October 24, 2020, 12:42:14 PM

Author Topic: Mage Wars played as a "Old school" TCG  (Read 6400 times)


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Re: Mage Wars played as a "Old school" TCG
« Reply #15 on: September 19, 2013, 12:55:36 AM »
Nice idea about Pikachu skirmisher. Do it, you have the ability to influence design (jealous). Trap enchantments are so Pokemon already.

I think a cheap no attack creature that when killed transforms into a dangerous fiery Phoenix would be interesting. The guard they never want to damage (too much, don't make it too fragile, say 0 armour 7 life fire -2 to make it not too easy to zonal kill). Yeah, I've stolen Rukh Egg shamelessly there. Though my love of X-Men would make the hapless creature Holy and the Phoenix Dark (Legendary of course), even though it should be the first Fire creature we get.

Oh, so few truly original ideas, just variants that improve. Still, like us, a good idea matures and gets better with time. Or so I tell myself...

Simpsons did it!!

Really though- That is a badass idea-rukh egg as a conjuration perhaps???
Or a creature that cant move, but can guard, and intercept- after X damage become a phoenix...

I personally, never worry about borrowing ideas, Building upon what is previously established is just sort of how humans work.
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Re: Mage Wars played as a "Old school" TCG
« Reply #16 on: September 19, 2013, 01:53:24 AM »
Your rooted guard (1 counterstrike) is a better idea than a 0 attack mobile creature. We're rocking...

Yes, I agree idea transference is fine as long as you improve on it. Anyway, it's not plagiarism, it's a "reverential homage",,, :)
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