September 18, 2020, 09:18:41 AM

Author Topic: Lost Grimoire v1 SPOILERS  (Read 14738 times)

Laddinfance

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Re: Lost Grimoire v1 SPOILERS
« Reply #45 on: November 15, 2016, 08:24:34 AM »
Trample attacks are neither ranged nor melee attacks. So you don't get any Melee +X traits.

Great call, but there is a picture of a sword in a red circle, in between the cool new trample action speed icon, and the 7 dice indicator. Looks exactly like the melee attack indicator on the attack just above. It could mislead a bunch of people, maybe new players, or returning players.

Regardless, super rad card. Warlords everywhere are cheering! Amazing flavor text, possible new meme material. I wish "short-lived success" for all my opponents.

The melee symbol is so that it triggers things like, counterstrikes and damage barriers. However, because it is a trample attack it DOES NOT get any bonuses based on being a ranged or melee attack.

iNano78

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Re: Lost Grimoire v1 SPOILERS
« Reply #46 on: November 15, 2016, 10:09:28 AM »
Trample attacks are neither ranged nor melee attacks. So you don't get any Melee +X traits.

Great call, but there is a picture of a sword in a red circle, in between the cool new trample action speed icon, and the 7 dice indicator. Looks exactly like the melee attack indicator on the attack just above. It could mislead a bunch of people, maybe new players, or returning players.

Regardless, super rad card. Warlords everywhere are cheering! Amazing flavor text, possible new meme material. I wish "short-lived success" for all my opponents.

The melee symbol is so that it triggers things like, counterstrikes and damage barriers. However, because it is a trample attack it DOES NOT get any bonuses based on being a ranged or melee attack.

So [mwcard=MWSTX2FFE06]Lion Savagery[/mwcard] wouldn't give it's Trample attack Piercing +1?

Cheetah Speed + Mongoose Agility for double Trample trouble!!

Actually, Ballad of Courage on a Titanodon seems like a no-brainer. Move out (Trample for 7 dice), then attack in your new zone with a Charge bonus for 7 dice (9 vs corporeal conjurations)!
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Zuberi

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Re: Lost Grimoire v1 SPOILERS
« Reply #47 on: November 15, 2016, 10:22:52 AM »
Trample attacks are neither ranged nor melee attacks. So you don't get any Melee +X traits.

Great call, but there is a picture of a sword in a red circle, in between the cool new trample action speed icon, and the 7 dice indicator. Looks exactly like the melee attack indicator on the attack just above. It could mislead a bunch of people, maybe new players, or returning players.

Regardless, super rad card. Warlords everywhere are cheering! Amazing flavor text, possible new meme material. I wish "short-lived success" for all my opponents.

Think of it as similar to Zone Attacks. All Zone Attacks quasi-ranged attacks, but they aren't your normal ranged attacks and have many rules unique to them. They don't benefit from all the same buffs as other ranged attacks, and they have innate benefits and limitations that normal ranged attacks do not.

In the same manner, Trample Attacks are quasi-melee attacks, but they aren't your normal melee attacks and have many rules unique to them. They won't benefit from Melee +X, or indeed anything that specifically benefits melee or ranged attacks. Like Laddin said, they don't actually count as Melee Attacks, despite them being an offshoot of melee attacks and having some things in common. I recommend looking over the full Codex description and rules for Trample whenever it gets released.

@iNano78
Lion Savagery indeed would not give it Piercing.

aridigas

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Re: Lost Grimoire v1 SPOILERS
« Reply #48 on: November 15, 2016, 11:45:49 AM »
Cheetah Speed + Mongoose Agility for double Trample trouble!!

Sadly, a creature can only Trample once per round.

Kelanen

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Re: Lost Grimoire v1 SPOILERS
« Reply #49 on: November 15, 2016, 11:50:01 AM »
Cheetah Speed + Mongoose Agility for double Trample trouble!!

Sadly, a creature can only Trample once per round.

It's also slow, so a Cheetah Speed would make it normal speed, so still only one Trample.

Halewijn

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Re: Lost Grimoire v1 SPOILERS
« Reply #50 on: November 15, 2016, 11:56:35 AM »
OMG!!!!! ITS AN ANIMAL!!! BEASTMASTER PET!!!!!!!!

While only a few warlords are even able to merely steer the beast in a direction, rumor has it that the late beastmaster Elalotos was able to make a great Elephant his pet companion.
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When in doubt kill it with fire? I never doubt and crush them right away.

iNano78

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Re: Lost Grimoire v1 SPOILERS
« Reply #51 on: November 15, 2016, 01:00:03 PM »
Cheetah Speed + Mongoose Agility for double Trample trouble!!

Sadly, a creature can only Trample once per round.

 :-[
Cheetah Speed + Mongoose Agility for double Trample trouble!!

Sadly, a creature can only Trample once per round.

It's also slow, so a Cheetah Speed would make it normal speed, so still only one Trample.

Last I checked, regular-speed creatures can double-move (assuming they aren't hindered - hence the Mongoose Agility) - but I was unaware of the "one trample per round" rule.

Still, Ballad of Courage for a Trample + Charge attack seems like a good idea.
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Coshade

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Re: Lost Grimoire v1 SPOILERS
« Reply #52 on: November 15, 2016, 01:06:40 PM »
Cheetah Speed + Mongoose Agility for double Trample trouble!!

Sadly, a creature can only Trample once per round.

 :-[
Cheetah Speed + Mongoose Agility for double Trample trouble!!

Sadly, a creature can only Trample once per round.

It's also slow, so a Cheetah Speed would make it normal speed, so still only one Trample.

Last I checked, regular-speed creatures can double-move (assuming they aren't hindered - hence the Mongoose Agility) - but I was unaware of the "one trample per round" rule.

Still, Ballad of Courage for a Trample + Charge attack seems like a good idea.

It is so good. It's gonna be a fun card to bring out in games. Also I believe in the review it says Trample can only happen once per round, but if it didn't have that restriction then a cheetah speed would allow it to be a double trample.
« Last Edit: November 15, 2016, 01:08:13 PM by Coshade »
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Kelanen

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Re: Lost Grimoire v1 SPOILERS
« Reply #53 on: November 15, 2016, 01:36:41 PM »
Last I checked, regular-speed creatures can double-move (assuming they aren't hindered - hence the Mongoose Agility) - but I was unaware of the "one trample per round" rule.

Doh! I get you...

Ganpot

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Re: Lost Grimoire v1 SPOILERS
« Reply #54 on: November 20, 2016, 07:05:02 PM »
Trample attacks are neither ranged nor melee attacks. So you don't get any Melee +X traits.

Just to clarify, using Force Push to move a creature with Trample also wouldn't trigger the ability, correct?  (And I'm aware that the Titanodon has the Unmoveable trait, I'm just asking in general.)  Trample can only be triggered by a move action which the creature itself initiates?

Coshade

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Re: Lost Grimoire v1 SPOILERS
« Reply #55 on: November 20, 2016, 11:04:37 PM »
Trample attacks are neither ranged nor melee attacks. So you don't get any Melee +X traits.

Just to clarify, using Force Push to move a creature with Trample also wouldn't trigger the ability, correct?  (And I'm aware that the Titanodon has the Unmoveable trait, I'm just asking in general.)  Trample can only be triggered by a move action which the creature itself initiates?

In order to perform a trample attack, you must make a move action.
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Puddnhead

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Re: Lost Grimoire v1 SPOILERS
« Reply #56 on: November 21, 2016, 12:11:44 AM »
Nevermind...
« Last Edit: November 21, 2016, 08:35:57 AM by Puddnhead »
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