining of a MW game?

54
Rules Discussion / chain lightning
« on: September 03, 2015, 11:56:58 PM »
i turn it in every sens and allways see 2 ways to understand it:
"since an attack cannot be reduced below 1 die, CL keep going as long as it deals damage..."

does it mean that it keeps going 5d-4d-3d-2d-1d-1d-1d-1d-1d... ad aeternam?
or
does it mean that after 1d damages it should deal 0d so it stops?

55
Rules Discussion / conquer a wall
« on: June 22, 2015, 03:39:17 AM »
can a wall be conquered?

the "target's zone" has to be controlled, but the wall is in multiple zones...
is it ok if one of the bordered zones is controlled (like for LoS for an attack)?

56
Rules Discussion / zone attack and forcefiield
« on: June 17, 2015, 01:40:28 PM »
just to be sure:

a zone attack targets the zone and makes a new attack on each object in the zone.
so: forcefield can't cancel the whole zone attack, but can cancel the particular attack that targets the forcemaster.

am i right?

57
General Discussion / MW @Geneva
« on: May 06, 2015, 12:45:05 AM »
Are there events, clubs, playgroups, in Geneva?

58
General Discussion / French edition
« on: April 08, 2015, 08:02:36 AM »
I heard that the french edition wouldn't go further than the core set.
Is it true?

I prefere to suffer on the original version, but my son (7 y.o.) was looking forward to join, and he speeks no english...

59
Rules Discussion / conquer (fif)
« on: March 15, 2015, 04:47:47 AM »
"[...] you may immediately cast the destroyed conjration, [...]"

how does it work? do I take the card in my opponent's graveyard and put it into play on my side?

60
General Discussion / opening FiF
« on: March 15, 2015, 01:48:17 AM »
I opened FiF yesterday... a lot of new possibilities I'm looking forward to test!

Is a rule supplement including this set coming?
(the MW rule supplement is a very valuable tool!)

And I can't help asking a question:
why having created new cards for dark (and fire), when it already was one of the most developped school?
Am I the only one incapable to build a funny Priest(ess)?
Am I the only one waiting for an elementalist, who would play with four well developped elemental schools?

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