August 09, 2022, 09:17:43 AM

Poll

What format should we use for the next review video

Like PvS - A video for every card
9 (36%)
Sectioned videos for each category
16 (64%)

Total Members Voted: 25

Voting closed: November 24, 2016, 11:43:38 AM

Author Topic: Arcane Duels - Paladin vs Siren Review  (Read 14367 times)

Boocheck

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #45 on: October 25, 2016, 01:28:44 PM »
Voted.

Thanks guys. I still have few to watch but so far what i see is a lot of work behind it and i would like to say thank you. Both of you did a splendid job :)
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Guru of Mana

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #46 on: October 27, 2016, 01:29:27 PM »
I think that if you cast it round 1, it can accumulate more mana and possibly pressure out turtlers.
Especially if you double spawn Westlock knights!

DevilsVendetta

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #47 on: October 27, 2016, 08:54:12 PM »
I voted for individual cards because I'd prefer that over 6 distinct videos just based on the type of card, but I'd actually suggest maybe sectioning off subsets of things...for example for PvS, you could have done the holy creatures together to talk about interesting combos and swarms that would work, or a video on the Siren's enchantments to talk about her playstyle, etc.

jacksmack

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #48 on: October 28, 2016, 02:38:59 AM »
The thing is... the first time you wish to see all the cards then its very annoying that you get the intro 50 times.

On the other hand - its much easier to look up the cards for review when they each have their own video.

i ended up voting 2 because i forgot my frustrations on the first time view, and enjoyed looking up the cards i needed to see several times.

Guru of Mana

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #49 on: October 28, 2016, 01:57:07 PM »
Using it on the first round is also an effective strategy.
Pair it with harmonize!

R1: Crusade Banner + Harmonize. C11, R8, Ch3.
After 9 rounds, (24 mana), you can summon two Knights of Westlock for only 2 mana!
That gives you a profit of 13 mana, and that gives a good backup in case things go sour.

Coshade

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #50 on: October 28, 2016, 02:01:31 PM »
Using it on the first round is also an effective strategy.
Pair it with harmonize!

R1: Crusade Banner + Harmonize. C11, R8, Ch3.
After 9 rounds, (24 mana), you can summon two Knights of Westlock for only 2 mana!
That gives you a profit of 13 mana, and that gives a good backup in case things go sour.

This is an interesting point. I am genuinely curious on your meta game. How long do your games typically go?
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RomeoXero

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #51 on: October 28, 2016, 02:37:22 PM »
I dunno that anyone would let a crusade banner sit for 9 rounds. Especially with a harmonize on it! That's begging for a fireball. I haven't got my PvS set yet but i think you want to deploy from it relatively quickly after you've cast it,unless you've got it protected somehow. It's just too fragile to let it sit.
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Halewijn

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #52 on: October 28, 2016, 03:00:50 PM »
Most of my games take 10-14 rounds. So casting after 9 rounds is pretty bad. Activated in round 10, probably the first attack in round 11 oe 12. Chances are high that it can do only 1 attack.
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DevilsVendetta

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #53 on: October 28, 2016, 03:14:08 PM »
Guardian Angel, Noble Vanguard (I think), and the Paladin itself can all intercept a Fireball. If you're investing in a mid or long game Crusade Banner, you know you're going to have to protect it.

EricTheGreat12

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Re: Arcane Duels - Paladin vs Siren Review
« Reply #54 on: October 28, 2016, 09:06:47 PM »
Problem is that some cards are very general, while others are unique and provide a very interesting insight as to how unique they could be. Overall, however, it just makes it easier to make one video for creatures, one for enchantments etc...